2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
19 * This file contains some constants
20 * And the way to access to directories
26 /*---------------------------------------------------------------------------*/
28 #define CONFIG_DATA "./data" /* Game data directory */
29 #define CONFIG_LOCALE "./locale" /* Game localisation */
30 #define CONFIG_USER ".neverball" /* User config directory */
33 * Global settings are stored in USER_CONFIG_FILE. Replays are stored
34 * in USER_REPLAY_FILE. These files are placed in the user's home
35 * directory as given by the HOME environment var. If the config file
36 * is deleted, it will be recreated using the defaults.
38 #define USER_CONFIG_FILE "neverballrc"
39 #define USER_REPLAY_FILE _("Last")
42 /*---------------------------------------------------------------------------*/
44 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
45 #define RMASK 0xFF000000
46 #define GMASK 0x00FF0000
47 #define BMASK 0x0000FF00
48 #define AMASK 0x000000FF
50 #define RMASK 0x000000FF
51 #define GMASK 0x0000FF00
52 #define BMASK 0x00FF0000
53 #define AMASK 0xFF000000
64 #define AUDIO_BUFF_HI 2048
65 #define AUDIO_BUFF_LO 1024
74 #define GUI_FACE _("ttf/DejaVuSans-Bold.ttf")
76 /*---------------------------------------------------------------------------*/
78 const char *config_data(const char *);
79 const char *config_user(const char *);
81 int config_data_path(const char *, const char *);
82 int config_user_path(const char *);
84 /*---------------------------------------------------------------------------*/