1 /**************************************************************************
2 Ghosts Overboard - a game for Maemo 5
4 Copyright (C) 2011 Heli Hyvättinen
6 This file is part of Ghosts Overboard
8 Ghosts Overboard is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 **************************************************************************/
27 #include <QGraphicsScene>
28 #include<QGraphicsItemGroup>
29 #include "screenlitkeeper.h"
34 #include <QSystemDeviceInfo>
36 using namespace QtMobility;
38 class SeaScene : public QGraphicsScene
42 explicit SeaScene(QObject *parent = 0);
46 void allGhostsPicked();
49 void vibrationActivated(bool on);
50 void minimizeRequested();
51 void fullscreenRequested();
52 void deviceJustLocked();
56 /*! Places all needed items for a level to (re)start.
57 Relies on the scene size to be explicitly set to a a value that will persist troughout play.
58 @param ghosts the number of ghosts to be placed on the map
59 @param rocks the number of rocks to be placed on the map
60 @param octopuses number of octopuses to be placed on the map
62 void setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed);
64 void setupMap(Level level);
66 void spreadGhosts(int ghosts);
68 void removeGhost(QGraphicsItem * pGhost);
70 void ghostsDropped(int ghosts);
72 void pause (bool paused);
74 void vibrationActivate(bool);
76 void handleScreenTapped();
90 void createAboutBoxItems();
92 void createVictoryItems();
94 void setItemPointersNull();
98 void handleDeviceLocked(bool isLocked);
100 void pollDeviceLocked();
106 /*! Gives a pointer to a random position if a free one is found. Otherwise returns NULL.
107 The position is the upper left corner of a free 40x40 pixels slot.
110 QPointF* findRandomFreeSlot();
112 void createMenuItems();
113 void prepareForMenu(QGraphicsItem * pItem);
115 const QString ghostImageFilename_;
116 const QString rockImageFilename_;
117 const QString octopusImageFilename_;
118 const QStringList shipImageFilenames_;
120 QList<QPointF> freeTiles_;
124 QList<QGraphicsItem*> movingItems_;
128 ScreenLitKeeper screenLitKeeper_;
132 QGraphicsTextItem * pPausetextItem_;
134 QGraphicsTextItem * pRestartLevelItem_;
135 QGraphicsTextItem * pRestartGameItem_;
136 QGraphicsTextItem * pSettingsItem_;
137 QGraphicsTextItem * pAboutItem_;
138 QGraphicsTextItem * pQuitItem_;
139 QGraphicsTextItem * pMinimizeItem_;
141 QGraphicsTextItem * pVictoryCongratulationsItem_;
142 QGraphicsTextItem * pAboutBoxItem_;
150 QAction* pVibrateAction_;
152 QAction* pPauseAction_;
154 QTimer autopauseTimer;
156 QSystemDeviceInfo deviceInfo_;
160 QTimer deviceLockPollTimer_;