2 #include <clutter/clutter.h>
4 #include <clutter-gtk/gtk-clutter-embed.h>
5 #include <clutter-gtk/gtk-clutter-util.h>
8 main (int argc, char *argv[])
10 ClutterTimeline *timeline;
11 ClutterActor *stage1, *stage2, *tex1, *tex2;
12 ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
13 GtkWidget *window, *clutter1, *clutter2;
14 GtkWidget *label, *button, *vbox;
17 ClutterColor col1 = { 0xff, 0xff, 0xff, 0xff };
18 ClutterColor col2 = { 0, 0, 0, 0xff };
20 if (gtk_clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
21 g_error ("Unable to initialize GtkClutter");
23 window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
24 g_signal_connect (window, "destroy",
25 G_CALLBACK (gtk_main_quit), NULL);
27 vbox = gtk_vbox_new (FALSE, 6);
28 gtk_container_add (GTK_CONTAINER (window), vbox);
30 clutter1 = gtk_clutter_embed_new ();
31 gtk_widget_set_size_request (clutter1, 320, 240);
32 stage1 = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (clutter1));
33 clutter_stage_set_color (CLUTTER_STAGE(stage1), &col1);
34 tex1 = gtk_clutter_texture_new_from_stock (clutter1,
35 GTK_STOCK_DIALOG_INFO,
36 GTK_ICON_SIZE_DIALOG);
37 clutter_actor_set_anchor_point (tex1,
38 clutter_actor_get_width (tex1) / 2,
39 clutter_actor_get_height (tex1) / 2);
40 clutter_actor_set_position (tex1, 160, 120);
41 clutter_stage_add (stage1, tex1);
42 clutter_actor_show (tex1);
44 gtk_container_add (GTK_CONTAINER (vbox), clutter1);
46 clutter2 = gtk_clutter_embed_new ();
47 gtk_widget_set_size_request (clutter2, 320, 240);
48 stage2 = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (clutter2));
49 clutter_stage_set_color (CLUTTER_STAGE(stage2), &col2);
50 tex2 = gtk_clutter_texture_new_from_icon_name (clutter1,
52 GTK_ICON_SIZE_BUTTON);
53 clutter_actor_set_anchor_point (tex2,
54 clutter_actor_get_width (tex2) / 2,
55 clutter_actor_get_height (tex2) / 2);
56 clutter_actor_set_position (tex2, 160, 120);
57 clutter_stage_add (stage2, tex2);
59 gtk_container_add (GTK_CONTAINER (vbox), clutter2);
61 gtk_widget_show_all (window);
62 clutter_actor_show_all (stage1);
63 clutter_actor_show_all (stage2);