Source: evas Section: libs Priority: optional Maintainer: Maemo-EFL Team Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), quilt, automake1.7 | automaken, libtool, libeet-dev, libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, zlib1g, libjpeg62-dev, autotools-dev Standards-Version: 3.7.2 Package: libevas0 Section: libs Architecture: any Depends: ${shlibs:Depends} Suggests: libevas0-engines-all Provides: libevas Description: enlightenment advanced canvas library Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. Package: libevas0-dev Section: libdevel Architecture: any Depends: libevas0 (= ${Source-Version}), libfreetype6-dev, zlib1g-dev, libjpeg-dev, libeet-dev Provides: libevas-dev Description: enlightenment advanced canvas library development files This package provides headers and static libraries required to develop against evas. . Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. Package: libevas0-engine-software-x11 Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic Provides: libevas-engine-software-x11 Description: Evas module providing the software X11 render engine Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas engine module for software X11 rendering. Package: libevas0-engine-software-x11-16 Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic Provides: libevas-engine-software-x11-16 Description: Evas module providing the software X11 render engine optmized for 16 bits Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas engine module for software X11 rendering optimized for 16 bits. Package: libevas0-engine-software-generic Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0 Provides: libevas-engine-software-generic Description: Evas module providing the generic software render engine Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas engine module for generic software rendering. Package: libevas0-engine-buffer Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic Provides: libevas-engine-buffer Description: Evas module providing the buffer render engine Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas engine module for buffer rendering. Package: libevas0-loader-eet Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libeet Provides: libevas-loader-eet Description: Evas module providing the Eet loader Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas loader module for Eet. Package: libevas0-loader-png Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libpng12-0 Provides: libevas-loader-png Description: Evas module providing the PNG loader Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas loader module for PNG. Package: libevas0-loader-jpeg Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libjpeg62 Provides: libevas-loader-jpeg Description: Evas module providing the JPEG loader Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas loader module for JPEG. Package: libevas0-saver-eet Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libeet Provides: libevas-saver-eet Description: Evas module providing the Eet saver Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas saver module for Eet. Package: libevas0-saver-png Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libpng12-0 Provides: libevas-saver-png Description: Evas module providing the PNG saver Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas saver module for PNG. Package: libevas0-saver-jpeg Section: libs Architecture: any Depends: ${shlibs:Depends}, libevas0, libjpeg62 Provides: libevas-saver-jpeg Description: Evas module providing the JPEG saver Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. This package contains the Evas saver module for JPEG. Package: libevas0-engines-all Section: graphics Architecture: any Depends: libevas0-engine-buffer, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-software-x11-16 Provides: libevas-engines-all Description: virtual package providing all available Evas engines This is a virtual package providing all available Evas engine modules. . Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. Package: libevas0-loaders-all Section: graphics Architecture: any Depends: libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png Provides: libevas-loaders-all Description: virtual package providing all available Evas loaders This is a virtual package providing all available Evas loader modules. . Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. Package: libevas0-savers-all Section: graphics Architecture: any Depends: libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png Provides: libevas-savers-all Description: virtual package providing all available Evas savers This is a virtual package providing all available Evas saver modules. . Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development. Package: libevas0-all Section: graphics Architecture: any Depends: libevas0-loaders-all, libevas0-savers-all, libevas0-engines-all Provides: libevas-all Description: virtual package providing all available Evas modules This is a virtual package providing all available Evas modules. . Evas is an advanced canvas library, providing six engines for rendering: X11, OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows and Qtopia. . This new version of evas is much more cleaner, compact and portable; and has Ipaq support. The Ipaq version of the library is just 191Kb in size! . Due to its simple API, evas can be developed with rapidly, and cleanly. Install evas if you want to develop applications against the only hardware-accelerated canvas library, or if you want to try out the applications under development.