2 * Copyright (C) 2003 Robert Kooima
4 * NEVERPUTT is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
29 /*---------------------------------------------------------------------------*/
47 static int music_id[11];
48 static int sound_id[11];
50 static int conf_action(int i)
52 int w = config_get_d(CONFIG_WIDTH);
53 int h = config_get_d(CONFIG_HEIGHT);
54 int s = config_get_d(CONFIG_SOUND_VOLUME);
55 int m = config_get_d(CONFIG_MUSIC_VOLUME);
58 audio_play(AUD_MENU, 1.0f);
64 r = config_mode(1, w, h);
70 r = config_mode(0, w, h);
76 config_set_d(CONFIG_TEXTURES, 1);
82 config_set_d(CONFIG_TEXTURES, 2);
88 config_set_d(CONFIG_GEOMETRY, 1);
94 config_set_d(CONFIG_GEOMETRY, 0);
100 config_set_d(CONFIG_SHADOW, 1);
101 goto_state(&st_conf);
105 goto_state(&st_null);
106 config_set_d(CONFIG_SHADOW, 0);
107 goto_state(&st_conf);
112 config_set_d(CONFIG_AUDIO_RATE, 44100);
113 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_HI);
114 gui_toggle(audlo_id);
115 gui_toggle(audhi_id);
121 config_set_d(CONFIG_AUDIO_RATE, 22050);
122 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_LO);
123 gui_toggle(audlo_id);
124 gui_toggle(audhi_id);
129 goto_state(&st_title);
133 goto_state(&st_lang);
137 goto_state(&st_resol);
141 if (100 <= i && i <= 110)
145 config_set_d(CONFIG_SOUND_VOLUME, n);
147 audio_play(AUD_BUMP, 1.f);
149 gui_toggle(sound_id[n]);
150 gui_toggle(sound_id[s]);
152 if (200 <= i && i <= 210)
156 config_set_d(CONFIG_MUSIC_VOLUME, n);
158 audio_play(AUD_BUMP, 1.f);
160 gui_toggle(music_id[n]);
161 gui_toggle(music_id[m]);
168 static int conf_enter(void)
172 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
174 /* Initialize the configuration GUI. */
176 if ((id = gui_harray(0)))
178 if ((jd = gui_varray(id)))
180 int f = config_get_d(CONFIG_FULLSCREEN);
181 int t = config_get_d(CONFIG_TEXTURES);
182 int g = config_get_d(CONFIG_GEOMETRY);
183 int h = config_get_d(CONFIG_SHADOW);
184 int a = config_get_d(CONFIG_AUDIO_RATE);
185 int s = config_get_d(CONFIG_SOUND_VOLUME);
186 int m = config_get_d(CONFIG_MUSIC_VOLUME);
188 if ((kd = gui_harray(jd)))
190 gui_label(kd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
194 /* Add mode selectors only for existing modes. */
196 if ((kd = gui_harray(jd)))
198 gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
199 gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
204 sprintf(msg, "%d x %d", config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT));
205 gui_state(jd, msg, GUI_SML, CONF_RESOL, 0);
208 if ((kd = gui_harray(jd)))
210 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
211 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
213 if ((kd = gui_harray(jd)))
215 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
216 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
218 if ((kd = gui_harray(jd)))
220 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
221 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
223 if ((kd = gui_harray(jd)))
225 int lo = (a == 22050);
226 int hi = (a == 44100);
228 audlo_id = gui_state(kd, _("Low"), GUI_SML, CONF_AUDLO, lo);
229 audhi_id = gui_state(kd, _("High"), GUI_SML, CONF_AUDHI, hi);
231 if ((kd = gui_harray(jd)))
233 /* A series of empty buttons forms the sound volume control. */
235 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
236 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
237 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
238 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
239 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
240 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
241 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
242 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
243 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
244 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
245 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
247 if ((kd = gui_harray(jd)))
249 /* A series of empty buttons forms the music volume control. */
251 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
252 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
253 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
254 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
255 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
256 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
257 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
258 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
259 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
260 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
261 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
263 gui_state(jd, _(language_get_name(language_from_code(config_simple_get_s(CONFIG_LANG)))), GUI_SML, CONF_LANG, 0);
265 if ((jd = gui_vstack(id)))
267 if ((kd = gui_harray(jd)))
270 gui_start(kd, _("Back"), GUI_SML, CONF_BACK, 0);
273 gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
274 gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
276 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
277 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
278 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
279 gui_label(jd, _("Audio"), GUI_SML, GUI_ALL, 0, 0);
280 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
281 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
282 gui_label(jd, _("Language"), GUI_SML, GUI_ALL, 0, 0);
284 gui_layout(id, 0, 0);
287 audio_music_fade_to(0.5f, "bgm/inter.ogg");
292 static void conf_leave(int id)
297 static void conf_paint(int id, float st)
299 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
307 static void conf_timer(int id, float dt)
313 static void conf_point(int id, int x, int y, int dx, int dy)
315 gui_pulse(gui_point(id, x, y), 1.2f);
318 static void conf_stick(int id, int a, int v)
320 if (config_tst_d(CONFIG_JOYSTICK_AXIS_X, a))
321 gui_pulse(gui_stick(id, v, 0), 1.2f);
322 if (config_tst_d(CONFIG_JOYSTICK_AXIS_Y, a))
323 gui_pulse(gui_stick(id, 0, v), 1.2f);
326 static int conf_click(int b, int d)
329 return conf_action(gui_token(gui_click()));
333 static int conf_keybd(int c, int d)
335 return (d && c == SDLK_ESCAPE) ? goto_state(&st_title) : 1;
338 static int conf_buttn(int b, int d)
342 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
343 return conf_action(gui_token(gui_click()));
344 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_B, b))
345 return goto_state(&st_title);
346 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
347 return goto_state(&st_title);
352 /*---------------------------------------------------------------------------*/
354 static int null_enter(void)
367 static void null_leave(int id)
369 int g = config_get_d(CONFIG_GEOMETRY);
380 /*---------------------------------------------------------------------------*/
382 struct state st_conf = {
395 struct state st_null = {