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HEAD
Fix accidental switch/teleporter behavior changes
[neverball]
/
share
/
glext.h
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#ifndef GLEXT_H
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#define GLEXT_H
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/*---------------------------------------------------------------------------*/
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN /* Ha ha. */
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#ifdef _WIN32
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#include <GL/glext.h>
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#endif
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/*---------------------------------------------------------------------------*/
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#endif