2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
26 /*---------------------------------------------------------------------------*/
28 static int over_enter(void)
32 if ((id = gui_label(0, _("GAME OVER"), GUI_LRG, GUI_ALL, gui_gry, gui_red)))
38 audio_music_fade_out(2.0f);
39 audio_play(AUD_OVER, 1.f);
46 static void over_leave(int id)
48 /* Save replay in all case */
53 static void over_paint(int id, float st)
59 static void over_timer(int id, float dt)
61 if (dt > 0.f && time_state() > 3.f)
62 goto_state(&st_start);
68 static int over_keybd(int c, int d)
70 return (d && c == SDLK_ESCAPE) ? goto_state(&st_start) : 1;
73 static int over_click(int b, int d)
75 return (b < 0 && d == 1) ? goto_state(&st_start) : 1;
78 static int over_buttn(int b, int d)
82 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b) ||
83 config_tst_d(CONFIG_JOYSTICK_BUTTON_B, b) ||
84 config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
85 return goto_state(&st_start);
90 /*---------------------------------------------------------------------------*/
92 struct state st_over = {