1 impuzzle (0.6.2-1maemo0) unstable; urgency=low
3 * Fixes: Application crash if Mydocs/.images empty
4 * Changing default image
6 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 29 May 2010 21:16:00 +0200
8 impuzzle (0.6.1-1maemo0) unstable; urgency=low
10 * Fixes: Preventing user interaction with image pieces during game setup that would lead to segfault.
11 * Taking garage bug tracker into use instead of email address
13 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 26 May 2010 21:46:00 +0200
15 impuzzle (0.6-1maemo1) unstable; urgency=low
17 * Just building against the new SDK in autobuilder
19 -- Timo Härkönen <timop.harkonen@gmail.com> Tue, 25 May 2010 17:18:00 +0200
21 impuzzle (0.6-1maemo0) unstable; urgency=low
23 * Fixes: Move counter not resetted when starting new game
24 * Fixes: Improved shuffle algorithm to make puzzle always solvable, for real this time :)
25 * Use random image by default
27 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 09 May 2010 15:18:00 +0200
29 impuzzle (0.5-3maemo0) unstable; urgency=low
31 * Added application icon
33 -- Timo Härkönen <timop.harkonen@gmail.com> Thu, 29 Apr 2010 19:19:00 +0200
35 impuzzle (0.5-2maemo0) unstable; urgency=low
37 * Fixes: About dialog text not set read only
39 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 21:03:00 +0200
41 impuzzle (0.5-1maemo0) unstable; urgency=low
43 * Implemented: New initial view
44 * Implemented: About dialog
46 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 20:44:00 +0200
48 impuzzle (0.4-2maemo0) unstable; urgency=low
50 * Fixes: Saving not enabled after game is restored
51 * Fixes: Improved shuffle to make game solvable
53 -- Timo Härkönen <timop.harkonen@gmail.com> Fri, 23 Apr 2010 21:46:00 +0200
55 impuzzle (0.4-1maemo0) unstable; urgency=low
57 * Implemented: Game state save and restore
58 * Implemented: Maemo5 style notifications
60 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
62 impuzzle (0.3-2maemo1) unstable; urgency=low
64 * Added bug tracking link to control
65 * Dependency changes required by pr1.2 autobuilder
67 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
69 impuzzle (0.3-2maemo0) unstable; urgency=low
71 * Fixes: Adjusted pieces couts, pieces are now in square formation
72 * Fixes: Changed colors in the intro screen
74 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 30 Jan 2010 20:08:42 +0200
76 impuzzle (0.3-1maemo0) unstable; urgency=low
78 * Implemented: Show location numbers on the pieces
79 * Fixes: Random image not random after first game
81 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 23 Jan 2010 22:59:42 +0200
83 impuzzle (0.2-1maemo0) unstable; urgency=low
85 * Implemented: User specified image used in puzzle
86 * Implemented: Random image used in puzzle
87 * Implemented: Difficulty settings
88 * Fixes: All pieces movable after shuffle
90 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 3 Jan 2010 10:32:42 +0200
92 impuzzle (0.1-1maemo1) unstable; urgency=low
94 * Fixes: Typo in package dependencies
96 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 13:30:00 +0200
98 impuzzle (0.1-1maemo0) unstable; urgency=low
100 * Implemented: Basic gameplay
101 * Initial debian packaging
103 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 10:12:49 +0200