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Separated actual collision detection into subclass Ship
[ghostsoverboard]
/
ship.h
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#ifndef SHIP_H
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#define SHIP_H
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#include "orientationcontrolledgraphicspixmapobject.h"
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class Ship : public OrientationControlledGraphicsPixmapObject
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{
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Q_OBJECT
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public:
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explicit Ship(QPixmap pixmap = 0, QGraphicsItem *parent = 0);
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signals:
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public slots:
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protected:
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protected:
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bool handleCollisions();
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};
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#endif // SHIP_H