2 # mEveMon - A character monitor for EVE Online
3 # Copyright (c) 2010 Ryan and Danny Campbell, and the mEveMon Team
5 # mEveMon is free software; you can redistribute it and/or modify
6 # it under the terms of the GNU General Public License as published by
7 # the Free Software Foundation; either version 3 of the License, or
8 # (at your option) any later version.
10 # mEveMon is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program. If not, see <http://www.gnu.org/licenses/>.
31 menu_items = ("Settings", "About", "Refresh")
33 def create_menu(self, window):
34 menu = hildon.AppMenu()
36 for command in self.menu_items:
38 button = hildon.GtkButton(gtk.HILDON_SIZE_AUTO)
39 button.set_label(command)
41 if command == "About":
42 button.connect("clicked", self.about_clicked)
43 elif command == "Settings":
44 button.connect("clicked", self.settings_clicked, window)
45 elif command == "Refresh":
46 button.connect("clicked", self.refresh_clicked)
50 # Add entry to the view menu
57 def settings_clicked(self, button, window):
59 RESPONSE_NEW, RESPONSE_EDIT, RESPONSE_DELETE = range(3)
62 dialog.set_transient_for(window)
63 dialog.set_title("Settings")
65 pannable_area = hildon.PannableArea()
67 dialog_vbox = dialog.vbox
69 vbox = gtk.VBox(False, 1)
71 self.accounts_model = models.AccountsModel(self.controller)
73 accounts_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
74 accounts_treeview.set_model(self.accounts_model)
75 accounts_treeview.set_headers_visible(True)
76 self.add_columns_to_accounts(accounts_treeview)
77 vbox.pack_start(accounts_treeview, False, False, 1)
79 # all stock responses are negative, so we can use any positive value
80 new_button = dialog.add_button("New", RESPONSE_NEW)
81 #TODO: get edit button working
82 #edit_button = dialog.add_button("Edit", RESPONSE_EDIT)
83 delete_button = dialog.add_button("Delete", RESPONSE_DELETE)
84 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
86 pannable_area.add_with_viewport(vbox)
88 dialog_vbox.pack_start(pannable_area, True, True, 1)
95 while(result != gtk.RESPONSE_DELETE_EVENT):
96 if result == RESPONSE_NEW:
97 self.new_account_clicked(window)
98 #elif result == RESPONSE_EDIT:
99 # # get the selected treeview item and pop up the account_box
100 # self.edit_account(accounts_treeview)
101 elif result == RESPONSE_DELETE:
102 # get the selected treeview item, and delete the gconf keys
103 self.delete_account(accounts_treeview)
104 elif result == gtk.RESPONSE_OK:
105 self.char_model.get_characters()
108 result = dialog.run()
114 def get_selected_item(self, treeview, column):
115 selection = treeview.get_selection()
116 model, miter = selection.get_selected()
118 value = model.get_value(miter, column)
122 def edit_account(self, treeview):
123 uid = self.get_selected_item(treeview, 0)
124 # pop up the account dialog
126 self.accounts_model.get_accounts()
128 def delete_account(self, treeview):
129 uid = self.get_selected_item(treeview, 0)
130 self.controller.remove_account(uid)
132 self.accounts_model.get_accounts()
135 def add_columns_to_accounts(self, treeview):
136 #Column 0 for the treeview
137 renderer = gtk.CellRendererText()
138 column = gtk.TreeViewColumn('User ID', renderer,
139 text=models.AccountsModel.C_UID)
140 column.set_property("expand", True)
141 treeview.append_column(column)
143 #Column 2 (characters) for the treeview
144 column = gtk.TreeViewColumn('Characters', renderer,
145 markup=models.AccountsModel.C_CHARS)
146 column.set_property("expand", True)
147 treeview.append_column(column)
150 def new_account_clicked(self, window):
151 dialog = gtk.Dialog()
153 #get the vbox to pack all the settings into
156 dialog.set_transient_for(window)
157 dialog.set_title("New Account")
159 uidLabel = gtk.Label("User ID:")
160 uidLabel.set_justify(gtk.JUSTIFY_LEFT)
163 uidEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
164 uidEntry.set_placeholder("User ID")
165 uidEntry.set_property('is_focus', False)
169 apiLabel = gtk.Label("API key:")
170 apiLabel.set_justify(gtk.JUSTIFY_LEFT)
173 apiEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
174 apiEntry.set_placeholder("API Key")
175 apiEntry.set_property('is_focus', False)
179 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
182 result = dialog.run()
184 valid_credentials = False
186 while not valid_credentials:
187 if result == gtk.RESPONSE_OK:
188 uid = uidEntry.get_text()
189 api_key = apiEntry.get_text()
193 validation.api_key(api_key)
194 except validation.ValidationError, e:
195 self.report_error(e.message)
196 result = dialog.run()
198 valid_credentials = True
199 self.controller.add_account(uid, api_key)
200 self.accounts_model.get_accounts()
207 def report_error(self, error):
208 hildon.hildon_banner_show_information(self.win, '', error)
210 def about_clicked(self, button):
211 dialog = gtk.AboutDialog()
212 dialog.set_website(self.controller.about_website)
213 dialog.set_website_label(self.controller.about_website)
214 dialog.set_name(self.controller.about_name)
215 dialog.set_authors(self.controller.about_authors)
216 dialog.set_comments(self.controller.about_text)
217 dialog.set_version(self.controller.app_version)
221 def add_label(self, text, box, markup=True, align="left", padding=1):
222 label = gtk.Label(text)
224 label.set_use_markup(True)
226 label.set_alignment(0, 0.5)
228 box.pack_start(label, False, False, padding)
232 class mEveMonUI(BaseUI):
234 def __init__(self, controller):
235 self.controller = controller
236 gtk.set_application_name("mEveMon")
238 # create the main window
239 self.win = hildon.StackableWindow()
240 self.win.connect("destroy", self.controller.quit)
242 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
245 menu = self.create_menu(self.win)
246 # Attach menu to the window
247 self.win.set_app_menu(menu)
249 pannable_area = hildon.PannableArea()
251 character_win = CharacterSheetUI(self.controller)
253 # gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
254 # gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
255 treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
256 treeview.connect('row-activated', character_win.build_window)
258 self.char_model = models.CharacterListModel(self.controller)
259 treeview.set_model(self.char_model)
260 self.add_columns_to_treeview(treeview)
262 pannable_area.add(treeview)
264 self.win.add(pannable_area);
268 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
270 def add_columns_to_treeview(self, treeview):
271 #Column 0 for the treeview
272 renderer = gtk.CellRendererPixbuf()
273 column = gtk.TreeViewColumn()
274 column.pack_start(renderer, True)
275 column.add_attribute(renderer, "pixbuf",
276 models.CharacterListModel.C_PORTRAIT)
277 treeview.append_column(column)
279 #Column 1 for the treeview
280 renderer = gtk.CellRendererText()
281 column = gtk.TreeViewColumn('Character Name', renderer,
282 text=models.CharacterListModel.C_NAME)
283 column.set_property("expand", True)
284 treeview.append_column(column)
286 def refresh_clicked(self, button):
287 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
288 self.char_model.get_characters()
289 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
292 class CharacterSheetUI(BaseUI):
295 def __init__(self, controller):
296 self.controller = controller
299 self.skills_model = None
302 def build_window(self, treeview, path, view_column):
303 # TODO: this is a really long and ugly function, split it up somehow
305 self.win = hildon.StackableWindow()
307 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
310 # NOTE: we probably want a window-specific menu for this page, but the
311 # main appmenu works for now
312 menu = self.create_menu(self.win)
313 # Attach menu to the window
314 self.win.set_app_menu(menu)
316 pannable_area = hildon.PannableArea()
318 model = treeview.get_model()
319 miter = model.get_iter(path)
321 # column 0 is the portrait, column 1 is name
322 char_name = model.get_value(miter, 1)
323 self.uid = model.get_value(miter, 2)
324 self.char_id = self.controller.char_name2id(char_name)
326 self.sheet = self.controller.get_char_sheet(self.uid, self.char_id)
328 self.win.set_title(char_name)
331 hbox = gtk.HBox(False, 0)
332 info_vbox = gtk.VBox(False, 0)
334 portrait = gtk.Image()
335 portrait.set_from_file(self.controller.get_portrait(char_name, 256))
338 hbox.pack_start(portrait, False, False, 10)
339 hbox.pack_start(info_vbox, False, False, 5)
341 vbox = gtk.VBox(False, 0)
342 pannable_area.add_with_viewport(vbox)
344 vbox.pack_start(hbox, False, False, 0)
346 self.fill_info(info_vbox)
347 self.fill_stats(info_vbox)
349 separator = gtk.HSeparator()
350 vbox.pack_start(separator, False, False, 5)
354 self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
356 self.display_skill_in_training(vbox)
358 separator = gtk.HSeparator()
359 vbox.pack_start(separator, False, False, 0)
362 self.add_label("<big>Skills:</big>", vbox, align="normal")
364 skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
365 self.skills_model = models.CharacterSkillsModel(self.controller, self.char_id)
366 skills_treeview.set_model(self.skills_model)
367 self.add_columns_to_skills_view(skills_treeview)
368 vbox.pack_start(skills_treeview, False, False, 1)
370 self.win.add(pannable_area)
373 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
375 def display_skill_in_training(self, vbox):
376 skill = self.controller.get_skill_in_training(self.uid, self.char_id)
378 if skill.skillInTraining:
380 skilltree = self.controller.get_skill_tree()
382 # I'm assuming that we will always find a skill with the skill ID
383 for group in skilltree.skillGroups:
384 found_skill = group.skills.Get(skill.trainingTypeID, False)
386 skill_name = found_skill.typeName
389 self.add_label("%s <small>(Level %d)</small>" % (skill_name, skill.trainingToLevel),
390 vbox, align="normal")
391 self.add_label("<small>start time: %s\t\tend time: %s</small>"
392 %(time.ctime(skill.trainingStartTime),
393 time.ctime(skill.trainingEndTime)), vbox, align="normal")
395 progressbar = gtk.ProgressBar()
396 fraction_completed = (time.time() - skill.trainingStartTime) / \
397 (skill.trainingEndTime - skill.trainingStartTime)
399 progressbar.set_fraction(fraction_completed)
400 align = gtk.Alignment(0.5, 0.5, 0.5, 0)
401 vbox.pack_start(align, False, False, 5)
403 align.add(progressbar)
406 self.add_label("<small>No skills are currently being trained</small>",
407 vbox, align="normal")
411 def fill_info(self, box):
412 self.add_label("<big><big>%s</big></big>" % self.sheet.name, box)
413 self.add_label("<small>%s %s %s</small>" % (self.sheet.gender,
414 self.sheet.race, self.sheet.bloodLine), box)
415 self.add_label("", box, markup=False)
416 self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
417 self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
419 self.live_sp_val = self.controller.get_sp(self.uid, self.char_id)
420 self.live_sp = self.add_label("<small><b>Total SP:</b> %s</small>" %
421 self.live_sp_val, box)
423 self.spps = self.controller.get_spps(self.uid, self.char_id)[0]
425 glib.timeout_add_seconds(self.UPDATE_INTERVAL, self.update_live_sp)
427 def fill_stats(self, box):
429 atr = self.sheet.attributes
431 self.add_label("<small><b>I: </b>%d <b>M: </b>%d <b>C: </b>%d " \
432 "<b>P: </b>%d <b>W: </b>%d</small>" % (atr.intelligence,
433 atr.memory, atr.charisma, atr.perception, atr.willpower), box)
436 def add_columns_to_skills_view(self, treeview):
437 #Column 0 for the treeview
438 renderer = gtk.CellRendererText()
439 column = gtk.TreeViewColumn('Skill Name', renderer,
440 markup=models.CharacterSkillsModel.C_NAME)
441 column.set_property("expand", True)
442 treeview.append_column(column)
444 #Column 1 for the treeview
445 column = gtk.TreeViewColumn('Rank', renderer,
446 markup=models.CharacterSkillsModel.C_RANK)
447 column.set_property("expand", True)
448 treeview.append_column(column)
451 column = gtk.TreeViewColumn('Points', renderer,
452 markup=models.CharacterSkillsModel.C_SKILLPOINTS)
453 column.set_property("expand", True)
454 treeview.append_column(column)
457 column = gtk.TreeViewColumn('Level', renderer,
458 markup=models.CharacterSkillsModel.C_LEVEL)
459 column.set_property("expand", True)
460 treeview.append_column(column)
463 def refresh_clicked(self, button):
464 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
465 self.skills_model.get_skills()
466 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
469 def update_live_sp(self):
470 # we don't want to keep the timer running in the background
471 # when this callback returns False, the timer destorys itself
472 if not self.win.get_is_topmost():
475 self.live_sp_val = self.live_sp_val + self.spps * self.UPDATE_INTERVAL
476 self.live_sp.set_label("<small><b>Total SP:</b> %d</small>" %
482 if __name__ == "__main__":