+#define AUD_MENU "snd/menu.ogg"
+#define AUD_START _("snd/select.ogg")
+#define AUD_READY _("snd/ready.ogg")
+#define AUD_SET _("snd/set.ogg")
+#define AUD_GO _("snd/go.ogg")
+#define AUD_BALL "snd/ball.ogg"
+#define AUD_BUMPS "snd/bumplil.ogg"
+#define AUD_BUMPM "snd/bump.ogg"
+#define AUD_BUMPL "snd/bumpbig.ogg"
+#define AUD_COIN "snd/coin.ogg"
+#define AUD_TICK "snd/tick.ogg"
+#define AUD_TOCK "snd/tock.ogg"
+#define AUD_SWITCH "snd/switch.ogg"
+#define AUD_JUMP "snd/jump.ogg"
+#define AUD_GOAL "snd/goal.ogg"
+#define AUD_SCORE _("snd/record.ogg")
+#define AUD_FALL _("snd/fall.ogg")
+#define AUD_TIME _("snd/time.ogg")
+#define AUD_OVER _("snd/over.ogg")
+#define AUD_GROW "snd/grow.ogg"
+#define AUD_SHRINK "snd/shrink.ogg"