2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
20 * 1- some global config methods (stored in a config file)
21 * 2- some SDL based functions
23 * If you're looking for constants, you should also see base_config.h
28 #include "base_config.h"
31 /*---------------------------------------------------------------------------*/
56 CONFIG_JOYSTICK_DEVICE,
57 CONFIG_JOYSTICK_AXIS_X,
58 CONFIG_JOYSTICK_AXIS_Y,
59 CONFIG_JOYSTICK_BUTTON_A,
60 CONFIG_JOYSTICK_BUTTON_B,
61 CONFIG_JOYSTICK_BUTTON_R,
62 CONFIG_JOYSTICK_BUTTON_L,
63 CONFIG_JOYSTICK_BUTTON_EXIT,
64 CONFIG_JOYSTICK_CAMERA_1,
65 CONFIG_JOYSTICK_CAMERA_2,
66 CONFIG_JOYSTICK_CAMERA_3,
67 CONFIG_JOYSTICK_DPAD_L,
68 CONFIG_JOYSTICK_DPAD_R,
69 CONFIG_JOYSTICK_DPAD_U,
70 CONFIG_JOYSTICK_DPAD_D,
88 CONFIG_KEY_SCORE_NEXT,
104 CONFIG_OPTION_S_COUNT
107 /*---------------------------------------------------------------------------*/
109 #define DEFAULT_FULLSCREEN 0
110 #define DEFAULT_WIDTH 800
111 #define DEFAULT_HEIGHT 600
112 #define DEFAULT_STEREO 0
113 #define DEFAULT_CAMERA 0
114 #define DEFAULT_TEXTURES 1
115 #define DEFAULT_GEOMETRY 1
116 #define DEFAULT_REFLECTION 1
117 #define DEFAULT_MULTISAMPLE 0
118 #define DEFAULT_MIPMAP 0
119 #define DEFAULT_ANISO 0
120 #define DEFAULT_BACKGROUND 1
121 #define DEFAULT_SHADOW 1
122 #define DEFAULT_AUDIO_BUFF AUDIO_BUFF_HI
123 #define DEFAULT_MOUSE_SENSE 300
124 #define DEFAULT_MOUSE_INVERT 0
125 #define DEFAULT_VSYNC 1
126 #define DEFAULT_NICE 0
127 #define DEFAULT_FPS 0
128 #define DEFAULT_SOUND_VOLUME 10
129 #define DEFAULT_MUSIC_VOLUME 6
130 #define DEFAULT_JOYSTICK 0
131 #define DEFAULT_JOYSTICK_DEVICE 0
132 #define DEFAULT_JOYSTICK_AXIS_X 0
133 #define DEFAULT_JOYSTICK_AXIS_Y 1
134 #define DEFAULT_JOYSTICK_BUTTON_A 0
135 #define DEFAULT_JOYSTICK_BUTTON_B 1
136 #define DEFAULT_JOYSTICK_BUTTON_R 2
137 #define DEFAULT_JOYSTICK_BUTTON_L 3
138 #define DEFAULT_JOYSTICK_BUTTON_EXIT 4
139 #define DEFAULT_JOYSTICK_CAMERA_1 5
140 #define DEFAULT_JOYSTICK_CAMERA_2 6
141 #define DEFAULT_JOYSTICK_CAMERA_3 7
142 #define DEFAULT_JOYSTICK_DPAD_L 8
143 #define DEFAULT_JOYSTICK_DPAD_R 9
144 #define DEFAULT_JOYSTICK_DPAD_U 10
145 #define DEFAULT_JOYSTICK_DPAD_D 11
146 #define DEFAULT_WIIMOTE_ADDR ""
147 #define DEFAULT_KEY_CAMERA_1 SDLK_F1
148 #define DEFAULT_KEY_CAMERA_2 SDLK_F2
149 #define DEFAULT_KEY_CAMERA_3 SDLK_F3
150 #define DEFAULT_KEY_CAMERA_R SDLK_d
151 #define DEFAULT_KEY_CAMERA_L SDLK_s
152 #define DEFAULT_VIEW_FOV 50
153 #define DEFAULT_VIEW_DP 75
154 #define DEFAULT_VIEW_DC 25
155 #define DEFAULT_VIEW_DZ 200
156 #define DEFAULT_ROTATE_SLOW 100
157 #define DEFAULT_ROTATE_FAST 200
158 #define DEFAULT_PLAYER ""
159 #define DEFAULT_BALL "ball/basic-ball/basic-ball"
160 #define DEFAULT_REPLAY_NAME "%s-%l"
161 #define DEFAULT_CHEAT 0
162 #define DEFAULT_KEY_FORWARD SDLK_UP
163 #define DEFAULT_KEY_BACKWARD SDLK_DOWN
164 #define DEFAULT_KEY_LEFT SDLK_LEFT
165 #define DEFAULT_KEY_RIGHT SDLK_RIGHT
166 #define DEFAULT_KEY_PAUSE SDLK_ESCAPE
167 #define DEFAULT_KEY_RESTART SDLK_r
168 #define DEFAULT_KEY_SCORE_NEXT SDLK_TAB
169 #define DEFAULT_STATS 0
170 #define DEFAULT_UNIFORM 0
171 #define DEFAULT_SCREENSHOT 0
172 #define DEFAULT_LOCK_GOALS 0
174 /*---------------------------------------------------------------------------*/
176 void config_init(void);
177 void config_load(void);
178 void config_save(void);
179 int config_mode(int, int, int);
181 int config_perf(void);
182 void config_sync(void);
183 void config_swap(void);
185 /*---------------------------------------------------------------------------*/
187 void config_set_d(int, int);
188 void config_tgl_d(int);
189 int config_tst_d(int, int);
190 int config_get_d(int);
192 void config_set_s(int, const char *);
193 void config_get_s(int, char *, int);
195 /*---------------------------------------------------------------------------*/
197 void config_set_grab(int w);
198 void config_clr_grab(void);
199 int config_get_grab(void);
201 /*---------------------------------------------------------------------------*/
203 int config_cheat(void);
204 void config_set_cheat(void);
205 void config_clr_cheat(void);
207 /*---------------------------------------------------------------------------*/
209 int config_screenshot(void);
211 /*---------------------------------------------------------------------------*/
213 void config_push_persp(float, float, float);
214 void config_push_ortho(void);
215 void config_pop_matrix(void);
216 void config_clear(void);
218 /*---------------------------------------------------------------------------*/