Boring clean-up: there are some things 'indent' is really not good at.
[neverball] / ball / st_play.h
1 #ifndef ST_PLAY_H
2 #define ST_PLAY_H
3
4 extern struct state st_play_ready;
5 extern struct state st_play_set;
6 extern struct state st_play_loop;
7 extern struct state st_look;
8
9 #endif