2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
22 #include "st_shared.h"
24 #include "game_common.h"
29 /*---------------------------------------------------------------------------*/
31 static int over_enter(void)
35 if (curr_mode() != MODE_CHALLENGE)
38 if ((id = gui_label(0, _("GAME OVER"), GUI_LRG, GUI_ALL, gui_gry, gui_red)))
44 audio_music_fade_out(2.0f);
45 audio_play(AUD_OVER, 1.f);
52 static void over_timer(int id, float dt)
54 if (curr_mode() != MODE_CHALLENGE || time_state() > 3.f)
55 goto_state(&st_start);
60 static int over_click(int b, int d)
62 return (b == SDL_BUTTON_LEFT && d == 1) ? goto_state(&st_start) : 1;
65 static int over_buttn(int b, int d)
69 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b) ||
70 config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
71 return goto_state(&st_start);
76 /*---------------------------------------------------------------------------*/
78 struct state st_over = {