# # This file is part of osso-games-l10n-public # # Copyright (C) 2006-2007 Nokia Corporation. All rights reserved. # # Contact: Mohammed Hassan # # Redistribution and use in source and binary forms, with or without modification, # are permitted provided that the following conditions are met: # # Redistributions of source code must retain the above copyright notice, # this list of conditions and the following disclaimer. # Redistributions in binary form must reproduce the above copyright notice, # this list of conditions and the following disclaimer in the documentation and/or # other materials provided with the distribution. # Neither the name of Nokia Corporation nor the names of its contributors may be used # to endorse or promote products derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR # IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY # AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER # OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR # SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # # msgid "" msgstr "" "Project-Id-Version: osso-games 20090202110755\n" "Report-Msgid-Bugs-To: oksan.savasoglu-niemi@nokia.com\n" "POT-Creation-Date: 2009.02.02 11:07+0200\n" "PO-Revision-Date: 2009.02.02 11:07+0200\n" "Last-Translator:\n" "Language-Team: en_GB\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1\n" # Information banner shown to the user when s/he changes the difficulty level during an active or paused game msgid "game_ib_changes_effect_next_game" msgstr "Changes will come into effect for next game" # Text in Games start-up screen common controls msgid "game_ia_startup_not_started" msgstr "Game not started yet" # Text in Games start-up screen common controls msgid "game_ia_startup_paused" msgstr "Game paused" # "Play" button in Games start-up screen common controls msgid "game_bv_startup_play" msgstr "Play" # "Continue" button in Games start-up screen common controls msgid "game_bv_startup_continue" msgstr "Continue" # "Restart" button in Games start-up screen common controls msgid "game_bv_startup_restart" msgstr "Restart" # Label for Human setting choice list msgid "game_fi_chess_settings_human" msgstr "Player 1" # A value for Human setting choice list msgid "game_va_chess_settings_human_white" msgstr "White" # A value for Human setting choice list msgid "game_va_chess_settings_human_black" msgstr "Black" # Label to Opponent setting choice list msgid "game_fi_chess_settings_opponent" msgstr "Opponent" # A value for Opponent setting choice list msgid "game_va_chess_settings_opponent_easy" msgstr "Easy" # A value for Opponent setting choice list msgid "game_va_chess_settings_opponent_medium" msgstr "Medium" # A value for Opponent setting choice list msgid "game_va_chess_settings_opponent_hard" msgstr "Advanced" # A value for Opponent setting choice list msgid "game_va_chess_settings_opponent_expert" msgstr "Expert" # A value for Opponent setting choice list msgid "game_va_chess_settings_opponent_human" msgstr "Player 2" # Label for Chess sound effects check box msgid "game_fi_chess_settings_sound" msgstr "Sound effects" # Label for Chess legal moves check box msgid "game_fi_chess_settings_legal_moves" msgstr "Show legal moves" # Label for Mahjong board choice list msgid "game_fi_mahjong_settings_board" msgstr "Board" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_1" msgstr "Standard" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_2" msgstr "Lotus flower" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_3" msgstr "Confounding cross" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_4" msgstr "Pyramid's walls" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_5" msgstr "Tic-tac-toe" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_6" msgstr "Cloud" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_7" msgstr "Red dragon" # A value for Mahjong board choice list msgid "game_va_mahjong_settings_board_8" msgstr "Four bridges" # Label for Mahjong sound effects check box msgid "game_fi_mahjong_settings_sound" msgstr "Sound effects" # Label for Mahjong high scores view button msgid "game_bu_mahjong_settings_high_scores" msgstr "Best times" # Label to Difficulty setting choice list msgid "game_fi_lmarbles_settings_difficulty" msgstr "Difficulty level" # Value for Difficulty setting choice list msgid "game_va_lmarbles_settings_difficulty_1" msgstr "Easy" # Value for Difficulty setting choice list msgid "game_va_lmarbles_settings_difficulty_2" msgstr "Normal" # Value for Difficulty setting choice list msgid "game_va_lmarbles_settings_difficulty_3" msgstr "Advanced" # Value for Difficulty setting choice list msgid "game_va_lmarbles_settings_difficulty_4" msgstr "Brainstorm" # Label to Sound effects setting checkbox msgid "game_fi_lmarbles_settings_sound" msgstr "Sound effects" # Label for Block speed setting choice list (was: Difficulty) msgid "game_fi_blocks_settings_difficulty" msgstr "Block speed" # Label for Starting height choice list (was: Noise height) msgid "game_fi_blocks_settings_noise_height" msgstr "Starting height" # Label for Starting density choice list (was: Noise level) msgid "game_fi_blocks_settings_noise_level" msgstr "Starting density" # Application name of Chess msgid "game_ap_chess_name" msgstr "Chess" # Application name of Mahjong msgid "game_ap_mahjong_name" msgstr "Mahjong" # Application name of LMarbles msgid "game_ap_marbles_name" msgstr "Marbles" # Application name of Blocks msgid "game_ap_blocks_name" msgstr "Blocks" # Title of computer player in Chess view msgid "game_fi_chess_computer_title" msgstr "Computer" # Title of first human player in Chess view msgid "game_fi_chess_player_1_title" msgstr "Player 1" # Title of second human player in Chess view msgid "game_fi_chess_player_2_title" msgstr "Player 2" # Title of score in Marbles view, where %d is the current score msgid "game_fi_lmarbles_main_score" msgstr "Score: %d" # Title of high score in Marbles view, where %d is the current high score msgid "game_fi_lmarbles_main_high_score" msgstr "High score: %d" # Title of moves in Marbles view, where %d is the available amount of moves msgid "game_fi_lmarbles_main_moves" msgstr "Moves: %d" # Title of current level in Marbles view where the first %d is the current chapter and the second %d is the current level msgid "game_fi_lmarbles_main_chapter_level" msgstr "Chapter %d, Level %d" # Title of level bonus in Marbles view, after the player has finished a level. msgid "game_fi_lmarbles_main_level_bonus" msgstr "Level bonus:" # Title of move bonus in Marbles view, after the player has finished a level. msgid "game_fi_lmarbles_main_move_bonus" msgstr "Move bonus:" # Title of total score in Marbles view, after the player has finished a level. msgid "game_fi_lmarbles_main_total_score" msgstr "Total score:" # Title of next block in Blocks view msgid "game_fi_blocks_main_next" msgstr "Next" # Title of level in Blocks view msgid "game_fi_blocks_main_level" msgstr "Level" # Title of score in Blocks view msgid "game_fi_blocks_main_score" msgstr "Score" # Title of lines in Blocks view msgid "game_fi_blocks_main_lines" msgstr "Lines" # Restart button msgid "game_bd_blocks_main_restart" msgstr "Restart" # Exit to menu -button msgid "game_bd_blocks_main_exit_to_menu" msgstr "Exit to menu" # Chess menu title msgid "game_me_chess_main_menu_game" msgstr "Game" # Chess menu title msgid "game_me_chess_main_menu_settings" msgstr "Settings" # Chess menu title msgid "game_me_chess_main_menu_recent" msgstr "Recent" # Chess menu command msgid "game_me_chess_menu_game_play" msgstr "Play" # Chess menu command msgid "game_me_chess_menu_game_restart" msgstr "Restart" # Chess menu command msgid "game_me_chess_menu_game_open" msgstr "Open" # Chess menu command msgid "game_me_chess_menu_game_save" msgstr "Save" # Chess menu command msgid "game_me_chess_menu_game_save_as" msgstr "Save as" # Chess menu command msgid "game_me_chess_menu_settings_human" msgstr "Player 1" # Chess menu command msgid "game_me_chess_menu_settings_human_white" msgstr "White" # Chess menu command msgid "game_me_chess_menu_settings_human_black" msgstr "Black" # Chess menu command msgid "game_me_chess_menu_settings_opponent" msgstr "Opponent" # Chess menu command msgid "game_me_chess_menu_settings_opponent_1" msgstr "Easy" # Chess menu command msgid "game_me_chess_menu_settings_opponent_2" msgstr "Medium" # Chess menu command msgid "game_me_chess_menu_settings_opponent_3" msgstr "Advanced" # Chess menu command msgid "game_me_chess_menu_settings_opponent_4" msgstr "Expert" # Chess menu command msgid "game_me_chess_menu_settings_opponent_human" msgstr "Player 2" # Chess menu command msgid "game_me_chess_menu_settings_sound" msgstr "Sound" # Chess menu command msgid "game_me_chess_menu_settings_legal_moves" msgstr "Show legal moves" # Mahjong menu title msgid "game_me_mahjong_main_menu_game" msgstr "Game" # Mahjong menu title msgid "game_me_mahjong_main_menu_board" msgstr "Board" # Mahjong menu title msgid "game_me_mahjong_main_menu_settings" msgstr "Settings" # Mahjong menu title msgid "game_me_mahjong_main_menu_tools" msgstr "Tools" # Mahjong menu command msgid "game_me_mahjong_menu_game_play" msgstr "Play" # Mahjong menu command msgid "game_me_mahjong_menu_game_restart" msgstr "Restart" # Mahjong menu command msgid "game_me_mahjong_menu_board_1" msgstr "Standard" # Mahjong menu command msgid "game_me_mahjong_menu_board_2" msgstr "Lotus flower" # Mahjong menu command msgid "game_me_mahjong_menu_board_3" msgstr "Confounding cross" # Mahjong menu command msgid "game_me_mahjong_menu_board_4" msgstr "Pyramid's walls" # Mahjong menu command msgid "game_me_mahjong_menu_board_5" msgstr "Tic-tac-toe" # Mahjong menu command msgid "game_me_mahjong_menu_board_6" msgstr "Cloud" # Mahjong menu command msgid "game_me_mahjong_menu_board_7" msgstr "Red dragon" # Mahjong menu command msgid "game_me_mahjong_menu_board_8" msgstr "Four bridges" # Mahjong menu command msgid "game_me_mahjong_menu_settings_sound" msgstr "Sound" # Mahjong menu command msgid "game_me_mahjong_menu_tools_high_scores" msgstr "Best times" # LMarbles menu title msgid "game_me_lmarbles_main_menu_game" msgstr "Game" # LMarbles menu title msgid "game_me_lmarbles_main_menu_settings" msgstr "Settings" # LMarbles menu command msgid "game_me_lmarbles_menu_game_play" msgstr "Play" # LMarbles menu command msgid "game_me_lmarbles_menu_game_restart" msgstr "Restart" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_easy" msgstr "Easy" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_normal" msgstr "Normal" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_hard" msgstr "Advanced" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_brainstorm" msgstr "Brainstorm" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_sound" msgstr "Sound" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_reset" msgstr "Reset" # LMarbles menu command msgid "game_me_lmarbles_menu_settings_reset_progress" msgstr "Reset game progress" # Blocks menu title msgid "game_me_blocks_main_menu_game" msgstr "Game" # Blocks menu command msgid "game_me_blocks_menu_game_play" msgstr "Play" # Blocks menu command msgid "game_me_blocks_menu_game_restart" msgstr "Restart" # Title of Load game dialog msgid "game_ti_load_game_title" msgstr "Load game" # Title of Save game dialog msgid "game_ti_save_game_title" msgstr "Save game" # msgid "sfil_va_select_object_no_objects_games" msgstr "(no games)" # msgid "sfil_va_save_object_name_stub_chess" msgstr "Chess" # Title of Chess end game dialog msgid "game_ti_chess_end_game_title" msgstr "Game over" # Field item in Chess end game dialog, where %s is the player name/type msgid "game_fi_chess_end_game_description%s" msgstr "Checkmate – %s wins!" # Field item in Chess end game dialog (in a case of stalemate situations) msgid "game_fi_chess_end_game_tie_description" msgstr "Stalemate – Game drawn" # "OK" button in Chess end game dialog msgid "game_bd_chess_end_game_ok" msgstr "OK" # Title of Mahjong end game dialog msgid "game_ti_mahjong_end_game_title" msgstr "Game over" # Field item in Mahjong end game dialog # Where %.2d:%.2d is the achieved time in minutes:seconds and second %.2d:%.2d is the best time for the current board. msgid "game_fi_mahjong_end_game_description%s%.2d%.2d%.2d%.2d" msgstr "" "Board: %s\n" "Board cleared in %.2d:%.2d\n" "\n" "Best time for board: %.2d:%.2d" # Mahjong level title msgid "game_fi_mahjong_game_board_1" msgstr "Standard" # Mahjong level title msgid "game_fi_mahjong_game_board_2" msgstr "Lotus flower" # Mahjong level title msgid "game_fi_mahjong_game_board_3" msgstr "Confounding cross" # Mahjong level title msgid "game_fi_mahjong_game_board_4" msgstr "Pyramid's walls" # Mahjong level title msgid "game_fi_mahjong_game_board_5" msgstr "Tic-tac-toe" # Mahjong level title msgid "game_fi_mahjong_game_board_6" msgstr "Cloud" # Mahjong level title msgid "game_fi_mahjong_game_board_7" msgstr "Red dragon" # Mahjong level title msgid "game_fi_mahjong_game_board_8" msgstr "Four bridges" # Field item in Mahjong end game dialog # Where %.2d:%.2d is the achieved time in minutes:seconds and %.2d:%.2d is the previous best time for the current board. msgid "game_fi_mahjong_end_game_description2%s%.2d%.2d%.2d%.2d" msgstr "" "Board: %s\n" "Board cleared in %.2d:%.2d\n" "\n" "New personal best!\n" "Previous best: %.2d:%.2d" # Field item in Mahjong end game dialog # Where %.2d:%.2d is the achieved time in minutes:seconds. msgid "game_fi_mahjong_end_game_description3%s%.2d%.2d" msgstr "" "Board: %s\n" "Board cleared in %.2d:%.2d\n" "\n" "New personal best!" # "OK" button in Mahjong end game dialog msgid "game_bd_mahjong_end_game_ok" msgstr "OK" # Title of Lmarbles congratulations dialog msgid "game_ti_lmarbles_congratulations_title" msgstr "Congratulations!" # Field item in LMarbles congratulations dialog msgid "game_fi_lmarbles_congratulations_description" msgstr "You have successfully completed the game!" # "OK" button in LMarbles congratulations dialog msgid "game_bd_lmarbles_congratulations_ok" msgstr "OK" # Title of promote pawn dialog msgid "game_ti_chess_promote_pawn_title" msgstr "Promote pawn" # Field item in promote pawn dialog msgid "game_fi_chess_promote_pawn_description" msgstr "Promote to:" # "OK" button in promote pawn dialog msgid "game_bd_chess_promote_pawn_ok" msgstr "OK" # Title of high scores dialog msgid "game_ti_mahjong_high_scores_title" msgstr "Best times" # Title of high scores column listbox msgid "game_ti_mahjong_high_scores_level" msgstr "Board" # Title of high scores column listbox msgid "game_ti_mahjong_high_scores_time" msgstr "Best time" # Title of high scores column listbox msgid "game_ti_mahjong_high_scores_date" msgstr "Date" # "Close" button in high scores dialog msgid "game_bd_mahjong_high_scores_close" msgstr "Close" # Title of Blocks end game dialog msgid "game_ti_blocks_end_game_title" msgstr "Game over" # Field item in Blocks end game dialog msgid "game_fi_blocks_end_game_description" msgstr "Tap 'Restart' to try again" # Text in Restart game confirmation note msgid "game_nc_restart_game" msgstr "Start new game?" # "Yes" button in Restart game confirmation note msgid "game_bd_restart_game_ok" msgstr "Yes" # "No" button in Restart game confirmation note msgid "game_bd_restart_game_cancel" msgstr "No" # Text in Reset game progress confirmation note msgid "game_nc_reset_game_progress" msgstr "Resetting the game will close all opened levels. Continue anyway?" # "Yes" button in Reset game progress confirmation note msgid "game_bd_reset_game_progress_ok" msgstr "Yes" # "No" button in Reset game progress confirmation note msgid "game_bd_reset_game_progress_cancel" msgstr "No" # Text in change level confirmation note # Where the first %d is the level number and the second %d is the chapter number msgid "game_nc_change_level" msgstr "Enter level %d of chapter %d?" # "Yes" button in change level confirmation note msgid "game_bd_change_level_ok" msgstr "Yes" # "No" button in change level confirmation note msgid "game_bd_change_level_cancel" msgstr "No" # Infoprint: Item not available (by selecting dimmed command in menu) msgid "game_ib_not_available" msgstr "Not available" # Information note: Given when unable to open save game file format where %n file name of the save game msgid "game_ni_unsupported_file%s" msgstr "" "Unable to open %s.\n" "File format not supported." # Infoprint: Check! msgid "game_ib_chess_check" msgstr "Check!" # Infoprint: Check-mate! msgid "game_ib_chess_check_mate" msgstr "Checkmate!" # msgid "game_ap_startup_name" msgstr "Start-up" # msgid "game_me_main_menu_close" msgstr "Close"