- gui_state(jd, "Fullscreen", GUI_SML, CONF_FULL, (f == 1));
- gui_state(jd, "Window", GUI_SML, CONF_WIN, (f == 0));
-
- /* This filler expands to accomodate an unknown number of modes. */
- gui_filler(jd);
-
- gui_label(jd, "Textures", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Geometry", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Reflection", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Background", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Shadow", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Audio", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Sound Volume", GUI_SML, GUI_ALL, 0, 0);
- gui_label(jd, "Music Volume", GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
+
+ gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Audio"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Language"), GUI_SML, GUI_ALL, 0, 0);
+ gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);