4 /*---------------------------------------------------------------------------*/
8 /*---------------------------------------------------------------------------*/
10 #define IMG_SHAD "png/shadow.png"
12 #define IMG_ITEM_COIN _("png/coin.png")
13 #define IMG_ITEM_GROW "png/grow.png"
14 #define IMG_ITEM_SHRINK "png/shrink.png"
16 #define BALL_FUDGE 0.001f
17 #define COIN_RADIUS 0.15f
18 #define COIN_THICK 0.01f
19 #define JUMP_HEIGHT 2.00f
20 #define SWCH_HEIGHT 2.00f
21 #define GOAL_HEIGHT 3.00f
22 #define GOAL_SPARKS 64
24 /*---------------------------------------------------------------------------*/
30 /*---------------------------------------------------------------------------*/
36 /*---------------------------------------------------------------------------*/
38 void item_color(const struct s_item *, float *);
43 void item_push_text(int);
44 void item_draw(const struct s_item *, float);
47 /*---------------------------------------------------------------------------*/
53 /*---------------------------------------------------------------------------*/
59 /*---------------------------------------------------------------------------*/
63 void swch_draw(int, int);
65 /*---------------------------------------------------------------------------*/
71 /*---------------------------------------------------------------------------*/
75 void shad_draw_set(const float *, float);
76 void shad_draw_clr(void);
78 /*---------------------------------------------------------------------------*/
80 void fade_draw(float);