2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
21 #include "st_shared.h"
27 /*---------------------------------------------------------------------------*/
31 static int level_enter(void)
35 const struct level_game *lg = curr_lg();
37 const float *textcol1, *textcol2;
40 level_ok = level_play_go();
42 if ((id = gui_vstack(0)))
44 if (lg->mode == MODE_SINGLE)
46 gui_label(id, _("Single Level"), GUI_LRG, GUI_TOP, 0, 0);
48 else if ((jd = gui_hstack(id)))
51 b = lg->level->is_bonus;
52 textcol1 = b ? gui_wht : 0;
53 textcol2 = b ? gui_grn : 0;
57 if ((kd = gui_vstack(jd)))
59 gui_label(kd, _(curr_set()->name), GUI_SML,
60 GUI_ALL, gui_wht, gui_wht);
63 if ((ld = gui_hstack(kd)))
65 gui_label(ld, ln, GUI_LRG, GUI_NE,
67 gui_label(ld, _("Level "), GUI_LRG, GUI_NW,
71 gui_label(kd, mode_to_str(lg->mode, 1), GUI_SML, GUI_BOT,
80 gui_label(id, _("Cannot load the level file."), GUI_SML, GUI_ALL,
82 else if (lg->level->message[0] != '\0')
83 gui_multi(id, _(lg->level->message), GUI_SML, GUI_ALL, gui_wht,
94 static void level_timer(int id, float dt)
100 static int level_click(int b, int d)
103 return level_ok ? goto_state(&st_play_ready) : goto_end_level();
107 static int level_keybd(int c, int d)
109 if (d && c == SDLK_F12)
110 return goto_state(&st_poser);
114 static int level_buttn(int b, int d)
118 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
121 return goto_state(&st_play_ready);
123 return goto_end_level();
125 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
126 return goto_end_level();
131 /*---------------------------------------------------------------------------*/
133 static void poser_paint(int id, float st)
138 static int poser_buttn(int c, int d)
140 return (d && config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, c)) ? goto_state(&st_level) : 1;
143 /*---------------------------------------------------------------------------*/
145 struct state st_level = {
158 struct state st_poser = {