2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
26 #include "st_shared.h"
32 /*---------------------------------------------------------------------------*/
40 static float replay_time;
41 static float global_time;
43 /*---------------------------------------------------------------------------*/
45 static int demo_action(int i)
47 audio_play(AUD_MENU, 1.0f);
52 return goto_state(&st_title);
56 return goto_state(&st_demo);
61 return goto_state(&st_demo);
69 if (level_replay(demo_get(i)->filename))
71 return goto_state(&st_demo_play);
76 /*---------------------------------------------------------------------------*/
78 static void demo_replay(int id, int i)
80 int w = config_get_d(CONFIG_WIDTH);
81 int h = config_get_d(CONFIG_HEIGHT);
86 if ((jd = gui_vstack(id)))
89 gui_image(jd, demo_get(i)->shot, w / 6, h / 6);
91 nam[MAXNAM - 1] = '\0';
92 strncpy(nam, demo_get(i)->name, MAXNAM);
93 if (nam[MAXNAM - 1] != '\0')
95 nam[MAXNAM - 2] = '.';
96 nam[MAXNAM - 1] = '.';
97 nam[MAXNAM + 0] = '.';
98 nam[MAXNAM + 1] = '\0';
100 gui_state(jd, nam, GUI_SML, i, 0);
102 gui_active(jd, i, 0);
111 static int status_id;
112 static int player_id;
114 static int gui_demo_status(int id, const struct demo *d)
117 const char *mode, *status;
123 /* Build a long name */
124 memset(noname, 'M', MAXNAM - 1);
125 noname[MAXNAM - 1] = '\0';
127 /* Get a long mode */
128 mode = mode_to_str(0, 0);
131 for (i = 1; i <= MODE_COUNT; i++)
133 k = strlen(mode_to_str(i, 0));
138 mode = mode_to_str(i, 0);
142 /* Get a long status */
143 status = status_to_str(0);
145 for (i = 1; i <= GAME_FALL; i++)
147 k = strlen(status_to_str(i));
151 status = status_to_str(i);
157 mode = mode_to_str(d->mode, 0);
158 status = status_to_str(d->status);
161 if ((jd = gui_hstack(id)))
163 if ((kd = gui_vstack(jd)))
165 if ((ld = gui_harray(kd)))
167 if ((md = gui_vstack(ld)))
169 player_id = gui_label(md, (d ? d->player : noname),
170 GUI_SML, GUI_RGT, 0, 0);
171 coin_id = gui_count(md, (d ? d->coins : 100),
173 status_id = gui_label(md, status, GUI_SML, GUI_RGT,
176 if ((md = gui_vstack(ld)))
178 gui_label(md, _("Player"), GUI_SML, GUI_LFT,
180 gui_label(md, _("Coins"), GUI_SML, GUI_LFT,
182 gui_label(md, _("State"), GUI_SML, GUI_LFT,
185 if ((md = gui_vstack(ld)))
187 name_id = gui_label(md, (d ? d->name : noname),
188 GUI_SML, GUI_RGT, 0, 0);
189 time_id = gui_clock(md, (d ? d->timer : 35000),
191 mode_id = gui_label(md, mode, GUI_SML, GUI_RGT, 0, 0);
194 date_id = gui_label(kd, (d ? date_to_str(d->date) : "M"),
195 GUI_SML, GUI_RGT, 0, 0);
197 if ((kd = gui_vstack(jd)))
199 gui_label(kd, _("Replay"), GUI_SML, GUI_LFT, gui_wht, gui_wht);
200 gui_label(kd, _("Time"), GUI_SML, GUI_LFT, gui_wht, gui_wht);
201 gui_label(kd, _("Mode"), GUI_SML, GUI_LFT, gui_wht, gui_wht);
202 gui_label(kd, _("Date"), GUI_SML, GUI_LFT, gui_wht, gui_wht);
204 if (d && d->status == GAME_GOAL)
205 gui_set_color(status_id, gui_grn, gui_grn);
210 static void gui_demo_update_status(int i)
212 const struct demo *d = demo_get(i);
214 gui_set_label(name_id, d->name);
215 gui_set_label(date_id, date_to_str(d->date));
216 gui_set_label(player_id, d->player);
217 gui_set_label(mode_id, mode_to_str(d->mode, 0));
219 if (d->status == GAME_GOAL)
220 gui_set_color(status_id, gui_grn, gui_grn);
222 gui_set_color(status_id, gui_red, gui_red);
224 gui_set_label(status_id, status_to_str(d->status));
225 gui_set_count(coin_id, d->coins);
226 gui_set_clock(time_id, d->timer);
229 /*---------------------------------------------------------------------------*/
231 static int demo_enter(void)
238 if ((total = demo_scan()))
240 if ((jd = gui_hstack(id)))
243 gui_label(jd, _("Select Replay"), GUI_SML, GUI_ALL, 0,0);
245 gui_back_prev_next(jd, first > 0, first + DEMO_STEP < total);
248 if ((jd = gui_varray(id)))
249 for (i = first; i < first + DEMO_STEP ; i += DEMO_LINE)
250 if ((kd = gui_harray(jd)))
252 for (j = i + DEMO_LINE - 1; j >= i; j--)
259 gui_demo_status(id, NULL);
260 gui_layout(id, 0, 0);
261 gui_demo_update_status(0);
265 gui_label(id, _("No Replays"), GUI_MED, GUI_ALL, 0, 0);
266 gui_layout(id, 0, 0);
269 audio_music_fade_to(0.5f, "bgm/inter.ogg");
274 static void demo_timer(int id, float dt)
276 if (total == 0 && time_state() > 4.0f)
277 goto_state(&st_title);
283 static void demo_point(int id, int x, int y, int dx, int dy)
285 int jd = shared_point_basic(id, x, y);
286 int i = gui_token(jd);
289 gui_demo_update_status(i);
292 static void demo_stick(int id, int a, int v)
294 int jd = shared_stick_basic(id, a, v);
295 int i = gui_token(jd);
298 gui_demo_update_status(i);
301 static int demo_buttn(int b, int d)
305 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
306 return demo_action(total ? gui_token(gui_click()) : GUI_BACK);
307 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
308 return demo_action(GUI_BACK);
313 /*---------------------------------------------------------------------------*/
315 static int standalone;
316 static int demo_paused;
318 void demo_play_goto(int s)
323 static int demo_play_enter(void)
330 audio_music_fade_in(0.5f);
334 if ((id = gui_vstack(0)))
336 gui_label(id, _("Replay"), GUI_LRG, GUI_ALL, gui_blu, gui_grn);
337 gui_layout(id, 0, 0);
351 static void demo_play_paint(int id, float st)
356 if (time_state() < 1.f)
360 static void demo_play_timer(int id, float dt)
371 /* Spin or skip depending on how fast the demo wants to run. */
373 while (replay_time < global_time)
374 if (demo_replay_step(&t))
381 goto_state(&st_demo_end);
386 static int demo_play_keybd(int c, int d)
390 if (config_tst_d(CONFIG_KEY_PAUSE, c))
393 return goto_state(&st_demo_end);
399 static int demo_play_buttn(int b, int d)
403 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
405 if (!(SDL_GetModState() & KMOD_SHIFT))
407 return goto_state(&st_demo_end);
413 /*---------------------------------------------------------------------------*/
418 #define DEMO_REPLAY 3
419 #define DEMO_CONTINUE 4
421 static int demo_end_action(int i)
423 audio_play(AUD_MENU, 1.0f);
429 return goto_state(&st_demo_del);
433 return goto_state(&st_demo);
439 level_replay(curr_demo_replay()->filename);
440 return goto_state(&st_demo_play);
442 return goto_state(&st_demo_play);
447 static int demo_end_enter(void)
451 if ((id = gui_vstack(0)))
454 kd = gui_label(id, _("Replay Paused"), GUI_LRG, GUI_ALL,
457 kd = gui_label(id, _("Replay Ends"), GUI_LRG, GUI_ALL,
460 if ((jd = gui_harray(id)))
466 start_id = gui_start(jd, _("Quit"), GUI_SML, DEMO_QUIT, 1);
470 start_id = gui_start(jd, _("Keep"), GUI_SML, DEMO_KEEP, 1);
471 gui_state(jd, _("Delete"), GUI_SML, DEMO_DEL, 0);
476 gui_start(jd, _("Continue"), GUI_SML, DEMO_CONTINUE, 1);
477 gui_toggle(start_id);
480 gui_state(jd, _("Repeat"), GUI_SML, DEMO_REPLAY, 0);
484 gui_layout(id, 0, 0);
487 audio_music_fade_out(demo_paused ? 0.2f : 2.0f);
492 static void demo_end_paint(int id, float st)
501 static int demo_end_keybd(int c, int d)
505 if (demo_paused && config_tst_d(CONFIG_KEY_PAUSE, c))
506 return demo_end_action(DEMO_CONTINUE);
511 static int demo_end_buttn(int b, int d)
515 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
516 return demo_end_action(gui_token(gui_click()));
517 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
520 return demo_end_action(DEMO_CONTINUE);
522 return demo_end_action(standalone ? DEMO_QUIT : DEMO_KEEP);
528 /*---------------------------------------------------------------------------*/
530 static int demo_del_action(int i)
532 audio_play(AUD_MENU, 1.0f);
534 demo_replay_stop(i == DEMO_DEL);
535 return goto_state(&st_demo);
538 static int demo_del_enter(void)
542 if ((id = gui_vstack(0)))
544 kd = gui_label(id, _("Delete Replay?"), GUI_MED, GUI_ALL, gui_red, gui_red);
546 if ((jd = gui_harray(id)))
548 gui_start(jd, _("No"), GUI_SML, DEMO_KEEP, 1);
549 gui_state(jd, _("Yes"), GUI_SML, DEMO_DEL, 0);
553 gui_layout(id, 0, 0);
555 audio_music_fade_out(2.0f);
560 static int demo_del_buttn(int b, int d)
564 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
565 return demo_del_action(gui_token(gui_click()));
566 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
567 return demo_del_action(DEMO_KEEP);
572 /*---------------------------------------------------------------------------*/
574 struct state st_demo = {
587 struct state st_demo_play = {
600 struct state st_demo_end = {
613 struct state st_demo_del = {