2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
22 #include "st_shared.h"
28 /*---------------------------------------------------------------------------*/
35 #define SET_GROUP 5 /* number of sets in one screen */
37 static int last_set = 0;
42 static int set_action(int i)
44 audio_play(AUD_MENU, 1.0f);
49 return goto_state(&st_title);
52 last_set = (last_set / SET_GROUP - 1) * SET_GROUP;
53 return goto_state(&st_set);
56 last_set = (last_set / SET_GROUP + 1) * SET_GROUP;
57 return goto_state(&st_set);
67 return goto_state(&st_start);
73 static void gui_set(int id, int i)
75 const struct set *s = get_set(i);
79 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_yel, gui_wht);
80 else if (set_unlocked(s))
81 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_grn, gui_wht);
83 jd = gui_label(id, _(s->name), GUI_SML, GUI_ALL, gui_wht, gui_wht);
88 static int set_enter(void)
90 int w = config_get_d(CONFIG_WIDTH);
91 int h = config_get_d(CONFIG_HEIGHT);
92 int b = last_set / SET_GROUP;
100 /* Reset last set if it do not exists */
101 if (!set_exists(last_set))
107 audio_music_fade_to(0.5f, "bgm/inter.ogg");
108 audio_play(AUD_START, 1.f);
110 if ((id = gui_vstack(0)))
112 if ((jd = gui_hstack(id)))
114 gui_label(jd, _("Level Set"), GUI_SML, GUI_ALL, gui_yel, gui_red);
116 gui_back_prev_next(jd, b > 0, set_exists((b + 1) * SET_GROUP));
119 if ((jd = gui_harray(id)))
121 shot_id = gui_image(jd, get_set(last_set)->shot, 7 * w / 16,
124 if ((kd = gui_varray(jd)))
127 for (i = b * SET_GROUP; i < (b + 1) * SET_GROUP && set_exists(i); i++)
130 /* Display empty slots */
131 for(; i < (b + 1) * SET_GROUP; i++)
137 desc_id = gui_multi(id, " \\ \\ \\ \\ \\", GUI_SML, GUI_ALL, gui_yel, gui_wht);
139 gui_layout(id, 0, 0);
144 static void set_over(int i)
146 gui_set_image(shot_id, get_set(i)->shot);
147 gui_set_multi(desc_id, _(get_set(i)->desc));
150 static void set_point(int id, int x, int y, int dx, int dy)
152 int jd = shared_point_basic(id, x, y);
153 int i = gui_token(jd);
154 if (jd && set_exists(i))
158 static void set_stick(int id, int a, int v)
160 int jd = shared_stick_basic(id, a, v);
161 int i = gui_token(jd);
162 if (jd && set_exists(i))
166 static int set_buttn(int b, int d)
170 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
171 return set_action(gui_token(gui_click()));
172 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
173 return set_action(GUI_BACK);
178 /*---------------------------------------------------------------------------*/
180 struct state st_set = {