2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
23 #include "st_shared.h"
30 /*---------------------------------------------------------------------------*/
48 #define CONF_PLAYER 22
52 static int music_id[11];
53 static int sound_id[11];
55 static int conf_action(int i)
57 int w = config_get_d(CONFIG_WIDTH);
58 int h = config_get_d(CONFIG_HEIGHT);
59 int s = config_get_d(CONFIG_SOUND_VOLUME);
60 int m = config_get_d(CONFIG_MUSIC_VOLUME);
63 audio_play(AUD_MENU, 1.0f);
69 r = config_mode(1, w, h);
75 r = config_mode(0, w, h);
81 config_set_d(CONFIG_TEXTURES, 1);
87 config_set_d(CONFIG_TEXTURES, 2);
93 config_set_d(CONFIG_GEOMETRY, 1);
99 config_set_d(CONFIG_GEOMETRY, 0);
100 goto_state(&st_conf);
104 goto_state(&st_null);
105 config_set_d(CONFIG_REFLECTION, 1);
106 goto_state(&st_conf);
110 goto_state(&st_null);
111 config_set_d(CONFIG_REFLECTION, 0);
112 goto_state(&st_conf);
116 goto_state(&st_null);
117 config_set_d(CONFIG_BACKGROUND, 1);
118 goto_state(&st_conf);
122 goto_state(&st_null);
123 config_set_d(CONFIG_BACKGROUND, 0);
124 goto_state(&st_conf);
128 goto_state(&st_null);
129 config_set_d(CONFIG_SHADOW, 1);
130 goto_state(&st_conf);
134 goto_state(&st_null);
135 config_set_d(CONFIG_SHADOW, 0);
136 goto_state(&st_conf);
141 config_set_d(CONFIG_AUDIO_RATE, 44100);
142 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_HI);
143 gui_toggle(audlo_id);
144 gui_toggle(audhi_id);
150 config_set_d(CONFIG_AUDIO_RATE, 22050);
151 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_LO);
152 gui_toggle(audlo_id);
153 gui_toggle(audhi_id);
158 goto_state(&st_title);
162 goto_state(&st_resol);
166 goto_name(&st_conf, &st_conf);
170 if (100 <= i && i <= 110)
174 config_set_d(CONFIG_SOUND_VOLUME, n);
176 audio_play(AUD_BUMPM, 1.f);
178 gui_toggle(sound_id[n]);
179 gui_toggle(sound_id[s]);
181 if (200 <= i && i <= 210)
185 config_set_d(CONFIG_MUSIC_VOLUME, n);
187 audio_play(AUD_BUMPM, 1.f);
189 gui_toggle(music_id[n]);
190 gui_toggle(music_id[m]);
197 static int conf_enter(void)
201 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
203 /* Initialize the configuration GUI. */
205 if ((id = gui_harray(0)))
207 int f = config_get_d(CONFIG_FULLSCREEN);
209 if ((jd = gui_varray(id)))
211 int t = config_get_d(CONFIG_TEXTURES);
212 int g = config_get_d(CONFIG_GEOMETRY);
213 int r = config_get_d(CONFIG_REFLECTION);
214 int b = config_get_d(CONFIG_BACKGROUND);
215 int h = config_get_d(CONFIG_SHADOW);
216 int a = config_get_d(CONFIG_AUDIO_RATE);
217 int s = config_get_d(CONFIG_SOUND_VOLUME);
218 int m = config_get_d(CONFIG_MUSIC_VOLUME);
220 char res[20], player[MAXNAM];
222 sprintf(res, "%d x %d", config_get_d(CONFIG_WIDTH),
223 config_get_d(CONFIG_HEIGHT));
224 config_get_s(CONFIG_PLAYER, player, MAXNAM);
226 if ((kd = gui_harray(jd)))
228 gui_label(kd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
232 gui_state(jd, _("Window"), GUI_SML, CONF_WIN, (f == 0));
233 gui_state(jd, res, GUI_SML, CONF_RES, 0);
235 if ((kd = gui_harray(jd)))
237 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
238 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
240 if ((kd = gui_harray(jd)))
242 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
243 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
245 if ((kd = gui_harray(jd)))
247 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
248 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
250 if ((kd = gui_harray(jd)))
252 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
253 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
255 if ((kd = gui_harray(jd)))
257 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
258 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
260 if ((kd = gui_harray(jd)))
262 int lo = (a == 22050);
263 int hi = (a == 44100);
265 audlo_id = gui_state(kd, _("Low"), GUI_SML, CONF_AUDLO, lo);
266 audhi_id = gui_state(kd, _("High"), GUI_SML, CONF_AUDHI, hi);
268 if ((kd = gui_harray(jd)))
270 /* A series of empty buttons forms the sound volume control. */
272 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
273 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
274 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
275 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
276 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
277 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
278 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
279 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
280 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
281 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
282 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
284 if ((kd = gui_harray(jd)))
286 /* A series of empty buttons forms the music volume control. */
288 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
289 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
290 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
291 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
292 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
293 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
294 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
295 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
296 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
297 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
298 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
300 gui_state(jd, player, GUI_SML, CONF_PLAYER, 0);
303 if ((jd = gui_vstack(id)))
306 if ((kd = gui_harray(jd)))
309 gui_start(kd, _("Back"), GUI_SML, CONF_BACK, 0);
312 gui_state(jd, _("Fullscreen"), GUI_SML, CONF_FULL, (f == 1));
316 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
317 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
318 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
319 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
320 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
321 gui_label(jd, _("Audio"), GUI_SML, GUI_ALL, 0, 0);
322 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
323 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
324 gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
326 gui_layout(id, 0, 0);
329 audio_music_fade_to(0.5f, "bgm/inter.ogg");
334 static void conf_leave(int id)
340 static void conf_paint(int id, float st)
342 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
350 static int conf_buttn(int b, int d)
354 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
355 return conf_action(gui_token(gui_click()));
356 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
357 return conf_action(CONF_BACK);
362 /*---------------------------------------------------------------------------*/
364 static int null_enter(void)
379 static void null_leave(int id)
381 int g = config_get_d(CONFIG_GEOMETRY);
383 part_init(GOAL_HEIGHT);
394 /*---------------------------------------------------------------------------*/
396 struct state st_conf = {
409 struct state st_null = {