2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
21 #include "st_shared.h"
27 /*---------------------------------------------------------------------------*/
31 static int level_enter(void)
35 const struct level_game *lg = curr_lg();
39 level_ok = level_play_go();
42 if ((id = gui_vstack(0)))
44 if (lg->mode == MODE_SINGLE)
46 gui_label(id, _("Single Level"), GUI_LRG, GUI_TOP, 0, 0);
48 else if ((jd = gui_hstack(id)))
50 ln = lg->level->numbername;
51 b = lg->level->is_bonus;
54 if ((kd = gui_vstack(jd)))
57 gui_label(kd, _("*** BONUS ***"), GUI_MED, GUI_TOP, gui_wht,
59 if ((ld = gui_hstack(kd)))
63 gui_label(ld, ln, GUI_LRG, 0, gui_wht, gui_grn);
64 gui_label(ld, _("Level "), GUI_LRG, 0, gui_wht,
69 gui_label(ld, ln, GUI_LRG, GUI_NE, 0, 0);
70 gui_label(ld, _("Level "), GUI_LRG, GUI_NW, 0, 0);
74 gui_label(kd, _(curr_set()->name), GUI_SML, GUI_BOT, gui_wht,
82 gui_label(id, _("Cannot load the level file."), GUI_SML, GUI_ALL,
84 else if (lg->level->message[0] != '\0')
85 gui_multi(id, _(lg->level->message), GUI_SML, GUI_ALL, gui_wht,
96 static void level_timer(int id, float dt)
102 static int level_click(int b, int d)
107 return goto_state(&st_play_ready);
109 return goto_end_level();
115 static int level_keybd(int c, int d)
117 if (d && c == SDLK_F12)
118 return goto_state(&st_poser);
122 static int level_buttn(int b, int d)
126 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
129 return goto_state(&st_play_ready);
131 return goto_end_level();
133 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
134 return goto_end_level();
139 /*---------------------------------------------------------------------------*/
141 static void poser_paint(int id, float st)
146 static int poser_buttn(int c, int d)
148 return (d && config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, c)) ? goto_state(&st_level) : 1;
151 /*---------------------------------------------------------------------------*/
153 struct state st_level = {
166 struct state st_poser = {