2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
22 #include "st_shared.h"
28 /*---------------------------------------------------------------------------*/
38 static int do_init = 1;
40 static int set_action(int i)
42 audio_play(AUD_MENU, 1.0f);
48 return goto_state(&st_title);
56 return goto_state(&st_set);
65 return goto_state(&st_set);
77 return goto_state(&st_start);
84 static void gui_set(int id, int i)
87 gui_state(id, set_name(i), GUI_SML, i, 0);
89 gui_label(id, "", GUI_SML, GUI_ALL, 0, 0);
92 static int set_enter(void)
94 int w = config_get_d(CONFIG_WIDTH);
95 int h = config_get_d(CONFIG_HEIGHT);
104 audio_music_fade_to(0.5f, "bgm/inter.ogg");
105 audio_play(AUD_START, 1.f);
109 if ((id = gui_vstack(0)))
111 if ((jd = gui_hstack(id)))
113 gui_label(jd, _("Level Set"), GUI_SML, GUI_ALL, gui_yel, gui_red);
115 gui_navig(jd, first > 0, first + SET_STEP < total);
118 if ((jd = gui_harray(id)))
120 shot_id = gui_image(jd, set_shot(first), 7 * w / 16, 7 * h / 16);
122 if ((kd = gui_varray(jd)))
124 for (i = first; i < first + SET_STEP; i++)
130 desc_id = gui_multi(id, " \\ \\ \\ \\ \\", GUI_SML, GUI_ALL,
133 gui_layout(id, 0, 0);
138 static void set_over(int i)
140 gui_set_image(shot_id, set_shot(i));
141 gui_set_multi(desc_id, set_desc(i));
144 static void set_point(int id, int x, int y, int dx, int dy)
146 int jd = shared_point_basic(id, x, y);
147 int i = gui_token(jd);
148 if (jd && set_exists(i))
152 static void set_stick(int id, int a, int v)
154 int jd = shared_stick_basic(id, a, v);
155 int i = gui_token(jd);
156 if (jd && set_exists(i))
160 static int set_buttn(int b, int d)
164 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
165 return set_action(gui_token(gui_click()));
166 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
167 return set_action(GUI_BACK);
172 /*---------------------------------------------------------------------------*/
174 struct state st_set = {