2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
21 #include "st_shared.h"
27 /*---------------------------------------------------------------------------*/
31 static int level_enter(void)
37 level_ok = level_play_go();
39 if ((id = gui_vstack(0)))
41 if (level_mode() == MODE_SINGLE)
43 gui_label(id, _("Single Level"), GUI_LRG, GUI_TOP, 0, 0);
45 else if ((jd = gui_hstack(id)))
48 if ((kd = gui_vstack(jd)))
50 if (level_extra_bonus(curr_level()))
51 gui_label(kd, _("*** BONUS ***"), GUI_MED, GUI_TOP, gui_wht, gui_grn);
52 if ((ld = gui_hstack(kd)))
54 ln = _(level_number_name(curr_level()));
55 if (level_extra_bonus(curr_level()))
57 gui_label(ld, ln, GUI_LRG, 0, gui_wht, gui_grn);
58 gui_label(ld, _("Level "), GUI_LRG, 0, gui_wht, gui_grn);
62 gui_label(ld, ln, GUI_LRG, GUI_NE, 0, 0);
63 gui_label(ld, _("Level "), GUI_LRG, GUI_NW, 0, 0);
67 gui_label(kd, _(set_name(set_curr())), GUI_SML, GUI_BOT, gui_wht, gui_wht);
74 gui_multi(id, _(curr_intro()), GUI_SML, GUI_ALL, gui_wht, gui_wht);
76 gui_label(id, _("Cannot load the level file."), GUI_SML, GUI_ALL, gui_red, gui_red);
86 static void level_timer(int id, float dt)
92 static int level_click(int b, int d)
97 return goto_state(&st_play_ready);
99 return goto_end_level();
105 static int level_keybd(int c, int d)
107 if (d && c == SDLK_F12)
108 return goto_state(&st_poser);
112 static int level_buttn(int b, int d)
116 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
119 return goto_state(&st_play_ready);
121 return goto_end_level();
123 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
124 return goto_end_level();
129 /*---------------------------------------------------------------------------*/
131 static void poser_paint(int id, float st)
136 static int poser_buttn(int c, int d)
138 return (d && config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, c)) ? goto_state(&st_level) : 1;
141 /*---------------------------------------------------------------------------*/
143 struct state st_level = {
156 struct state st_poser = {