2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
25 #include "st_shared.h"
32 /*---------------------------------------------------------------------------*/
52 static int music_id[11];
53 static int sound_id[11];
55 static int conf_action(int i)
57 int w = config_get_d(CONFIG_WIDTH);
58 int h = config_get_d(CONFIG_HEIGHT);
59 int s = config_get_d(CONFIG_SOUND_VOLUME);
60 int m = config_get_d(CONFIG_MUSIC_VOLUME);
63 audio_play(AUD_MENU, 1.0f);
69 r = config_mode(1, w, h);
75 r = config_mode(0, w, h);
81 config_set_d(CONFIG_TEXTURES, 1);
87 config_set_d(CONFIG_TEXTURES, 2);
93 config_set_d(CONFIG_GEOMETRY, 1);
99 config_set_d(CONFIG_GEOMETRY, 0);
100 goto_state(&st_conf);
104 goto_state(&st_null);
105 config_set_d(CONFIG_REFLECTION, 1);
106 goto_state(&st_conf);
110 goto_state(&st_null);
111 config_set_d(CONFIG_REFLECTION, 0);
112 goto_state(&st_conf);
116 goto_state(&st_null);
117 config_set_d(CONFIG_BACKGROUND, 1);
118 goto_state(&st_conf);
122 goto_state(&st_null);
123 config_set_d(CONFIG_BACKGROUND, 0);
124 goto_state(&st_conf);
128 goto_state(&st_null);
129 config_set_d(CONFIG_SHADOW, 1);
130 goto_state(&st_conf);
134 goto_state(&st_null);
135 config_set_d(CONFIG_SHADOW, 0);
136 goto_state(&st_conf);
140 goto_state(&st_title);
144 goto_state(&st_resol);
148 goto_name(&st_conf, &st_conf, 1);
152 if (100 <= i && i <= 110)
156 config_set_d(CONFIG_SOUND_VOLUME, n);
158 audio_play(AUD_BUMPM, 1.f);
160 gui_toggle(sound_id[n]);
161 gui_toggle(sound_id[s]);
163 if (200 <= i && i <= 210)
167 config_set_d(CONFIG_MUSIC_VOLUME, n);
169 audio_play(AUD_BUMPM, 1.f);
171 gui_toggle(music_id[n]);
172 gui_toggle(music_id[m]);
179 static int conf_enter(void)
184 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
186 /* Initialize the configuration GUI. */
188 if ((id = gui_vstack(0)))
190 int f = config_get_d(CONFIG_FULLSCREEN);
191 int t = config_get_d(CONFIG_TEXTURES);
192 int g = config_get_d(CONFIG_GEOMETRY);
193 int r = config_get_d(CONFIG_REFLECTION);
194 int b = config_get_d(CONFIG_BACKGROUND);
195 int h = config_get_d(CONFIG_SHADOW);
196 int s = config_get_d(CONFIG_SOUND_VOLUME);
197 int m = config_get_d(CONFIG_MUSIC_VOLUME);
199 char resolution[20], player[MAXNAM] = "";
201 sprintf(resolution, "%d x %d",
202 config_get_d(CONFIG_WIDTH),
203 config_get_d(CONFIG_HEIGHT));
205 config_get_s(CONFIG_PLAYER, player, MAXNAM - 1);
207 if ((jd = gui_harray(id)))
209 gui_label(jd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
211 gui_start(jd, _("Back"), GUI_SML, CONF_BACK, 0);
216 if ((jd = gui_harray(id)) &&
217 (kd = gui_harray(jd)))
219 gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
220 gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
222 gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
225 if ((jd = gui_harray(id)) &&
226 (kd = gui_harray(jd)))
228 gui_state(kd, resolution, GUI_SML, CONF_RES, 0);
230 gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
235 if ((jd = gui_harray(id)) &&
236 (kd = gui_harray(jd)))
238 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
239 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
241 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
244 if ((jd = gui_harray(id)) &&
245 (kd = gui_harray(jd)))
247 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
248 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
250 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
253 if ((jd = gui_harray(id)) &&
254 (kd = gui_harray(jd)))
256 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
257 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
259 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
262 if ((jd = gui_harray(id)) &&
263 (kd = gui_harray(jd)))
265 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
266 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
268 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
271 if ((jd = gui_harray(id)) &&
272 (kd = gui_harray(jd)))
274 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
275 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
277 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
282 if ((jd = gui_harray(id)) &&
283 (kd = gui_harray(jd)))
285 /* A series of empty buttons forms the sound volume control. */
287 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
288 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
289 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
290 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
291 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
292 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
293 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
294 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
295 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
296 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
297 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
299 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
302 if ((jd = gui_harray(id)) &&
303 (kd = gui_harray(jd)))
305 /* A series of empty buttons forms the music volume control. */
307 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
308 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
309 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
310 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
311 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
312 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
313 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
314 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
315 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
316 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
317 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
319 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
324 if ((jd = gui_harray(id)) &&
325 (kd = gui_harray(jd)))
327 gui_state(kd, player, GUI_SML, CONF_PLAYER, 0);
329 gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
332 gui_layout(id, 0, 0);
335 audio_music_fade_to(0.5f, "bgm/inter.ogg");
340 static void conf_leave(int id)
346 static void conf_paint(int id, float t)
348 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
356 static int conf_buttn(int b, int d)
360 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
361 return conf_action(gui_token(gui_click()));
362 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
363 return conf_action(CONF_BACK);
368 /*---------------------------------------------------------------------------*/
370 static int null_enter(void)
385 static void null_leave(int id)
387 int g = config_get_d(CONFIG_GEOMETRY);
389 part_init(GOAL_HEIGHT);
400 /*---------------------------------------------------------------------------*/
402 struct state st_conf = {
416 struct state st_null = {