2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
29 /*---------------------------------------------------------------------------*/
51 static int music_id[11];
52 static int sound_id[11];
54 static int conf_action(int i)
56 int w = config_get_d(CONFIG_WIDTH);
57 int h = config_get_d(CONFIG_HEIGHT);
58 int s = config_get_d(CONFIG_SOUND_VOLUME);
59 int m = config_get_d(CONFIG_MUSIC_VOLUME);
62 audio_play(AUD_MENU, 1.0f);
68 r = config_mode(1, w, h);
74 r = config_mode(0, w, h);
80 config_set_d(CONFIG_TEXTURES, 1);
86 config_set_d(CONFIG_TEXTURES, 2);
92 config_set_d(CONFIG_GEOMETRY, 1);
98 config_set_d(CONFIG_GEOMETRY, 0);
103 goto_state(&st_null);
104 config_set_d(CONFIG_REFLECTION, 1);
105 goto_state(&st_conf);
109 goto_state(&st_null);
110 config_set_d(CONFIG_REFLECTION, 0);
111 goto_state(&st_conf);
115 goto_state(&st_null);
116 config_set_d(CONFIG_BACKGROUND, 1);
117 goto_state(&st_conf);
121 goto_state(&st_null);
122 config_set_d(CONFIG_BACKGROUND, 0);
123 goto_state(&st_conf);
127 goto_state(&st_null);
128 config_set_d(CONFIG_SHADOW, 1);
129 goto_state(&st_conf);
133 goto_state(&st_null);
134 config_set_d(CONFIG_SHADOW, 0);
135 goto_state(&st_conf);
140 config_set_d(CONFIG_AUDIO_RATE, 44100);
141 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_HI);
142 gui_toggle(audlo_id);
143 gui_toggle(audhi_id);
149 config_set_d(CONFIG_AUDIO_RATE, 22050);
150 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_LO);
151 gui_toggle(audlo_id);
152 gui_toggle(audhi_id);
157 goto_state(&st_title);
161 goto_state(&st_lang);
165 goto_state(&st_resol);
169 if (100 <= i && i <= 110)
173 config_set_d(CONFIG_SOUND_VOLUME, n);
175 audio_play(AUD_BUMP, 1.f);
177 gui_toggle(sound_id[n]);
178 gui_toggle(sound_id[s]);
180 if (200 <= i && i <= 210)
184 config_set_d(CONFIG_MUSIC_VOLUME, n);
186 audio_play(AUD_BUMP, 1.f);
188 gui_toggle(music_id[n]);
189 gui_toggle(music_id[m]);
196 static int conf_enter(void)
200 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
202 /* Initialize the configuration GUI. */
204 if ((id = gui_harray(0)))
206 if ((jd = gui_varray(id)))
208 int f = config_get_d(CONFIG_FULLSCREEN);
209 int t = config_get_d(CONFIG_TEXTURES);
210 int g = config_get_d(CONFIG_GEOMETRY);
211 int r = config_get_d(CONFIG_REFLECTION);
212 int b = config_get_d(CONFIG_BACKGROUND);
213 int h = config_get_d(CONFIG_SHADOW);
214 int a = config_get_d(CONFIG_AUDIO_RATE);
215 int s = config_get_d(CONFIG_SOUND_VOLUME);
216 int m = config_get_d(CONFIG_MUSIC_VOLUME);
218 if ((kd = gui_harray(jd)))
220 gui_label(kd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
224 /* Add mode selectors only for existing modes. */
226 if ((kd = gui_harray(jd)))
228 gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
229 gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
234 sprintf(msg, "%d x %d", config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT));
235 gui_state(jd, msg, GUI_SML, CONF_RESOL, 0);
238 if ((kd = gui_harray(jd)))
240 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
241 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
243 if ((kd = gui_harray(jd)))
245 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
246 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
248 if ((kd = gui_harray(jd)))
250 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
251 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
253 if ((kd = gui_harray(jd)))
255 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
256 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
258 if ((kd = gui_harray(jd)))
260 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
261 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
263 if ((kd = gui_harray(jd)))
265 int lo = (a == 22050);
266 int hi = (a == 44100);
268 audlo_id = gui_state(kd, _("Low"), GUI_SML, CONF_AUDLO, lo);
269 audhi_id = gui_state(kd, _("High"), GUI_SML, CONF_AUDHI, hi);
271 if ((kd = gui_harray(jd)))
273 /* A series of empty buttons forms the sound volume control. */
275 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
276 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
277 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
278 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
279 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
280 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
281 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
282 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
283 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
284 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
285 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
287 if ((kd = gui_harray(jd)))
289 /* A series of empty buttons forms the music volume control. */
291 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
292 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
293 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
294 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
295 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
296 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
297 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
298 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
299 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
300 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
301 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
303 gui_state(jd, _(language_get_name(language_from_code(config_simple_get_s(CONFIG_LANG)))), GUI_SML, CONF_LANG, 0);
305 if ((jd = gui_vstack(id)))
307 if ((kd = gui_harray(jd)))
310 gui_start(kd, _("Back"), GUI_SML, CONF_BACK, 0);
313 gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
314 gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
316 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
317 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
318 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
319 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
320 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
321 gui_label(jd, _("Audio"), GUI_SML, GUI_ALL, 0, 0);
322 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
323 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
324 gui_label(jd, _("Language"), GUI_SML, GUI_ALL, 0, 0);
326 gui_layout(id, 0, 0);
329 audio_music_fade_to(0.5f, "bgm/inter.ogg");
334 static void conf_leave(int id)
340 static void conf_paint(int id, float st)
342 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
350 static void conf_timer(int id, float dt)
356 static void conf_point(int id, int x, int y, int dx, int dy)
358 gui_pulse(gui_point(id, x, y), 1.2f);
361 static void conf_stick(int id, int a, int v)
363 if (config_tst_d(CONFIG_JOYSTICK_AXIS_X, a))
364 gui_pulse(gui_stick(id, v, 0), 1.2f);
365 if (config_tst_d(CONFIG_JOYSTICK_AXIS_Y, a))
366 gui_pulse(gui_stick(id, 0, v), 1.2f);
369 static int conf_click(int b, int d)
372 return conf_action(gui_token(gui_click()));
376 static int conf_keybd(int c, int d)
378 return (d && c == SDLK_ESCAPE) ? goto_state(&st_title) : 1;
381 static int conf_buttn(int b, int d)
385 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
386 return conf_action(gui_token(gui_click()));
387 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_B, b))
388 return goto_state(&st_title);
389 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
390 return goto_state(&st_title);
395 /*---------------------------------------------------------------------------*/
397 static int null_enter(void)
412 static void null_leave(int id)
414 int g = config_get_d(CONFIG_GEOMETRY);
416 part_init(GOAL_HEIGHT);
427 /*---------------------------------------------------------------------------*/
429 struct state st_conf = {
442 struct state st_null = {