ghostsoverboard (0.4.0) unstable; urgency=low * Another set of levels * Highscore for individual levels and levelsets. Only completed levels are counted in the levelset score (not restarted ones). Time spent paused is not included in the high score times. -- Heli Hyvättinen Tue, 25 Oct 2011 14:31:00 +0300 ghostsoverboard (0.3.0) unstable; urgency=low * game view uses full screen * menu integrated to the game view * victory dialog integrated to the game view * about box integrated to the game view * vibration setting now saved * autopause after 15 minutes, counting reset from starting a level and returning from pause -- Heli Hyvättinen Tue, 26 July 2011 18:08:00 +0300 ghostsoverboard (0.2.1) unstable; urgency=low * vibration effects no longer disappear when level changes or is restarted -- Heli Hyvättinen Wed, 13 July 2011 15:58:00 +0300 ghostsoverboard (0.2.0) unstable; urgency=low * Octopuses (moving obstacles) added * supports multiple levels * 4 new levels * vibration effects (off by default) -- Heli Hyvättinen Tue, 12 July 2011 03:17:00 +0300 ghostsoverboard (0.1.0) unstable; urgency=low * Initial Release. -- Heli Hyvättinen Sat, 18 June 2011 11:49:00 +0300