5 #include <QApplication>
10 int main(int argc, char** argv)
12 QApplication app(argc, argv);
14 qDebug() << "Reading levels from" << LEVDIR;
15 qDebug() << "Reading images from" << IMGDIR;
20 ui.setupUi(&mainWindow);
21 QObject::connect(ui.quitButton, SIGNAL(clicked()), &app, SLOT(quit()));
24 GameField field(ui.gameTable);
25 AvailablePieces pieces(ui.pieceTable);
27 levels << "level01" << "level02";
28 GameController controller(&pieces, &field, ui.timeLabel, ui.doneButton);
29 LevelSwitcher switcher(&controller, ui.levelLabel, ui.startFrame, ui.startTitle, ui.startLabel, ui.startButton, ui.scoreLabel, levels);