2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
27 /*---------------------------------------------------------------------------*/
29 /* Define the mkdir symbol. */
37 /*---------------------------------------------------------------------------*/
39 static int option_d[CONFIG_OPTION_D_COUNT];
40 static char *option_s[CONFIG_OPTION_S_COUNT];
44 /*---------------------------------------------------------------------------*/
46 static void config_key(const char *s, int i, int d)
52 for (c = 0; c < SDLK_LAST; c++)
53 if (strcmp(s, SDL_GetKeyName((SDLKey) c)) == 0)
60 /*---------------------------------------------------------------------------*/
62 void config_init(void)
64 memset(option_d, 0, sizeof (option_d));
65 memset(option_s, 0, sizeof (option_s));
67 config_set_d(CONFIG_FULLSCREEN, DEFAULT_FULLSCREEN);
68 config_set_d(CONFIG_WIDTH, DEFAULT_WIDTH);
69 config_set_d(CONFIG_HEIGHT, DEFAULT_HEIGHT);
70 config_set_d(CONFIG_STEREO, DEFAULT_STEREO);
71 config_set_d(CONFIG_CAMERA, DEFAULT_CAMERA);
72 config_set_d(CONFIG_TEXTURES, DEFAULT_TEXTURES);
73 config_set_d(CONFIG_GEOMETRY, DEFAULT_GEOMETRY);
74 config_set_d(CONFIG_REFLECTION, DEFAULT_REFLECTION);
75 config_set_d(CONFIG_MULTISAMPLE, DEFAULT_MULTISAMPLE);
76 config_set_d(CONFIG_MIPMAP, DEFAULT_MIPMAP);
77 config_set_d(CONFIG_ANISO, DEFAULT_ANISO);
78 config_set_d(CONFIG_BACKGROUND, DEFAULT_BACKGROUND);
79 config_set_d(CONFIG_SHADOW, DEFAULT_SHADOW);
80 config_set_d(CONFIG_AUDIO_BUFF, DEFAULT_AUDIO_BUFF);
81 config_set_d(CONFIG_MOUSE_SENSE, DEFAULT_MOUSE_SENSE);
82 config_set_d(CONFIG_MOUSE_INVERT, DEFAULT_MOUSE_INVERT);
83 config_set_d(CONFIG_VSYNC, DEFAULT_VSYNC);
84 config_set_d(CONFIG_NICE, DEFAULT_NICE);
85 config_set_d(CONFIG_FPS, DEFAULT_FPS);
86 config_set_d(CONFIG_SOUND_VOLUME, DEFAULT_SOUND_VOLUME);
87 config_set_d(CONFIG_MUSIC_VOLUME, DEFAULT_MUSIC_VOLUME);
88 config_set_d(CONFIG_JOYSTICK, DEFAULT_JOYSTICK);
89 config_set_d(CONFIG_JOYSTICK_DEVICE, DEFAULT_JOYSTICK_DEVICE);
90 config_set_d(CONFIG_JOYSTICK_AXIS_X, DEFAULT_JOYSTICK_AXIS_X);
91 config_set_d(CONFIG_JOYSTICK_AXIS_Y, DEFAULT_JOYSTICK_AXIS_Y);
92 config_set_d(CONFIG_JOYSTICK_BUTTON_A, DEFAULT_JOYSTICK_BUTTON_A);
93 config_set_d(CONFIG_JOYSTICK_BUTTON_B, DEFAULT_JOYSTICK_BUTTON_B);
94 config_set_d(CONFIG_JOYSTICK_BUTTON_L, DEFAULT_JOYSTICK_BUTTON_L);
95 config_set_d(CONFIG_JOYSTICK_BUTTON_R, DEFAULT_JOYSTICK_BUTTON_R);
96 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, DEFAULT_JOYSTICK_BUTTON_EXIT);
97 config_set_d(CONFIG_JOYSTICK_CAMERA_1, DEFAULT_JOYSTICK_CAMERA_1);
98 config_set_d(CONFIG_JOYSTICK_CAMERA_2, DEFAULT_JOYSTICK_CAMERA_2);
99 config_set_d(CONFIG_JOYSTICK_CAMERA_3, DEFAULT_JOYSTICK_CAMERA_3);
100 config_set_d(CONFIG_JOYSTICK_DPAD_L, DEFAULT_JOYSTICK_DPAD_L);
101 config_set_d(CONFIG_JOYSTICK_DPAD_R, DEFAULT_JOYSTICK_DPAD_R);
102 config_set_d(CONFIG_JOYSTICK_DPAD_U, DEFAULT_JOYSTICK_DPAD_U);
103 config_set_d(CONFIG_JOYSTICK_DPAD_D, DEFAULT_JOYSTICK_DPAD_D);
104 config_set_d(CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
105 config_set_d(CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
106 config_set_d(CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
107 config_set_d(CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
108 config_set_d(CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
109 config_set_d(CONFIG_VIEW_FOV, DEFAULT_VIEW_FOV);
110 config_set_d(CONFIG_VIEW_DP, DEFAULT_VIEW_DP);
111 config_set_d(CONFIG_VIEW_DC, DEFAULT_VIEW_DC);
112 config_set_d(CONFIG_VIEW_DZ, DEFAULT_VIEW_DZ);
113 config_set_d(CONFIG_ROTATE_FAST, DEFAULT_ROTATE_FAST);
114 config_set_d(CONFIG_ROTATE_SLOW, DEFAULT_ROTATE_SLOW);
115 config_set_s(CONFIG_PLAYER, DEFAULT_PLAYER);
116 config_set_s(CONFIG_BALL, DEFAULT_BALL);
117 config_set_s(CONFIG_WIIMOTE_ADDR, DEFAULT_WIIMOTE_ADDR);
118 config_set_d(CONFIG_CHEAT, DEFAULT_CHEAT);
119 config_set_d(CONFIG_STATS, DEFAULT_STATS);
120 config_set_d(CONFIG_UNIFORM, DEFAULT_UNIFORM);
121 config_set_d(CONFIG_KEY_FORWARD, DEFAULT_KEY_FORWARD);
122 config_set_d(CONFIG_KEY_BACKWARD, DEFAULT_KEY_BACKWARD);
123 config_set_d(CONFIG_KEY_LEFT, DEFAULT_KEY_LEFT);
124 config_set_d(CONFIG_KEY_RIGHT, DEFAULT_KEY_RIGHT);
125 config_set_d(CONFIG_KEY_PAUSE, DEFAULT_KEY_PAUSE);
126 config_set_d(CONFIG_KEY_RESTART, DEFAULT_KEY_RESTART);
127 config_set_d(CONFIG_KEY_SCORE_NEXT, DEFAULT_KEY_SCORE_NEXT);
128 config_set_d(CONFIG_SCREENSHOT, DEFAULT_SCREENSHOT);
129 config_set_d(CONFIG_LOCK_GOALS, DEFAULT_LOCK_GOALS);
132 void config_load(void)
136 if ((fp = fopen(config_user(USER_CONFIG_FILE), "r")))
142 while (fgets(buf, MAXSTR, fp))
143 if (sscanf(buf, "%s %s", key, val) == 2)
145 if (strcmp(key, "fullscreen") == 0)
146 config_set_d(CONFIG_FULLSCREEN, atoi(val));
147 else if (strcmp(key, "width") == 0)
148 config_set_d(CONFIG_WIDTH, atoi(val));
149 else if (strcmp(key, "height") == 0)
150 config_set_d(CONFIG_HEIGHT, atoi(val));
151 else if (strcmp(key, "stereo") == 0)
152 config_set_d(CONFIG_STEREO, atoi(val));
153 else if (strcmp(key, "camera") == 0)
154 config_set_d(CONFIG_CAMERA, atoi(val));
155 else if (strcmp(key, "textures") == 0)
156 config_set_d(CONFIG_TEXTURES, atoi(val));
157 else if (strcmp(key, "geometry") == 0)
158 config_set_d(CONFIG_GEOMETRY, atoi(val));
159 else if (strcmp(key, "reflection") == 0)
160 config_set_d(CONFIG_REFLECTION, atoi(val));
161 else if (strcmp(key, "multisample") == 0)
162 config_set_d(CONFIG_MULTISAMPLE, atoi(val));
163 else if (strcmp(key, "mipmap") == 0)
164 config_set_d(CONFIG_MIPMAP, atoi(val));
165 else if (strcmp(key, "aniso") == 0)
166 config_set_d(CONFIG_ANISO, atoi(val));
167 else if (strcmp(key, "background") == 0)
168 config_set_d(CONFIG_BACKGROUND, atoi(val));
169 else if (strcmp(key, "shadow") == 0)
170 config_set_d(CONFIG_SHADOW, atoi(val));
171 else if (strcmp(key, "audio_buff") == 0)
172 config_set_d(CONFIG_AUDIO_BUFF, atoi(val));
173 else if (strcmp(key, "mouse_sense") == 0)
174 config_set_d(CONFIG_MOUSE_SENSE, atoi(val));
175 else if (strcmp(key, "mouse_invert") == 0)
176 config_set_d(CONFIG_MOUSE_INVERT, atoi(val));
177 else if (strcmp(key, "vsync") == 0)
178 config_set_d(CONFIG_VSYNC, atoi(val));
179 else if (strcmp(key, "nice") == 0)
180 config_set_d(CONFIG_NICE, atoi(val));
181 else if (strcmp(key, "fps") == 0)
182 config_set_d(CONFIG_FPS, atoi(val));
183 else if (strcmp(key, "sound_volume") == 0)
184 config_set_d(CONFIG_SOUND_VOLUME, atoi(val));
185 else if (strcmp(key, "music_volume") == 0)
186 config_set_d(CONFIG_MUSIC_VOLUME, atoi(val));
187 else if (strcmp(key, "joystick") == 0)
188 config_set_d(CONFIG_JOYSTICK, atoi(val));
189 else if (strcmp(key, "joystick_device") == 0)
190 config_set_d(CONFIG_JOYSTICK_DEVICE, atoi(val));
191 else if (strcmp(key, "joystick_axis_x") == 0)
192 config_set_d(CONFIG_JOYSTICK_AXIS_X, atoi(val));
193 else if (strcmp(key, "joystick_axis_y") == 0)
194 config_set_d(CONFIG_JOYSTICK_AXIS_Y, atoi(val));
195 else if (strcmp(key, "joystick_button_a") == 0)
196 config_set_d(CONFIG_JOYSTICK_BUTTON_A, atoi(val));
197 else if (strcmp(key, "joystick_button_b") == 0)
198 config_set_d(CONFIG_JOYSTICK_BUTTON_B, atoi(val));
199 else if (strcmp(key, "joystick_button_r") == 0)
200 config_set_d(CONFIG_JOYSTICK_BUTTON_R, atoi(val));
201 else if (strcmp(key, "joystick_button_l") == 0)
202 config_set_d(CONFIG_JOYSTICK_BUTTON_L, atoi(val));
203 else if (strcmp(key, "joystick_button_exit") == 0)
204 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, atoi(val));
205 else if (strcmp(key, "joystick_camera_1") == 0)
206 config_set_d(CONFIG_JOYSTICK_CAMERA_1, atoi(val));
207 else if (strcmp(key, "joystick_camera_2") == 0)
208 config_set_d(CONFIG_JOYSTICK_CAMERA_2, atoi(val));
209 else if (strcmp(key, "joystick_camera_3") == 0)
210 config_set_d(CONFIG_JOYSTICK_CAMERA_3, atoi(val));
211 else if (strcmp(key, "view_fov") == 0)
212 config_set_d(CONFIG_VIEW_FOV, atoi(val));
213 else if (strcmp(key, "view_dp") == 0)
214 config_set_d(CONFIG_VIEW_DP, atoi(val));
215 else if (strcmp(key, "view_dc") == 0)
216 config_set_d(CONFIG_VIEW_DC, atoi(val));
217 else if (strcmp(key, "view_dz") == 0)
218 config_set_d(CONFIG_VIEW_DZ, atoi(val));
219 else if (strcmp(key, "rotate_fast") == 0)
220 config_set_d(CONFIG_ROTATE_FAST, atoi(val));
221 else if (strcmp(key, "rotate_slow") == 0)
222 config_set_d(CONFIG_ROTATE_SLOW, atoi(val));
224 else if (strcmp(key, "key_forward") == 0)
225 config_key(val, CONFIG_KEY_FORWARD, DEFAULT_KEY_FORWARD);
226 else if (strcmp(key, "key_backward") == 0)
227 config_key(val, CONFIG_KEY_BACKWARD, DEFAULT_KEY_BACKWARD);
228 else if (strcmp(key, "key_left") == 0)
229 config_key(val, CONFIG_KEY_LEFT, DEFAULT_KEY_LEFT);
230 else if (strcmp(key, "key_right") == 0)
231 config_key(val, CONFIG_KEY_RIGHT, DEFAULT_KEY_RIGHT);
233 else if (strcmp(key, "key_camera_1") == 0)
234 config_key(val, CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
235 else if (strcmp(key, "key_camera_2") == 0)
236 config_key(val, CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
237 else if (strcmp(key, "key_camera_3") == 0)
238 config_key(val, CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
239 else if (strcmp(key, "key_camera_r") == 0)
240 config_key(val, CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
241 else if (strcmp(key, "key_camera_l") == 0)
242 config_key(val, CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
244 else if (strcmp(key, "key_pause") == 0)
245 config_key(val, CONFIG_KEY_PAUSE, DEFAULT_KEY_PAUSE);
246 else if (strcmp(key, "key_restart") == 0)
247 config_key(val, CONFIG_KEY_RESTART, DEFAULT_KEY_RESTART);
249 else if (strcmp(key, "key_score_next") == 0)
250 config_key(val, CONFIG_KEY_SCORE_NEXT, DEFAULT_KEY_SCORE_NEXT);
252 else if (strcmp(key, "player") == 0)
253 config_set_s(CONFIG_PLAYER, val);
254 else if (strcmp(key, "ball_file") == 0)
255 config_set_s(CONFIG_BALL, val);
256 else if (strcmp(key, "wiimote_addr") == 0)
257 config_set_s(CONFIG_WIIMOTE_ADDR, val);
259 else if (strcmp(key, "cheat") == 0)
260 config_set_d(CONFIG_CHEAT, atoi(val));
261 else if (strcmp(key, "stats") == 0)
262 config_set_d(CONFIG_STATS, atoi(val));
263 else if (strcmp(key, "uniform") == 0)
264 config_set_d(CONFIG_UNIFORM, atoi(val));
265 else if (strcmp(key, "screenshot") == 0)
266 config_set_d(CONFIG_SCREENSHOT, atoi(val));
267 else if (strcmp(key, "lock_goals") == 0)
268 config_set_d(CONFIG_LOCK_GOALS, atoi(val));
277 void config_save(void)
281 if (dirty && (fp = fopen(config_user(USER_CONFIG_FILE), "w")))
283 fprintf(fp, "fullscreen %d\n",
284 option_d[CONFIG_FULLSCREEN]);
285 fprintf(fp, "width %d\n",
286 option_d[CONFIG_WIDTH]);
287 fprintf(fp, "height %d\n",
288 option_d[CONFIG_HEIGHT]);
289 fprintf(fp, "stereo %d\n",
290 option_d[CONFIG_STEREO]);
291 fprintf(fp, "camera %d\n",
292 option_d[CONFIG_CAMERA]);
293 fprintf(fp, "textures %d\n",
294 option_d[CONFIG_TEXTURES]);
295 fprintf(fp, "geometry %d\n",
296 option_d[CONFIG_GEOMETRY]);
297 fprintf(fp, "reflection %d\n",
298 option_d[CONFIG_REFLECTION]);
299 fprintf(fp, "multisample %d\n",
300 option_d[CONFIG_MULTISAMPLE]);
301 fprintf(fp, "mipmap %d\n",
302 option_d[CONFIG_MIPMAP]);
303 fprintf(fp, "aniso %d\n",
304 option_d[CONFIG_ANISO]);
305 fprintf(fp, "background %d\n",
306 option_d[CONFIG_BACKGROUND]);
307 fprintf(fp, "shadow %d\n",
308 option_d[CONFIG_SHADOW]);
309 fprintf(fp, "audio_buff %d\n",
310 option_d[CONFIG_AUDIO_BUFF]);
311 fprintf(fp, "mouse_sense %d\n",
312 option_d[CONFIG_MOUSE_SENSE]);
313 fprintf(fp, "mouse_invert %d\n",
314 option_d[CONFIG_MOUSE_INVERT]);
315 fprintf(fp, "vsync %d\n",
316 option_d[CONFIG_VSYNC]);
317 fprintf(fp, "nice %d\n",
318 option_d[CONFIG_NICE]);
319 fprintf(fp, "fps %d\n",
320 option_d[CONFIG_FPS]);
321 fprintf(fp, "sound_volume %d\n",
322 option_d[CONFIG_SOUND_VOLUME]);
323 fprintf(fp, "music_volume %d\n",
324 option_d[CONFIG_MUSIC_VOLUME]);
325 fprintf(fp, "joystick %d\n",
326 option_d[CONFIG_JOYSTICK]);
327 fprintf(fp, "joystick_device %d\n",
328 option_d[CONFIG_JOYSTICK_DEVICE]);
329 fprintf(fp, "joystick_axis_x %d\n",
330 option_d[CONFIG_JOYSTICK_AXIS_X]);
331 fprintf(fp, "joystick_axis_y %d\n",
332 option_d[CONFIG_JOYSTICK_AXIS_Y]);
333 fprintf(fp, "joystick_button_a %d\n",
334 option_d[CONFIG_JOYSTICK_BUTTON_A]);
335 fprintf(fp, "joystick_button_b %d\n",
336 option_d[CONFIG_JOYSTICK_BUTTON_B]);
337 fprintf(fp, "joystick_button_r %d\n",
338 option_d[CONFIG_JOYSTICK_BUTTON_R]);
339 fprintf(fp, "joystick_button_l %d\n",
340 option_d[CONFIG_JOYSTICK_BUTTON_L]);
341 fprintf(fp, "joystick_button_exit %d\n",
342 option_d[CONFIG_JOYSTICK_BUTTON_EXIT]);
343 fprintf(fp, "joystick_camera_1 %d\n",
344 option_d[CONFIG_JOYSTICK_CAMERA_1]);
345 fprintf(fp, "joystick_camera_2 %d\n",
346 option_d[CONFIG_JOYSTICK_CAMERA_2]);
347 fprintf(fp, "joystick_camera_3 %d\n",
348 option_d[CONFIG_JOYSTICK_CAMERA_3]);
349 fprintf(fp, "view_fov %d\n",
350 option_d[CONFIG_VIEW_FOV]);
351 fprintf(fp, "view_dp %d\n",
352 option_d[CONFIG_VIEW_DP]);
353 fprintf(fp, "view_dc %d\n",
354 option_d[CONFIG_VIEW_DC]);
355 fprintf(fp, "view_dz %d\n",
356 option_d[CONFIG_VIEW_DZ]);
357 fprintf(fp, "rotate_fast %d\n",
358 option_d[CONFIG_ROTATE_FAST]);
359 fprintf(fp, "rotate_slow %d\n",
360 option_d[CONFIG_ROTATE_SLOW]);
362 fprintf(fp, "key_forward %s\n",
363 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_FORWARD]));
364 fprintf(fp, "key_backward %s\n",
365 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_BACKWARD]));
366 fprintf(fp, "key_left %s\n",
367 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_LEFT]));
368 fprintf(fp, "key_right %s\n",
369 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_RIGHT]));
371 fprintf(fp, "key_camera_1 %s\n",
372 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_CAMERA_1]));
373 fprintf(fp, "key_camera_2 %s\n",
374 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_CAMERA_2]));
375 fprintf(fp, "key_camera_3 %s\n",
376 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_CAMERA_3]));
377 fprintf(fp, "key_camera_r %s\n",
378 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_CAMERA_R]));
379 fprintf(fp, "key_camera_l %s\n",
380 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_CAMERA_L]));
382 fprintf(fp, "key_pause %s\n",
383 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_PAUSE]));
384 fprintf(fp, "key_restart %s\n",
385 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_RESTART]));
387 fprintf(fp, "key_score_next %s\n",
388 SDL_GetKeyName((SDLKey) option_d[CONFIG_KEY_SCORE_NEXT]));
390 if (strlen(option_s[CONFIG_PLAYER]) > 0)
391 fprintf(fp, "player %s\n", option_s[CONFIG_PLAYER]);
392 if (strlen(option_s[CONFIG_BALL]) > 0)
393 fprintf(fp, "ball_file %s\n", option_s[CONFIG_BALL]);
394 if (strlen(option_s[CONFIG_WIIMOTE_ADDR]) > 0)
395 fprintf(fp, "wiimote_addr %s\n", option_s[CONFIG_WIIMOTE_ADDR]);
397 fprintf(fp, "stats %d\n", option_d[CONFIG_STATS]);
398 fprintf(fp, "uniform %d\n", option_d[CONFIG_UNIFORM]);
399 fprintf(fp, "screenshot %d\n", option_d[CONFIG_SCREENSHOT]);
400 fprintf(fp, "lock_goals %d\n", option_d[CONFIG_LOCK_GOALS]);
403 fprintf(fp, "cheat %d\n", option_d[CONFIG_CHEAT]);
411 /*---------------------------------------------------------------------------*/
413 int check_extension(const char *needle)
415 const GLubyte *haystack, *c;
417 /* Search for the given string in the OpenGL extension strings. */
419 for (haystack = glGetString(GL_EXTENSIONS); *haystack; haystack++)
421 for (c = (const GLubyte *) needle; *c && *haystack; c++, haystack++)
425 if ((*c == 0) && (*haystack == ' ' || *haystack == '\0'))
432 int config_mode(int f, int w, int h)
434 int stereo = config_get_d(CONFIG_STEREO) ? 1 : 0;
435 int stencil = config_get_d(CONFIG_REFLECTION) ? 1 : 0;
436 int buffers = config_get_d(CONFIG_MULTISAMPLE) ? 1 : 0;
437 int samples = config_get_d(CONFIG_MULTISAMPLE);
439 SDL_GL_SetAttribute(SDL_GL_STEREO, stereo);
440 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencil);
441 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, buffers);
442 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, samples);
444 /* Try to set the currently specified mode. */
446 if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL | (f ? SDL_FULLSCREEN : 0)))
448 config_set_d(CONFIG_FULLSCREEN, f);
449 config_set_d(CONFIG_WIDTH, w);
450 config_set_d(CONFIG_HEIGHT, h);
452 glViewport(0, 0, w, h);
453 glClearColor(0.0f, 0.0f, 0.1f, 0.0f);
455 glEnable(GL_NORMALIZE);
456 glEnable(GL_CULL_FACE);
457 glEnable(GL_DEPTH_TEST);
458 glEnable(GL_TEXTURE_2D);
459 glEnable(GL_LIGHTING);
462 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,
463 GL_SEPARATE_SPECULAR_COLOR);
464 glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1);
466 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
467 glDepthFunc(GL_LEQUAL);
469 if (config_get_d(CONFIG_VSYNC))
472 /* If GL supports multisample, and SDL got a multisample buffer... */
474 #ifdef GL_ARB_multisample
475 if (check_extension("ARB_multisample"))
477 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &buffers);
479 glEnable(GL_MULTISAMPLE_ARB);
486 /* If the mode failed, try it without stereo. */
490 config_set_d(CONFIG_STEREO, 0);
491 return config_mode(f, w, h);
494 /* If the mode failed, try decreasing the level of multisampling. */
498 config_set_d(CONFIG_MULTISAMPLE, samples / 2);
499 return config_mode(f, w, h);
502 /* If that mode failed, try it without reflections. */
506 config_set_d(CONFIG_REFLECTION, 0);
507 return config_mode(f, w, h);
510 /* If THAT mode failed, punt. */
515 /*---------------------------------------------------------------------------*/
520 static int ticks = 0;
521 static int frames = 0;
523 int config_perf(void)
528 void config_swap(void)
532 SDL_GL_SwapBuffers();
534 /* Accumulate time passed and frames rendered. */
536 dt = (int) SDL_GetTicks() - last;
542 /* Average over 250ms. */
546 /* Round the frames-per-second value to the nearest integer. */
548 double k = 1000.0 * frames / ticks;
552 /* Compute frame time and frames-per-second stats. */
554 fps = (int) ((c - k < k - f) ? c : f);
555 ms = (float) ticks / (float) frames;
557 /* Reset the counters for the next update. */
562 /* Output statistics if configured. */
564 if (option_d[CONFIG_STATS])
565 fprintf(stdout, "%4d %8.4f\n", fps, ms);
569 /*---------------------------------------------------------------------------*/
571 void config_set_d(int i, int d)
577 void config_tgl_d(int i)
579 option_d[i] = (option_d[i] ? 0 : 1);
583 int config_tst_d(int i, int d)
585 return (option_d[i] == d) ? 1 : 0;
588 int config_get_d(int i)
593 /*---------------------------------------------------------------------------*/
595 void config_set_s(int i, const char *src)
597 int len = (int) strlen(src);
602 if ((option_s[i] = (char *) malloc(len + 1)))
603 strncpy(option_s[i], src, len + 1);
608 void config_get_s(int i, char *dst, int len)
610 strncpy(dst, option_s[i], len);
613 /*---------------------------------------------------------------------------*/
615 static int grabbed = 0;
617 void config_set_grab(int w)
621 SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
623 SDL_WarpMouse(config_get_d(CONFIG_WIDTH) / 2,
624 config_get_d(CONFIG_HEIGHT) / 2);
626 SDL_EventState(SDL_MOUSEMOTION, SDL_ENABLE);
629 SDL_WM_GrabInput(SDL_GRAB_ON);
630 SDL_ShowCursor(SDL_DISABLE);
635 void config_clr_grab(void)
637 SDL_WM_GrabInput(SDL_GRAB_OFF);
638 SDL_ShowCursor(SDL_ENABLE);
642 int config_get_grab(void)
647 /*---------------------------------------------------------------------------*/
649 int config_cheat(void)
651 return config_get_d(CONFIG_CHEAT);
654 void config_set_cheat(void)
656 config_set_d(CONFIG_CHEAT, 1);
659 void config_clr_cheat(void)
661 config_set_d(CONFIG_CHEAT, 0);
664 /*---------------------------------------------------------------------------*/
666 int config_screenshot(void)
668 return ++option_d[CONFIG_SCREENSHOT];
671 /*---------------------------------------------------------------------------*/
673 void config_push_persp(float fov, float n, float f)
677 GLdouble r = fov / 2 * V_PI / 180;
679 GLdouble c = cos(r) / s;
681 GLdouble a = ((GLdouble) option_d[CONFIG_WIDTH] /
682 (GLdouble) option_d[CONFIG_HEIGHT]);
684 glMatrixMode(GL_PROJECTION);
699 m[2][2] = -(f + n) / (f - n);
703 m[3][2] = -2.0 * n * f / (f - n);
706 glMultMatrixd(&m[0][0]);
708 glMatrixMode(GL_MODELVIEW);
711 void config_push_ortho(void)
713 GLdouble w = (GLdouble) option_d[CONFIG_WIDTH];
714 GLdouble h = (GLdouble) option_d[CONFIG_HEIGHT];
716 glMatrixMode(GL_PROJECTION);
720 glOrtho(0.0, w, 0.0, h, -1.0, +1.0);
722 glMatrixMode(GL_MODELVIEW);
725 void config_pop_matrix(void)
727 glMatrixMode(GL_PROJECTION);
731 glMatrixMode(GL_MODELVIEW);
734 void config_clear(void)
736 if (option_d[CONFIG_REFLECTION])
737 glClear(GL_COLOR_BUFFER_BIT |
738 GL_DEPTH_BUFFER_BIT |
739 GL_STENCIL_BUFFER_BIT);
741 glClear(GL_COLOR_BUFFER_BIT |
742 GL_DEPTH_BUFFER_BIT);
745 /*---------------------------------------------------------------------------*/