+ Keys.onPressed: {
+
+ if ((event.key == Qt.Key_Return || event.key == Qt.Key_Enter) && currentIndex >= 0){
+ selectedValue(currentIndex, model.valueOnPosition(currentIndex))
+ }
+ if (event.key == Qt.Key_Escape){
+ rectangle1.show(!rectangle1.expanded)
+ event.accepted = true
+ }
+ }
+