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[someplayer] / src / mainwindow.cpp
1 /*
2  * SomePlayer - An alternate music player for Maemo 5
3  * Copyright (C) 2010 Nikolay (somebody) Tischenko <niktischenko@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License
7  * as published by the Free Software Foundation; either version 2
8  * of the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18  */
19
20 #include "mainwindow.h"
21 #include "ui_mainwindow.h"
22 #include <QFileDialog>
23 #include <QMessageBox>
24 #include <QInputDialog>
25 #include <QFile>
26 #include <QDesktopWidget>
27
28 #include "player/player.h"
29
30 #include "library.h"
31 #include "timerdialog.h"
32 #include "equalizerdialog.h"
33 #include "saveplaylistdialog.h"
34 #include "settingsdialog.h"
35
36 using namespace SomePlayer::DataObjects;
37 using namespace SomePlayer::Storage;
38
39 MainWindow::MainWindow(QWidget *parent) :
40         QMainWindow(parent),
41         ui(new Ui::MainWindow)
42 {
43         Config config;
44         _library = new Library(config.applicationDir(), config.applicationDir());
45         ui->setupUi(this);
46         connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(about()));
47         connect(ui->actionSettings, SIGNAL(triggered()), this, SLOT(settings()));
48         setAnimated(true);
49         _player_form = new PlayerForm(_library, ui->stackedWidget);
50         _library_form = new LibraryForm(_library, ui->stackedWidget);
51         _busy_widget = new BusyWidget(ui->stackedWidget);
52         _timer = new QTimer(this);
53         _equalizer_dialog = new EqualizerDialog(this);
54         ui->stackedWidget->insertWidget(0, _player_form);
55         ui->stackedWidget->insertWidget(1, _library_form);
56         ui->stackedWidget->insertWidget(2, _busy_widget);
57         QAction *add_directory = ui->menuLibrary->addAction("Add directory");
58         QAction *save_playlist = ui->menuLibrary->addAction("Save playlist");
59         QAction *clear_playlist = ui->menuLibrary->addAction("Clear current playlist");
60         QAction *add_files = ui->menuLibrary->addAction("Add file to current playlist");
61         QAction *set_timer = ui->menuBar->addAction("Set timer");
62         QAction *equalizer = ui->menuBar->addAction("Equalizer");
63         connect(_player_form, SIGNAL(library()), this, SLOT(library()));
64         connect(_library_form, SIGNAL(player(bool)), this, SLOT(player(bool)));
65         connect(add_directory, SIGNAL(triggered()), this, SLOT(_add_directory()));
66         connect(save_playlist, SIGNAL(triggered()), this, SLOT(_save_playlist()));
67         connect(clear_playlist, SIGNAL(triggered()), this, SLOT(_clear_current_playlist()));
68         connect(add_files, SIGNAL(triggered()), this, SLOT(_add_files()));
69         connect(set_timer, SIGNAL(triggered()), this, SLOT(_set_timer()));
70         connect(equalizer, SIGNAL(triggered()), this, SLOT(_equalizer()));
71         connect(_library, SIGNAL(done()), this, SLOT(library()));
72         connect(_library, SIGNAL(done()), _library_form, SLOT(refresh()));
73         connect(_library, SIGNAL(addingTracks(int)), _busy_widget, SLOT(setMax(int)));
74         connect(_library, SIGNAL(trackAdded()), _busy_widget, SLOT(tick()));
75         connect(_library_form, SIGNAL(done()), this, SLOT(library()));
76         connect(_library_form, SIGNAL(busy(QString)), this, SLOT(showBusyWidget(QString)));
77         connect(_timer, SIGNAL(timeout()), this, SLOT(_timeout()));
78         connect(_equalizer_dialog, SIGNAL(valueChanged(int,int)), this, SLOT(_equalizer_value_changed(int, int)));
79         connect(_equalizer_dialog, SIGNAL(equalizerEnabled()), _player_form, SLOT(enableEqualizer()));
80         connect(_equalizer_dialog, SIGNAL(equalizerDisabled()), _player_form, SLOT(disableEqualizer()));
81         connect(QApplication::desktop(), SIGNAL(resized(int)), this, SLOT(_orientation_changed()));
82         connect(_player_form, SIGNAL(fullscreen(bool)), this, SLOT(_fullscreen(bool)));
83         connect(_library_form, SIGNAL(fullscreen(bool)), this, SLOT(_fullscreen(bool)));
84         _player_form->reload(true);
85         library();
86         QString mode = config.getValue("ui/orientation").toString();
87         if (mode == "landscape") {
88                 setAttribute(Qt::WA_Maemo5LandscapeOrientation);
89                 _player_form->landscapeMode();
90                 _library_form->landscapeMode();
91                 _equalizer_dialog->landscapeMode();
92         } else if (mode == "portrait") {
93                 setAttribute(Qt::WA_Maemo5PortraitOrientation);
94                 _player_form->portraitMode();
95                 _library_form->portraitMode();
96                 _equalizer_dialog->portraitMode();
97         } else if (mode == "auto") { // initialization in landscape
98                 _player_form->landscapeMode();
99                 _library_form->landscapeMode();
100                 _equalizer_dialog->landscapeMode();
101                 setAttribute(Qt::WA_Maemo5AutoOrientation);
102         }
103         _library_form->updateIcons();
104         _player_form->updateIcons();
105         _player_form->checkGradient();
106         _library_form->checkGradient();
107 }
108
109 MainWindow::~MainWindow()
110 {
111         delete _player_form;
112         delete _library_form;
113         delete ui;
114 }
115
116 void MainWindow::about() {
117         QMessageBox::about(this, QString("About SomePlayer v")+_SOMEPLAYER_VERSION_, "Alternate music player for Maemo 5 "
118                                            "written in C++ with Qt4\n\n"
119                                            "Author: Nikolay Tischenko aka \"somebody\" <niktischenko@gmail.com>");
120 }
121
122 void MainWindow::player(bool reread) {
123         ui->stackedWidget->setCurrentIndex(0);
124         _player_form->reload(reread);
125         setWindowTitle("SomePlayer");
126         _orientation_changed(); // workaround
127 }
128
129 void MainWindow::library() {
130         ui->menuBar->setEnabled(true);
131         ui->stackedWidget->setCurrentIndex(1);
132         setWindowTitle("SomePlayer Library");
133         _orientation_changed(); // workaround
134 }
135
136 void MainWindow::_add_directory() {
137         QString directory = QFileDialog::getExistingDirectory (this, "Select directory", "/home/user/MyDocs", QFileDialog::ShowDirsOnly );
138         if (!directory.isEmpty()) {
139                 showBusyWidget("<H1>Scanning... Please wait</H1>");
140                 _library->addDirectory(directory);
141         }
142 }
143
144 void MainWindow::_save_playlist() {
145         QList<QString> playlists = _library->getPlaylistsNames();
146         playlists.removeOne(_CURRENT_PLAYLIST_SUBST_);
147         SavePlaylistDialog dialog(this);
148         dialog.setPlaylistNames(playlists);
149         if (dialog.exec() == QDialog::Accepted) {
150                 QString name = dialog.selectedName();
151                 bool append = false;
152                 if (playlists.contains(name)) {
153                         if (QMessageBox::question(this, "Append to playlist?", "Playlist with name \""+name+"\" already exists.\n"
154                                                   "Dow you want to append current playlist to it?",
155                                                   QMessageBox::Ok, QMessageBox::Cancel) == QMessageBox::Ok) {
156                                 append = true;
157                         } else {
158                                 append = false;
159                         }
160                 }
161                 if (append) {
162                         Playlist cur = _library->getCurrentPlaylist();
163                         Playlist target = _library->getPlaylist(name);
164                         QList<Track> tracks = cur.tracks();
165                         foreach (Track track, tracks) {
166                                 target.addTrack(track);
167                         }
168                         _library->savePlaylist(target);
169                 } else {
170                         Playlist playlist = _library->getCurrentPlaylist();
171                         playlist.setName(name);
172                         _library->savePlaylist(playlist);
173                 }
174         }
175 }
176
177 void MainWindow::_clear_current_playlist() {
178         Playlist playlist = _library->getCurrentPlaylist();
179         playlist.clear();
180         _library->saveCurrentPlaylist(playlist);
181         _player_form->reload(true);
182 }
183
184 void MainWindow::showBusyWidget(QString caption) {
185         _busy_widget->setText(caption);
186         ui->menuBar->setEnabled(false);
187         ui->stackedWidget->setCurrentIndex(2);
188 }
189
190 void MainWindow::_add_files() {
191         QStringList files = QFileDialog::getOpenFileNames(this, "Add file");
192         if (!files.isEmpty()) _player_form->addFiles(files);
193 }
194
195 void MainWindow::_set_timer() {
196         TimerDialog dialog(this);
197         dialog.init();
198         if (_timer->isActive()) {
199                 dialog.showDisable();
200                 int msec = _timer->interval();
201                 int h = msec/3600000;
202                 int m = msec/60000 - h * 60;
203                 int s = msec/1000 - h * 3600 - m * 60;
204                 dialog.setTime(h, m, s);
205         }
206         if (QDialog::Accepted == dialog.exec()) {
207                 if (!dialog.timerDisabled()) {
208                         int h, m, s;
209                         dialog.getTime(&h, &m, &s);
210                         _timer->setInterval(h*3600000+m*60000+s*1000);
211                         _timer->start();
212                 } else if (_timer->isActive()) {
213                         _timer->stop();
214                 }
215         }
216 }
217
218 void MainWindow::_timeout() {
219         _player_form->stop();
220         _timer->stop();
221 }
222
223 void MainWindow::_equalizer() {
224         if (_player_form->isEqualizerAvailable()) {
225                 double val = 0;
226                 for (int i = 0; i < 10; i++) {
227                         _player_form->equalizerValue(i, &val);
228                         _equalizer_dialog->setValue(i, (int)(val * 10 + 0.5));
229                 }
230                 _equalizer_dialog->setEqualizerEnabled(_player_form->isEqualizerEnabled());
231                 _equalizer_dialog->reloadPresets();
232                 _equalizer_dialog->exec();
233         } else {
234                 QMessageBox::information(this, "Error", "No equalizer support. Please install gstreamer0.10-plugins-good-extra");
235         }
236 }
237
238 void MainWindow::_equalizer_value_changed(int band, int val) {
239         _player_form->setEqualizerValue(band, (val / 10.0));
240 }
241
242 void MainWindow::settings() {
243         SettingsDialog dialog;
244         dialog.exec();
245         Config config;
246         _library_form->refresh();
247         QString mode = config.getValue("ui/orientation").toString();
248         if (mode == "landscape") {
249                 setAttribute(Qt::WA_Maemo5LandscapeOrientation);
250         } else if (mode == "portrait") {
251                 setAttribute(Qt::WA_Maemo5PortraitOrientation);
252         } else if (mode == "auto") {
253                 setAttribute(Qt::WA_Maemo5AutoOrientation);
254         }
255         _player_form->updateIcons();
256         _library_form->updateIcons();
257         _player_form->checkGradient();
258         _library_form->checkGradient();
259 }
260
261 void MainWindow::_orientation_changed() {
262         QRect screenGeometry = QApplication::desktop()->screenGeometry();
263         if (screenGeometry.width() > screenGeometry.height()) {
264                 _player_form->landscapeMode();
265                 _library_form->landscapeMode();
266                 _equalizer_dialog->landscapeMode();
267         } else {
268                 _player_form->portraitMode();
269                 _library_form->portraitMode();
270                 _equalizer_dialog->portraitMode();
271         }
272 }
273
274 void MainWindow::_fullscreen(bool f) {
275         if (f) showFullScreen();
276         else showNormal();
277 }