2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
22 #include "st_shared.h"
28 /*---------------------------------------------------------------------------*/
30 #define SET_GROUP 5 /* number of sets in one screen */
32 static int last_set = 0;
37 static int set_action(int i)
39 audio_play(AUD_MENU, 1.0f);
44 return goto_state(&st_title);
47 last_set = (last_set / SET_GROUP - 1) * SET_GROUP;
48 return goto_state(&st_set);
51 last_set = (last_set / SET_GROUP + 1) * SET_GROUP;
52 return goto_state(&st_set);
62 return goto_state(&st_start);
68 static void gui_set(int id, int i)
70 const struct set *s = get_set(i);
74 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_yel, gui_wht);
75 else if (set_unlocked(s))
76 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_grn, gui_wht);
78 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_wht, gui_wht);
83 static int set_enter(void)
85 int w = config_get_d(CONFIG_WIDTH);
86 int h = config_get_d(CONFIG_HEIGHT);
87 int b = last_set / SET_GROUP;
94 /* Reset last set if it does not exist */
95 if (!set_exists(last_set))
101 audio_music_fade_to(0.5f, "bgm/inter.ogg");
102 audio_play(AUD_START, 1.f);
104 if ((id = gui_vstack(0)))
106 if ((jd = gui_hstack(id)))
108 gui_label(jd, _("Level Set"), GUI_SML, GUI_ALL, gui_yel, gui_red);
110 gui_back_prev_next(jd, b > 0, set_exists((b + 1) * SET_GROUP));
113 if ((jd = gui_harray(id)))
115 shot_id = gui_image(jd, get_set(last_set)->shot,
116 7 * w / 16, 7 * h / 16);
118 if ((kd = gui_varray(jd)))
121 for (i = b * SET_GROUP; i < (b + 1) * SET_GROUP && set_exists(i); i++)
124 /* Display empty slots */
125 for(; i < (b + 1) * SET_GROUP; i++)
131 desc_id = gui_multi(id, " \\ \\ \\ \\ \\", GUI_SML, GUI_ALL,
134 gui_layout(id, 0, 0);
139 static void set_over(int i)
141 gui_set_image(shot_id, get_set(i)->shot);
142 gui_set_multi(desc_id, _(get_set(i)->desc));
145 static void set_point(int id, int x, int y, int dx, int dy)
147 int jd = shared_point_basic(id, x, y);
148 int i = gui_token(jd);
149 if (jd && set_exists(i))
153 static void set_stick(int id, int a, int v)
155 int jd = shared_stick_basic(id, a, v);
156 int i = gui_token(jd);
157 if (jd && set_exists(i))
161 static int set_buttn(int b, int d)
165 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
166 return set_action(gui_token(gui_click()));
167 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
168 return set_action(GUI_BACK);
173 /*---------------------------------------------------------------------------*/
175 struct state st_set = {