SPARC fixes: corrected PC/NPC logic (now slower but can be optimized a lot) - fixed...
[qemu] / linux-user / sparc / syscall.h
1 struct target_pt_regs {
2         target_ulong psr;
3         target_ulong pc;
4         target_ulong npc;
5         target_ulong y;
6         target_ulong u_regs[16];
7 };