-void DrawTile(uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount)
-{
- TILE_PREAMBLE
-
- register uint8 *bp;
-
- RENDER_TILE(WRITE_4PIXELS, WRITE_4PIXELS_FLIPPED, 4)
-}
-
-void DrawClippedTile(uint32 Tile, uint32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
-{
- TILE_PREAMBLE
- register uint8 *bp;
-
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS, WRITE_4PIXELS_FLIPPED, 4)
-}
-
-void DrawLargePixel (uint32 Tile, uint32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
-{
- TILE_PREAMBLE
-
- register uint8 *sp = GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
- uint8 pixel;
-#define PLOT_PIXEL(screen, pixel) (pixel)
-
- RENDER_TILE_LARGE (((uint8) GFX.ScreenColors [pixel]), PLOT_PIXEL)
-}
-
-STATIC INLINE void WRITE_4PIXELS16 (uint32 Offset, uint8 *Pixels)