2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
23 #include "st_shared.h"
30 /*---------------------------------------------------------------------------*/
50 static int music_id[11];
51 static int sound_id[11];
53 static int conf_action(int i)
55 int w = config_get_d(CONFIG_WIDTH);
56 int h = config_get_d(CONFIG_HEIGHT);
57 int s = config_get_d(CONFIG_SOUND_VOLUME);
58 int m = config_get_d(CONFIG_MUSIC_VOLUME);
61 audio_play(AUD_MENU, 1.0f);
67 r = config_mode(1, w, h);
73 r = config_mode(0, w, h);
79 config_set_d(CONFIG_TEXTURES, 1);
85 config_set_d(CONFIG_TEXTURES, 2);
91 config_set_d(CONFIG_GEOMETRY, 1);
97 config_set_d(CONFIG_GEOMETRY, 0);
102 goto_state(&st_null);
103 config_set_d(CONFIG_REFLECTION, 1);
104 goto_state(&st_conf);
108 goto_state(&st_null);
109 config_set_d(CONFIG_REFLECTION, 0);
110 goto_state(&st_conf);
114 goto_state(&st_null);
115 config_set_d(CONFIG_BACKGROUND, 1);
116 goto_state(&st_conf);
120 goto_state(&st_null);
121 config_set_d(CONFIG_BACKGROUND, 0);
122 goto_state(&st_conf);
126 goto_state(&st_null);
127 config_set_d(CONFIG_SHADOW, 1);
128 goto_state(&st_conf);
132 goto_state(&st_null);
133 config_set_d(CONFIG_SHADOW, 0);
134 goto_state(&st_conf);
138 goto_state(&st_title);
142 goto_state(&st_resol);
146 goto_name(&st_conf, &st_conf);
150 if (100 <= i && i <= 110)
154 config_set_d(CONFIG_SOUND_VOLUME, n);
156 audio_play(AUD_BUMPM, 1.f);
158 gui_toggle(sound_id[n]);
159 gui_toggle(sound_id[s]);
161 if (200 <= i && i <= 210)
165 config_set_d(CONFIG_MUSIC_VOLUME, n);
167 audio_play(AUD_BUMPM, 1.f);
169 gui_toggle(music_id[n]);
170 gui_toggle(music_id[m]);
177 static int conf_enter(void)
182 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
184 /* Initialize the configuration GUI. */
186 if ((id = gui_harray(0)))
188 int f = config_get_d(CONFIG_FULLSCREEN);
190 if ((jd = gui_varray(id)))
192 int t = config_get_d(CONFIG_TEXTURES);
193 int g = config_get_d(CONFIG_GEOMETRY);
194 int r = config_get_d(CONFIG_REFLECTION);
195 int b = config_get_d(CONFIG_BACKGROUND);
196 int h = config_get_d(CONFIG_SHADOW);
197 int s = config_get_d(CONFIG_SOUND_VOLUME);
198 int m = config_get_d(CONFIG_MUSIC_VOLUME);
200 char res[20], player[MAXNAM];
202 sprintf(res, "%d x %d", config_get_d(CONFIG_WIDTH),
203 config_get_d(CONFIG_HEIGHT));
204 config_get_s(CONFIG_PLAYER, player, MAXNAM);
206 if ((kd = gui_harray(jd)))
208 gui_label(kd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
212 gui_state(jd, _("Window"), GUI_SML, CONF_WIN, (f == 0));
213 gui_state(jd, res, GUI_SML, CONF_RES, 0);
215 if ((kd = gui_harray(jd)))
217 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
218 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
220 if ((kd = gui_harray(jd)))
222 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
223 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
225 if ((kd = gui_harray(jd)))
227 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
228 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
230 if ((kd = gui_harray(jd)))
232 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
233 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
235 if ((kd = gui_harray(jd)))
237 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
238 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
240 if ((kd = gui_harray(jd)))
242 /* A series of empty buttons forms the sound volume control. */
244 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
245 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
246 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
247 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
248 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
249 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
250 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
251 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
252 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
253 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
254 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
256 if ((kd = gui_harray(jd)))
258 /* A series of empty buttons forms the music volume control. */
260 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
261 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
262 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
263 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
264 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
265 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
266 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
267 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
268 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
269 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
270 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
272 gui_state(jd, player, GUI_SML, CONF_PLAYER, 0);
275 if ((jd = gui_vstack(id)))
278 if ((kd = gui_harray(jd)))
281 gui_start(kd, _("Back"), GUI_SML, CONF_BACK, 0);
284 gui_state(jd, _("Fullscreen"), GUI_SML, CONF_FULL, (f == 1));
288 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
289 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
290 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
291 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
292 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
293 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
294 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
295 gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
297 gui_layout(id, 0, 0);
300 audio_music_fade_to(0.5f, "bgm/inter.ogg");
305 static void conf_leave(int id)
311 static void conf_paint(int id, float st)
313 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
321 static int conf_buttn(int b, int d)
325 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
326 return conf_action(gui_token(gui_click()));
327 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
328 return conf_action(CONF_BACK);
333 /*---------------------------------------------------------------------------*/
335 static int null_enter(void)
350 static void null_leave(int id)
352 int g = config_get_d(CONFIG_GEOMETRY);
354 part_init(GOAL_HEIGHT);
365 /*---------------------------------------------------------------------------*/
367 struct state st_conf = {
380 struct state st_null = {