2 #include "protocols/necprotocol.h"
5 CreativeAudio1::CreativeAudio1(
12 addControlledDevice(Creative_Make, "Inspire 5700", Other_Device);
16 void CreativeAudio1::populateProtocol(
19 if (threadableProtocol)
21 // Keyset already populated.
25 threadableProtocol = new NECProtocol(guiObject, index, true, true);
27 setPreData(0x44C1, 16);
29 addKey("Input Select", Input_Key, 0x37, 8);
30 addKey("vol up", VolumeUp_Key, 0x47, 8);
31 addKey("Dynamic Mode Toggle", Red_Key, 0x4F, 8); // hack
32 addKey("mute", Mute_Key, 0x77, 8);
33 addKey("power", Power_Key, 0x87, 8);
34 addKey("Dolby", NoiseReduction_Key, 0xA7, 8);
35 addKey("Dolby", Blue_Key, 0xA7, 8); // hack
36 addKey("vol down", VolumeDown_Key, 0xC7, 8);
37 addKey("Analog on/off", Green_Key, 0xD7, 8); // hack
38 addKey("Effect Select", Yellow_Key, 0xF2, 8); // hack
40 addKey("rear_center", Unmapped_Key, 0x17, 8);
41 addKey("center", Unmapped_Key, 0x97, 8);
42 addKey("test", Unmapped_Key, 0xF7, 8);
43 addKey("rear", Unmapped_Key, 0xE7, 8);
44 addKey("subwoofer", Unmapped_Key, 0x67, 8);
45 addKey("coaxial", Unmapped_Key, 0x27, 8);
46 addKey("optical", Unmapped_Key, 0x0F, 8);
47 addKey("stereo", Unmapped_Key, 0x2F, 8);
48 addKey("dolby_digital_ex", Unmapped_Key, 0xCF, 8);
49 addKey("ned_6", Unmapped_Key, 0xB7, 8);
53 CreativeAudio2::CreativeAudio2(
56 "MP3 Player Keyset 1",
62 void CreativeAudio2::populateProtocol(
65 if (threadableProtocol)
67 // Keyset already populated.
71 threadableProtocol = new NECProtocol(guiObject, index, true, true);
73 // This is almost possible to integrate with CreativeMisc1, if needed
74 setPreData(0xAC21, 16);
76 addKey("POWER", Power_Key, 0x20, 8);
77 addKey("PLAY_PAUSE", Play_Key, 0x40, 8);
78 addKey("PLAY_PAUSE", Pause_Key, 0x40, 8);
79 addKey("FAST_REVERSE", Rewind_Key, 0xA0, 8);
80 addKey("FAST_FORWARD", FastForward_Key, 0xE0, 8);
81 addKey("STOP", Stop_Key, 0x50, 8);
82 addKey("EAX", Red_Key, 0xB0, 8);
83 addKey("VOLUME_UP", VolumeUp_Key, 0xF0, 8);
84 addKey("VOLUME_DOWN", VolumeDown_Key, 0x70, 8);
88 CreativeMisc1::CreativeMisc1(
98 void CreativeMisc1::populateProtocol(
101 if (threadableProtocol)
103 // Keyset already populated.
107 threadableProtocol = new NECProtocol(guiObject, index, true, true);
109 setPreData(0xAC21, 16);
111 addKey("PAUSE", Pause_Key, 0x80, 8);
112 addKey("PLAY", Play_Key, 0x40, 8);
113 addKey("STOP", Stop_Key, 0xC0, 8);
114 addKey("REW", Rewind_Key, 0xA0, 8);
115 addKey("PREV", Previous_Key, 0x60, 8);
116 addKey("FF", FastForward_Key, 0xE0, 8);
117 addKey("MENU", Menu_Key, 0x20, 8);
118 addKey("MOUSE", Unmapped_Key, 0x10, 8);
119 addKey("1", One_Key, 0x90, 8);
120 addKey("2", Two_Key, 0x50, 8);
121 addKey("3", Three_Key, 0xD0, 8);
122 addKey("4", Four_Key, 0xB0, 8);
123 addKey("5", Five_Key, 0x70, 8);
124 addKey("6", Six_Key, 0xF0, 8);
125 addKey("7", Seven_Key, 0x88, 8);
126 addKey("8", Eight_Key, 0x48, 8);
127 addKey("9", Nine_Key, 0xC8, 8);
128 addKey("0", Zero_Key, 0x68, 8);
129 addKey("MUTE", Mute_Key, 0x30, 8);
130 addKey("VOL_UP", VolumeUp_Key, 0x08, 8);
131 addKey("VOL_DOWN", VolumeDown_Key, 0x28, 8);
132 addKey("SHIFT", Unmapped_Key, 0xA8, 8);
133 addKey("ENTER", Enter_Key, 0xE8, 8);
134 addKey("ZOOM", Zoom_Key, 0x18, 8);