2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
16 #include <SDL_mixer.h>
27 /*---------------------------------------------------------------------------*/
29 /* Define the mkdir symbol. */
37 /*---------------------------------------------------------------------------*/
39 static int option_d[CONFIG_OPTION_D_COUNT];
40 static char *option_s[CONFIG_OPTION_S_COUNT];
44 /*---------------------------------------------------------------------------*/
46 static void config_key(const char *s, int i, int d)
52 for (c = 0; c < SDLK_LAST; c++)
53 if (strcmp(s, SDL_GetKeyName(c)) == 0)
60 /*---------------------------------------------------------------------------*/
62 void config_init(void)
64 memset(option_d, 0, CONFIG_OPTION_D_COUNT * sizeof (int));
65 memset(option_s, 0, CONFIG_OPTION_S_COUNT * sizeof (char *));
67 config_set_d(CONFIG_FULLSCREEN, DEFAULT_FULLSCREEN);
68 config_set_d(CONFIG_WIDTH, DEFAULT_WIDTH);
69 config_set_d(CONFIG_HEIGHT, DEFAULT_HEIGHT);
70 config_set_d(CONFIG_STEREO, DEFAULT_STEREO);
71 config_set_d(CONFIG_CAMERA, DEFAULT_CAMERA);
72 config_set_d(CONFIG_TEXTURES, DEFAULT_TEXTURES);
73 config_set_d(CONFIG_GEOMETRY, DEFAULT_GEOMETRY);
74 config_set_d(CONFIG_REFLECTION, DEFAULT_REFLECTION);
75 config_set_d(CONFIG_BACKGROUND, DEFAULT_BACKGROUND);
76 config_set_d(CONFIG_SHADOW, DEFAULT_SHADOW);
77 config_set_d(CONFIG_AUDIO_RATE, DEFAULT_AUDIO_RATE);
78 config_set_d(CONFIG_AUDIO_BUFF, DEFAULT_AUDIO_BUFF);
79 config_set_d(CONFIG_MOUSE_SENSE, DEFAULT_MOUSE_SENSE);
80 config_set_d(CONFIG_MOUSE_INVERT, DEFAULT_MOUSE_INVERT);
81 config_set_d(CONFIG_NICE, DEFAULT_NICE);
82 config_set_d(CONFIG_FPS, DEFAULT_FPS);
83 config_set_d(CONFIG_SOUND_VOLUME, DEFAULT_SOUND_VOLUME);
84 config_set_d(CONFIG_MUSIC_VOLUME, DEFAULT_MUSIC_VOLUME);
85 config_set_d(CONFIG_JOYSTICK, DEFAULT_JOYSTICK);
86 config_set_d(CONFIG_JOYSTICK_DEVICE, DEFAULT_JOYSTICK_DEVICE);
87 config_set_d(CONFIG_JOYSTICK_AXIS_X, DEFAULT_JOYSTICK_AXIS_X);
88 config_set_d(CONFIG_JOYSTICK_AXIS_Y, DEFAULT_JOYSTICK_AXIS_Y);
89 config_set_d(CONFIG_JOYSTICK_BUTTON_A, DEFAULT_JOYSTICK_BUTTON_A);
90 config_set_d(CONFIG_JOYSTICK_BUTTON_B, DEFAULT_JOYSTICK_BUTTON_B);
91 config_set_d(CONFIG_JOYSTICK_BUTTON_L, DEFAULT_JOYSTICK_BUTTON_L);
92 config_set_d(CONFIG_JOYSTICK_BUTTON_R, DEFAULT_JOYSTICK_BUTTON_R);
93 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, DEFAULT_JOYSTICK_BUTTON_EXIT);
94 config_set_d(CONFIG_JOYSTICK_CAMERA_1, DEFAULT_JOYSTICK_CAMERA_1);
95 config_set_d(CONFIG_JOYSTICK_CAMERA_2, DEFAULT_JOYSTICK_CAMERA_2);
96 config_set_d(CONFIG_JOYSTICK_CAMERA_3, DEFAULT_JOYSTICK_CAMERA_3);
97 config_set_d(CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
98 config_set_d(CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
99 config_set_d(CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
100 config_set_d(CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
101 config_set_d(CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
102 config_set_d(CONFIG_VIEW_FOV, DEFAULT_VIEW_FOV);
103 config_set_d(CONFIG_VIEW_DP, DEFAULT_VIEW_DP);
104 config_set_d(CONFIG_VIEW_DC, DEFAULT_VIEW_DC);
105 config_set_d(CONFIG_VIEW_DZ, DEFAULT_VIEW_DZ);
106 config_set_d(CONFIG_ROTATE_FAST, DEFAULT_ROTATE_FAST);
107 config_set_d(CONFIG_ROTATE_SLOW, DEFAULT_ROTATE_SLOW);
108 config_set_d(CONFIG_LAST_SET, DEFAULT_LAST_SET);
109 config_set_d(CONFIG_MODE, DEFAULT_MODE);
110 config_set_d(CONFIG_CHEAT, DEFAULT_CHEAT);
111 config_set_s(CONFIG_PLAYER, DEFAULT_PLAYER);
112 config_set_s(CONFIG_BALL, DEFAULT_BALL);
113 config_set_s(CONFIG_BALL_BONUS, DEFAULT_BALL_BONUS);
114 config_set_s(CONFIG_COIN, DEFAULT_COIN);
115 config_set_s(CONFIG_LANG, DEFAULT_LANG);
118 void config_load(void)
122 if ((fp = fopen(config_user(USER_CONFIG_FILE), "r")))
128 while (fgets(buf, MAXSTR, fp))
129 if (sscanf(buf, "%s %s", key, val) == 2)
131 if (strcmp(key, "fullscreen") == 0)
132 config_set_d(CONFIG_FULLSCREEN, atoi(val));
133 else if (strcmp(key, "width") == 0)
134 config_set_d(CONFIG_WIDTH, atoi(val));
135 else if (strcmp(key, "height") == 0)
136 config_set_d(CONFIG_HEIGHT, atoi(val));
137 else if (strcmp(key, "stereo") == 0)
138 config_set_d(CONFIG_STEREO, atoi(val));
139 else if (strcmp(key, "camera") == 0)
140 config_set_d(CONFIG_CAMERA, atoi(val));
141 else if (strcmp(key, "textures") == 0)
142 config_set_d(CONFIG_TEXTURES, atoi(val));
143 else if (strcmp(key, "geometry") == 0)
144 config_set_d(CONFIG_GEOMETRY, atoi(val));
145 else if (strcmp(key, "reflection") == 0)
146 config_set_d(CONFIG_REFLECTION, atoi(val));
147 else if (strcmp(key, "background") == 0)
148 config_set_d(CONFIG_BACKGROUND, atoi(val));
149 else if (strcmp(key, "shadow") == 0)
150 config_set_d(CONFIG_SHADOW, atoi(val));
151 else if (strcmp(key, "audio_rate") == 0)
152 config_set_d(CONFIG_AUDIO_RATE, atoi(val));
153 else if (strcmp(key, "audio_buff") == 0)
154 config_set_d(CONFIG_AUDIO_BUFF, atoi(val));
155 else if (strcmp(key, "mouse_sense") == 0)
156 config_set_d(CONFIG_MOUSE_SENSE, atoi(val));
157 else if (strcmp(key, "mouse_invert") == 0)
158 config_set_d(CONFIG_MOUSE_INVERT, atoi(val));
159 else if (strcmp(key, "nice") == 0)
160 config_set_d(CONFIG_NICE, atoi(val));
161 else if (strcmp(key, "fps") == 0)
162 config_set_d(CONFIG_FPS, atoi(val));
163 else if (strcmp(key, "sound_volume") == 0)
164 config_set_d(CONFIG_SOUND_VOLUME, atoi(val));
165 else if (strcmp(key, "music_volume") == 0)
166 config_set_d(CONFIG_MUSIC_VOLUME, atoi(val));
167 else if (strcmp(key, "joystick") == 0)
168 config_set_d(CONFIG_JOYSTICK, atoi(val));
169 else if (strcmp(key, "joystick_device") == 0)
170 config_set_d(CONFIG_JOYSTICK_DEVICE, atoi(val));
171 else if (strcmp(key, "joystick_axis_x") == 0)
172 config_set_d(CONFIG_JOYSTICK_AXIS_X, atoi(val));
173 else if (strcmp(key, "joystick_axis_y") == 0)
174 config_set_d(CONFIG_JOYSTICK_AXIS_Y, atoi(val));
175 else if (strcmp(key, "joystick_button_a") == 0)
176 config_set_d(CONFIG_JOYSTICK_BUTTON_A, atoi(val));
177 else if (strcmp(key, "joystick_button_b") == 0)
178 config_set_d(CONFIG_JOYSTICK_BUTTON_B, atoi(val));
179 else if (strcmp(key, "joystick_button_r") == 0)
180 config_set_d(CONFIG_JOYSTICK_BUTTON_R, atoi(val));
181 else if (strcmp(key, "joystick_button_l") == 0)
182 config_set_d(CONFIG_JOYSTICK_BUTTON_L, atoi(val));
183 else if (strcmp(key, "joystick_button_exit") == 0)
184 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, atoi(val));
185 else if (strcmp(key, "joystick_camera_1") == 0)
186 config_set_d(CONFIG_JOYSTICK_CAMERA_1, atoi(val));
187 else if (strcmp(key, "joystick_camera_2") == 0)
188 config_set_d(CONFIG_JOYSTICK_CAMERA_2, atoi(val));
189 else if (strcmp(key, "joystick_camera_3") == 0)
190 config_set_d(CONFIG_JOYSTICK_CAMERA_3, atoi(val));
191 else if (strcmp(key, "view_fov") == 0)
192 config_set_d(CONFIG_VIEW_FOV, atoi(val));
193 else if (strcmp(key, "view_dp") == 0)
194 config_set_d(CONFIG_VIEW_DP, atoi(val));
195 else if (strcmp(key, "view_dc") == 0)
196 config_set_d(CONFIG_VIEW_DC, atoi(val));
197 else if (strcmp(key, "view_dz") == 0)
198 config_set_d(CONFIG_VIEW_DZ, atoi(val));
199 else if (strcmp(key, "rotate_fast") == 0)
200 config_set_d(CONFIG_ROTATE_FAST, atoi(val));
201 else if (strcmp(key, "rotate_slow") == 0)
202 config_set_d(CONFIG_ROTATE_SLOW, atoi(val));
203 else if (strcmp(key, "last_set") == 0)
204 config_set_d(CONFIG_LAST_SET, atoi(val));
205 else if (strcmp(key, "mode") == 0)
206 config_set_d(CONFIG_MODE, atoi(val));
207 else if (strcmp(key, "cheat") == 0 && ALLOW_CHEAT)
208 config_set_d(CONFIG_CHEAT, atoi(val));
210 else if (strcmp(key, "key_camera_1") == 0)
211 config_key(val, CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
212 else if (strcmp(key, "key_camera_2") == 0)
213 config_key(val, CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
214 else if (strcmp(key, "key_camera_3") == 0)
215 config_key(val, CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
216 else if (strcmp(key, "key_camera_r") == 0)
217 config_key(val, CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
218 else if (strcmp(key, "key_camera_l") == 0)
219 config_key(val, CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
221 else if (strcmp(key, "player") == 0)
222 config_set_s(CONFIG_PLAYER, val);
223 else if (strcmp(key, "ball") == 0)
224 config_set_s(CONFIG_BALL, val);
225 else if (strcmp(key, "ball_bonus") == 0)
226 config_set_s(CONFIG_BALL_BONUS, val);
227 else if (strcmp(key, "coin") == 0)
228 config_set_s(CONFIG_COIN, val);
229 else if (strcmp(key, "lang") == 0)
230 config_set_s(CONFIG_LANG, val);
239 void config_save(void)
243 if (dirty && (fp = fopen(config_user(USER_CONFIG_FILE), "w")))
245 fprintf(fp, "fullscreen %d\n",
246 option_d[CONFIG_FULLSCREEN]);
247 fprintf(fp, "width %d\n",
248 option_d[CONFIG_WIDTH]);
249 fprintf(fp, "height %d\n",
250 option_d[CONFIG_HEIGHT]);
251 fprintf(fp, "stereo %d\n",
252 option_d[CONFIG_STEREO]);
253 fprintf(fp, "camera %d\n",
254 option_d[CONFIG_CAMERA]);
255 fprintf(fp, "textures %d\n",
256 option_d[CONFIG_TEXTURES]);
257 fprintf(fp, "geometry %d\n",
258 option_d[CONFIG_GEOMETRY]);
259 fprintf(fp, "reflection %d\n",
260 option_d[CONFIG_REFLECTION]);
261 fprintf(fp, "background %d\n",
262 option_d[CONFIG_BACKGROUND]);
263 fprintf(fp, "shadow %d\n",
264 option_d[CONFIG_SHADOW]);
265 fprintf(fp, "audio_rate %d\n",
266 option_d[CONFIG_AUDIO_RATE]);
267 fprintf(fp, "audio_buff %d\n",
268 option_d[CONFIG_AUDIO_BUFF]);
269 fprintf(fp, "mouse_sense %d\n",
270 option_d[CONFIG_MOUSE_SENSE]);
271 fprintf(fp, "mouse_invert %d\n",
272 option_d[CONFIG_MOUSE_INVERT]);
273 fprintf(fp, "nice %d\n",
274 option_d[CONFIG_NICE]);
275 fprintf(fp, "fps %d\n",
276 option_d[CONFIG_FPS]);
277 fprintf(fp, "sound_volume %d\n",
278 option_d[CONFIG_SOUND_VOLUME]);
279 fprintf(fp, "music_volume %d\n",
280 option_d[CONFIG_MUSIC_VOLUME]);
281 fprintf(fp, "joystick %d\n",
282 option_d[CONFIG_JOYSTICK]);
283 fprintf(fp, "joystick_device %d\n",
284 option_d[CONFIG_JOYSTICK_DEVICE]);
285 fprintf(fp, "joystick_axis_x %d\n",
286 option_d[CONFIG_JOYSTICK_AXIS_X]);
287 fprintf(fp, "joystick_axis_y %d\n",
288 option_d[CONFIG_JOYSTICK_AXIS_Y]);
289 fprintf(fp, "joystick_button_a %d\n",
290 option_d[CONFIG_JOYSTICK_BUTTON_A]);
291 fprintf(fp, "joystick_button_b %d\n",
292 option_d[CONFIG_JOYSTICK_BUTTON_B]);
293 fprintf(fp, "joystick_button_r %d\n",
294 option_d[CONFIG_JOYSTICK_BUTTON_R]);
295 fprintf(fp, "joystick_button_l %d\n",
296 option_d[CONFIG_JOYSTICK_BUTTON_L]);
297 fprintf(fp, "joystick_button_exit %d\n",
298 option_d[CONFIG_JOYSTICK_BUTTON_EXIT]);
299 fprintf(fp, "joystick_camera_1 %d\n",
300 option_d[CONFIG_JOYSTICK_CAMERA_1]);
301 fprintf(fp, "joystick_camera_2 %d\n",
302 option_d[CONFIG_JOYSTICK_CAMERA_2]);
303 fprintf(fp, "joystick_camera_3 %d\n",
304 option_d[CONFIG_JOYSTICK_CAMERA_3]);
305 fprintf(fp, "view_fov %d\n",
306 option_d[CONFIG_VIEW_FOV]);
307 fprintf(fp, "view_dp %d\n",
308 option_d[CONFIG_VIEW_DP]);
309 fprintf(fp, "view_dc %d\n",
310 option_d[CONFIG_VIEW_DC]);
311 fprintf(fp, "view_dz %d\n",
312 option_d[CONFIG_VIEW_DZ]);
313 fprintf(fp, "rotate_fast %d\n",
314 option_d[CONFIG_ROTATE_FAST]);
315 fprintf(fp, "rotate_slow %d\n",
316 option_d[CONFIG_ROTATE_SLOW]);
317 fprintf(fp, "last_set %d\n",
318 option_d[CONFIG_LAST_SET]);
319 fprintf(fp, "mode %d\n",
320 option_d[CONFIG_MODE]);
321 if (option_d[CONFIG_CHEAT])
322 fprintf(fp, "cheat %d\n",
323 option_d[CONFIG_CHEAT]);
325 fprintf(fp, "key_camera_1 %s\n",
326 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_1]));
327 fprintf(fp, "key_camera_2 %s\n",
328 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_2]));
329 fprintf(fp, "key_camera_3 %s\n",
330 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_3]));
331 fprintf(fp, "key_camera_r %s\n",
332 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_R]));
333 fprintf(fp, "key_camera_l %s\n",
334 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_L]));
336 fprintf(fp, "player %s\n", option_s[CONFIG_PLAYER]);
337 fprintf(fp, "ball %s\n", option_s[CONFIG_BALL]);
338 fprintf(fp, "ball_bonus %s\n", option_s[CONFIG_BALL_BONUS]);
339 fprintf(fp, "coin %s\n", option_s[CONFIG_COIN]);
340 fprintf(fp, "lang %s\n", option_s[CONFIG_LANG]);
348 /*---------------------------------------------------------------------------*/
350 int config_mode(int f, int w, int h)
352 int stereo = config_get_d(CONFIG_STEREO) ? 1 : 0;
353 int stencil = config_get_d(CONFIG_REFLECTION) ? 1 : 0;
355 SDL_GL_SetAttribute(SDL_GL_STEREO, stereo);
356 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencil);
358 /* Try to set the currently specified mode. */
360 if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL | (f ? SDL_FULLSCREEN : 0)))
362 config_set_d(CONFIG_FULLSCREEN, f);
363 config_set_d(CONFIG_WIDTH, w);
364 config_set_d(CONFIG_HEIGHT, h);
366 glViewport(0, 0, w, h);
367 glClearColor(0.0f, 0.0f, 0.1f, 0.0f);
369 glEnable(GL_NORMALIZE);
370 glEnable(GL_CULL_FACE);
371 glEnable(GL_DEPTH_TEST);
372 glEnable(GL_TEXTURE_2D);
373 glEnable(GL_LIGHTING);
378 /* If the mode failed, try it without stereo. */
382 config_set_d(CONFIG_STEREO, 0);
383 return config_mode(f, w, h);
386 /* If that mode failed, try it without reflections. */
390 config_set_d(CONFIG_REFLECTION, 0);
391 return config_mode(f, w, h);
394 /* If THAT mode failed, punt. */
399 /*---------------------------------------------------------------------------*/
401 void config_set_d(int i, int d)
407 void config_tgl_d(int i)
409 option_d[i] = (option_d[i] ? 0 : 1);
413 int config_tst_d(int i, int d)
415 return (option_d[i] == d) ? 1 : 0;
418 int config_get_d(int i)
423 /*---------------------------------------------------------------------------*/
425 void config_set_s(int i, const char *src)
427 int len = (int) strlen(src);
432 if ((option_s[i] = (char *) malloc(len + 1)))
433 strncpy(option_s[i], src, len + 1);
438 void config_get_s(int i, char *dst, int len)
440 strncpy(dst, option_s[i], len);
443 const char * config_simple_get_s(int i)
448 /*---------------------------------------------------------------------------*/
450 static int grabbed = 0;
451 static int paused = 0;
453 void config_set_grab(void)
455 SDL_WarpMouse(config_get_d(CONFIG_WIDTH) / 2,
456 config_get_d(CONFIG_HEIGHT) / 2);
457 SDL_WM_GrabInput(SDL_GRAB_ON);
458 SDL_ShowCursor(SDL_DISABLE);
462 void config_clr_grab(void)
464 SDL_WM_GrabInput(SDL_GRAB_OFF);
465 SDL_ShowCursor(SDL_ENABLE);
469 int config_get_grab(void)
474 int config_get_pause(void)
479 void config_set_pause(void)
486 SDL_ShowCursor(SDL_ENABLE);
487 SDL_WM_GrabInput(SDL_GRAB_OFF);
491 void config_clr_pause(void)
498 SDL_WM_GrabInput(SDL_GRAB_ON);
499 SDL_ShowCursor(SDL_DISABLE);
503 void config_tgl_pause(void)
510 /*---------------------------------------------------------------------------*/
512 void config_push_persp(float fov, float n, float f)
516 GLdouble r = fov / 2 * V_PI / 180;
518 GLdouble c = cos(r) / s;
520 GLdouble a = ((GLdouble) option_d[CONFIG_WIDTH] /
521 (GLdouble) option_d[CONFIG_HEIGHT]);
523 glMatrixMode(GL_PROJECTION);
538 m[2][2] = -(f + n) / (f - n);
542 m[3][2] = -2.0 * n * f / (f - n);
545 glMultMatrixd(&m[0][0]);
547 glMatrixMode(GL_MODELVIEW);
550 void config_push_ortho(void)
552 GLdouble w = (GLdouble) option_d[CONFIG_WIDTH];
553 GLdouble h = (GLdouble) option_d[CONFIG_HEIGHT];
555 glMatrixMode(GL_PROJECTION);
559 glOrtho(0.0, w, 0.0, h, -1.0, +1.0);
561 glMatrixMode(GL_MODELVIEW);
564 void config_pop_matrix(void)
566 glMatrixMode(GL_PROJECTION);
570 glMatrixMode(GL_MODELVIEW);
573 void config_clear(void)
575 if (option_d[CONFIG_REFLECTION])
576 glClear(GL_COLOR_BUFFER_BIT |
577 GL_DEPTH_BUFFER_BIT |
578 GL_STENCIL_BUFFER_BIT);
580 glClear(GL_COLOR_BUFFER_BIT |
581 GL_DEPTH_BUFFER_BIT);
584 /*---------------------------------------------------------------------------*/