2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
25 #include "st_shared.h"
28 #include "game_common.h"
29 #include "game_client.h"
30 #include "game_server.h"
38 extern const char TITLE[];
39 extern const char ICON[];
41 /*---------------------------------------------------------------------------*/
62 static int music_id[11];
63 static int sound_id[11];
65 static int conf_action(int i)
67 int w = config_get_d(CONFIG_WIDTH);
68 int h = config_get_d(CONFIG_HEIGHT);
69 int s = config_get_d(CONFIG_SOUND_VOLUME);
70 int m = config_get_d(CONFIG_MUSIC_VOLUME);
73 audio_play(AUD_MENU, 1.0f);
79 r = video_mode(1, w, h);
85 r = video_mode(0, w, h);
91 config_set_d(CONFIG_TEXTURES, 1);
97 config_set_d(CONFIG_TEXTURES, 2);
102 goto_state(&st_null);
103 config_set_d(CONFIG_GEOMETRY, 1);
104 goto_state(&st_conf);
108 goto_state(&st_null);
109 config_set_d(CONFIG_GEOMETRY, 0);
110 goto_state(&st_conf);
114 goto_state(&st_null);
115 config_set_d(CONFIG_REFLECTION, 1);
116 r = video_init(TITLE, ICON);
117 goto_state(&st_conf);
121 goto_state(&st_null);
122 config_set_d(CONFIG_REFLECTION, 0);
123 goto_state(&st_conf);
127 goto_state(&st_null);
128 config_set_d(CONFIG_BACKGROUND, 1);
129 goto_state(&st_conf);
133 goto_state(&st_null);
134 config_set_d(CONFIG_BACKGROUND, 0);
135 goto_state(&st_conf);
139 goto_state(&st_null);
140 config_set_d(CONFIG_SHADOW, 1);
141 goto_state(&st_conf);
145 goto_state(&st_null);
146 config_set_d(CONFIG_SHADOW, 0);
147 goto_state(&st_conf);
151 goto_state(&st_title);
155 goto_state(&st_resol);
159 goto_name(&st_conf, &st_conf, 1);
163 goto_state(&st_ball);
167 if (100 <= i && i <= 110)
171 config_set_d(CONFIG_SOUND_VOLUME, n);
173 audio_play(AUD_BUMPM, 1.f);
175 gui_toggle(sound_id[n]);
176 gui_toggle(sound_id[s]);
178 if (200 <= i && i <= 210)
182 config_set_d(CONFIG_MUSIC_VOLUME, n);
184 audio_play(AUD_BUMPM, 1.f);
186 gui_toggle(music_id[n]);
187 gui_toggle(music_id[m]);
194 static int conf_enter(void)
199 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
201 /* Initialize the configuration GUI. */
203 if ((id = gui_vstack(0)))
205 int f = config_get_d(CONFIG_FULLSCREEN);
206 int t = config_get_d(CONFIG_TEXTURES);
207 int g = config_get_d(CONFIG_GEOMETRY);
208 int r = config_get_d(CONFIG_REFLECTION);
209 int b = config_get_d(CONFIG_BACKGROUND);
210 int h = config_get_d(CONFIG_SHADOW);
211 int s = config_get_d(CONFIG_SOUND_VOLUME);
212 int m = config_get_d(CONFIG_MUSIC_VOLUME);
214 char resolution[20], player[MAXNAM] = "";
216 sprintf(resolution, "%d x %d",
217 config_get_d(CONFIG_WIDTH),
218 config_get_d(CONFIG_HEIGHT));
220 config_get_s(CONFIG_PLAYER, player, MAXNAM - 1);
222 if ((jd = gui_harray(id)))
224 gui_label(jd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
226 gui_start(jd, _("Back"), GUI_SML, CONF_BACK, 0);
231 if ((jd = gui_harray(id)) &&
232 (kd = gui_harray(jd)))
234 gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
235 gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
237 gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
240 if ((jd = gui_harray(id)) &&
241 (kd = gui_harray(jd)))
243 gui_state(kd, resolution, GUI_SML, CONF_RES, 0);
245 gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
250 if ((jd = gui_harray(id)) &&
251 (kd = gui_harray(jd)))
253 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
254 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
256 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
259 if ((jd = gui_harray(id)) &&
260 (kd = gui_harray(jd)))
262 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
263 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
265 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
268 if ((jd = gui_harray(id)) &&
269 (kd = gui_harray(jd)))
271 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
272 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
274 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
277 if ((jd = gui_harray(id)) &&
278 (kd = gui_harray(jd)))
280 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
281 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
283 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
286 if ((jd = gui_harray(id)) &&
287 (kd = gui_harray(jd)))
289 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
290 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
292 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
297 if ((jd = gui_harray(id)) &&
298 (kd = gui_harray(jd)))
300 /* A series of empty buttons forms the sound volume control. */
302 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
303 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
304 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
305 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
306 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
307 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
308 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
309 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
310 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
311 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
312 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
314 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
317 if ((jd = gui_harray(id)) &&
318 (kd = gui_harray(jd)))
320 /* A series of empty buttons forms the music volume control. */
322 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
323 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
324 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
325 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
326 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
327 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
328 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
329 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
330 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
331 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
332 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
334 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
339 if ((jd = gui_harray(id)) &&
340 (kd = gui_harray(jd)))
342 gui_state(kd, player, GUI_SML, CONF_PLAYER, 0);
344 gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
347 if ((jd = gui_harray(id)) &&
348 (kd = gui_harray(jd)))
351 config_get_s(CONFIG_BALL_FILE, ball, sizeof (ball) - 1);
352 gui_state(kd, base_name(ball, NULL), GUI_SML, CONF_BALL, 0);
353 gui_label(jd, _("Ball"), GUI_SML, GUI_ALL, 0, 0);
356 gui_layout(id, 0, 0);
359 audio_music_fade_to(0.5f, "bgm/inter.ogg");
364 static void conf_leave(int id)
370 static void conf_paint(int id, float t)
372 video_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
380 static int conf_buttn(int b, int d)
384 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
385 return conf_action(gui_token(gui_click()));
386 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
387 return conf_action(CONF_BACK);
392 /*---------------------------------------------------------------------------*/
394 static int null_enter(void)
409 static void null_leave(int id)
411 int g = config_get_d(CONFIG_GEOMETRY);
413 part_init(GOAL_HEIGHT, JUMP_HEIGHT);
424 /*---------------------------------------------------------------------------*/
426 struct state st_conf = {
440 struct state st_null = {