3 /* audacious.c: conky support for audacious music player
5 * Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
30 #ifndef AUDACIOUS_LEGACY
31 #include <glib-object.h>
32 #include <audacious/audctrl.h>
33 #include <audacious/dbus.h>
35 #include <audacious/beepctrl.h>
36 #define audacious_remote_is_running(x) \
37 xmms_remote_is_running(x)
38 #define audacious_remote_is_paused(x) \
39 xmms_remote_is_paused(x)
40 #define audacious_remote_is_playing(x) \
41 xmms_remote_is_playing(x)
42 #define audacious_remote_get_playlist_pos(x) \
43 xmms_remote_get_playlist_pos(x)
44 #define audacious_remote_get_playlist_title(x, y) \
45 xmms_remote_get_playlist_title(x, y)
46 #define audacious_remote_get_playlist_time(x, y) \
47 xmms_remote_get_playlist_time(x, y)
48 #define audacious_remote_get_output_time(x) \
49 xmms_remote_get_output_time(x)
50 #define audacious_remote_get_info(w, x, y, z) \
51 xmms_remote_get_info(w, x, y, z)
52 #define audacious_remote_get_playlist_file(x, y) \
53 xmms_remote_get_playlist_file(x, y)
54 #define audacious_remote_get_playlist_length(x) \
55 xmms_remote_get_playlist_length(x)
60 #include "audacious.h"
61 #include "timed_thread.h"
63 /* access to this item array is synchronized */
64 static audacious_t audacious_items;
66 /* -----------------------------------------
67 * Conky update function for audacious data.
68 * ----------------------------------------- */
69 void update_audacious(void)
71 /* The worker thread is updating audacious_items array asynchronously
72 * to the main conky thread.
73 * We merely copy the audacious_items array into the main thread's info
74 * structure when the main thread's update cycle fires. */
75 if (!info.audacious.p_timed_thread) {
76 if (create_audacious_thread() != 0) {
77 CRIT_ERR("unable to create audacious thread!");
79 timed_thread_register(info.audacious.p_timed_thread,
80 &info.audacious.p_timed_thread);
83 timed_thread_lock(info.audacious.p_timed_thread);
84 memcpy(&info.audacious.items, audacious_items, sizeof(audacious_items));
85 timed_thread_unlock(info.audacious.p_timed_thread);
88 /* ---------------------------------------------------------
89 * Create a worker thread for audacious media player status.
91 * Returns 0 on success, -1 on error.
92 * --------------------------------------------------------- */
93 int create_audacious_thread(void)
95 if (!info.audacious.p_timed_thread) {
96 info.audacious.p_timed_thread =
97 timed_thread_create(audacious_thread_func, NULL,
98 info.music_player_interval * 1000000);
101 if (!info.audacious.p_timed_thread
102 || timed_thread_run(info.audacious.p_timed_thread)) {
109 /* ---------------------------------------
110 * Destroy audacious player status thread.
112 * Returns 0 on success, -1 on error.
113 * --------------------------------------- */
114 int destroy_audacious_thread(void)
116 /* Is a worker is thread running? If not, no error. */
117 if (!info.audacious.p_timed_thread) {
121 timed_thread_destroy(info.audacious.p_timed_thread,
122 &info.audacious.p_timed_thread);
127 /* ---------------------------------------------------
128 * Worker thread function for audacious data sampling.
129 * --------------------------------------------------- */
130 void *audacious_thread_func(void *pvoid)
132 static audacious_t items;
133 gint playpos, frames, length;
134 gint rate, freq, chans;
135 gchar *psong, *pfilename;
137 #ifndef AUDACIOUS_LEGACY
138 DBusGProxy *session = NULL;
139 DBusGConnection *connection = NULL;
144 pvoid = (void *) pvoid; /* avoid warning */
149 #ifndef AUDACIOUS_LEGACY
151 connection = dbus_g_bus_get(DBUS_BUS_SESSION, NULL);
153 CRIT_ERR("unable to establish dbus connection");
155 session = dbus_g_proxy_new_for_name(connection, AUDACIOUS_DBUS_SERVICE,
156 AUDACIOUS_DBUS_PATH, AUDACIOUS_DBUS_INTERFACE);
158 CRIT_ERR("unable to create dbus proxy");
160 #endif /* AUDACIOUS_LEGACY */
162 /* Loop until the main thread resets the runnable signal. */
166 if (!audacious_remote_is_running(session)) {
167 memset(&items, 0, sizeof(items));
168 strcpy(items[AUDACIOUS_STATUS], "Not running");
173 if (audacious_remote_is_paused(session)) {
174 strcpy(items[AUDACIOUS_STATUS], "Paused");
175 } else if (audacious_remote_is_playing(session)) {
176 strcpy(items[AUDACIOUS_STATUS], "Playing");
178 strcpy(items[AUDACIOUS_STATUS], "Stopped");
181 /* Current song title */
182 playpos = audacious_remote_get_playlist_pos(session);
183 psong = audacious_remote_get_playlist_title(session, playpos);
185 strncpy(items[AUDACIOUS_TITLE], psong,
186 sizeof(items[AUDACIOUS_TITLE]) - 1);
191 /* Current song length as MM:SS */
192 frames = audacious_remote_get_playlist_time(session, playpos);
193 length = frames / 1000;
194 snprintf(items[AUDACIOUS_LENGTH], sizeof(items[AUDACIOUS_LENGTH]) - 1,
195 "%d:%.2d", length / 60, length % 60);
197 /* Current song length in seconds */
198 snprintf(items[AUDACIOUS_LENGTH_SECONDS],
199 sizeof(items[AUDACIOUS_LENGTH_SECONDS]) - 1, "%d", length);
201 /* Current song position as MM:SS */
202 frames = audacious_remote_get_output_time(session);
203 length = frames / 1000;
204 snprintf(items[AUDACIOUS_POSITION],
205 sizeof(items[AUDACIOUS_POSITION]) - 1, "%d:%.2d", length / 60,
208 /* Current song position in seconds */
209 snprintf(items[AUDACIOUS_POSITION_SECONDS],
210 sizeof(items[AUDACIOUS_POSITION_SECONDS]) - 1, "%d", length);
212 /* Current song bitrate */
213 audacious_remote_get_info(session, &rate, &freq, &chans);
214 snprintf(items[AUDACIOUS_BITRATE], sizeof(items[AUDACIOUS_BITRATE]) - 1,
217 /* Current song frequency */
218 snprintf(items[AUDACIOUS_FREQUENCY],
219 sizeof(items[AUDACIOUS_FREQUENCY]) - 1, "%d", freq);
221 /* Current song channels */
222 snprintf(items[AUDACIOUS_CHANNELS],
223 sizeof(items[AUDACIOUS_CHANNELS]) - 1, "%d", chans);
225 /* Current song filename */
226 pfilename = audacious_remote_get_playlist_file(session, playpos);
228 strncpy(items[AUDACIOUS_FILENAME], pfilename,
229 sizeof(items[AUDACIOUS_FILENAME]) - 1);
234 /* Length of the Playlist (number of songs) */
235 length = audacious_remote_get_playlist_length(session);
236 snprintf(items[AUDACIOUS_PLAYLIST_LENGTH],
237 sizeof(items[AUDACIOUS_PLAYLIST_LENGTH]) - 1, "%d", length);
239 /* Playlist position (index of song) */
240 snprintf(items[AUDACIOUS_PLAYLIST_POSITION],
241 sizeof(items[AUDACIOUS_PLAYLIST_POSITION]) - 1, "%d", playpos + 1);
243 /* Deliver the refreshed items array to audacious_items. */
244 timed_thread_lock(info.audacious.p_timed_thread);
245 memcpy(&audacious_items, items, sizeof(items));
246 timed_thread_unlock(info.audacious.p_timed_thread);
248 if (timed_thread_test(info.audacious.p_timed_thread)) {
249 #ifndef AUDACIOUS_LEGACY
250 /* release reference to dbus proxy */
251 g_object_unref(session);
253 timed_thread_exit(info.audacious.p_timed_thread);