2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
23 #include "st_shared.h"
31 /*---------------------------------------------------------------------------*/
50 #define CONF_PLAYER 23
54 static int music_id[11];
55 static int sound_id[11];
57 static int conf_action(int i)
59 int w = config_get_d(CONFIG_WIDTH);
60 int h = config_get_d(CONFIG_HEIGHT);
61 int s = config_get_d(CONFIG_SOUND_VOLUME);
62 int m = config_get_d(CONFIG_MUSIC_VOLUME);
65 audio_play(AUD_MENU, 1.0f);
71 r = config_mode(1, w, h);
77 r = config_mode(0, w, h);
83 config_set_d(CONFIG_TEXTURES, 1);
89 config_set_d(CONFIG_TEXTURES, 2);
95 config_set_d(CONFIG_GEOMETRY, 1);
100 goto_state(&st_null);
101 config_set_d(CONFIG_GEOMETRY, 0);
102 goto_state(&st_conf);
106 goto_state(&st_null);
107 config_set_d(CONFIG_REFLECTION, 1);
108 goto_state(&st_conf);
112 goto_state(&st_null);
113 config_set_d(CONFIG_REFLECTION, 0);
114 goto_state(&st_conf);
118 goto_state(&st_null);
119 config_set_d(CONFIG_BACKGROUND, 1);
120 goto_state(&st_conf);
124 goto_state(&st_null);
125 config_set_d(CONFIG_BACKGROUND, 0);
126 goto_state(&st_conf);
130 goto_state(&st_null);
131 config_set_d(CONFIG_SHADOW, 1);
132 goto_state(&st_conf);
136 goto_state(&st_null);
137 config_set_d(CONFIG_SHADOW, 0);
138 goto_state(&st_conf);
143 config_set_d(CONFIG_AUDIO_RATE, 44100);
144 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_HI);
145 gui_toggle(audlo_id);
146 gui_toggle(audhi_id);
152 config_set_d(CONFIG_AUDIO_RATE, 22050);
153 config_set_d(CONFIG_AUDIO_BUFF, AUDIO_BUFF_LO);
154 gui_toggle(audlo_id);
155 gui_toggle(audhi_id);
160 goto_state(&st_title);
164 goto_state(&st_lang);
168 goto_state(&st_resol);
172 goto_name(&st_conf, &st_conf);
176 if (100 <= i && i <= 110)
180 config_set_d(CONFIG_SOUND_VOLUME, n);
182 audio_play(AUD_BUMP, 1.f);
184 gui_toggle(sound_id[n]);
185 gui_toggle(sound_id[s]);
187 if (200 <= i && i <= 210)
191 config_set_d(CONFIG_MUSIC_VOLUME, n);
193 audio_play(AUD_BUMP, 1.f);
195 gui_toggle(music_id[n]);
196 gui_toggle(music_id[m]);
203 static int conf_enter(void)
207 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
209 /* Initialize the configuration GUI. */
211 if ((id = gui_harray(0)))
213 if ((jd = gui_varray(id)))
215 int f = config_get_d(CONFIG_FULLSCREEN);
216 int t = config_get_d(CONFIG_TEXTURES);
217 int g = config_get_d(CONFIG_GEOMETRY);
218 int r = config_get_d(CONFIG_REFLECTION);
219 int b = config_get_d(CONFIG_BACKGROUND);
220 int h = config_get_d(CONFIG_SHADOW);
221 int a = config_get_d(CONFIG_AUDIO_RATE);
222 int s = config_get_d(CONFIG_SOUND_VOLUME);
223 int m = config_get_d(CONFIG_MUSIC_VOLUME);
225 if ((kd = gui_harray(jd)))
227 gui_label(kd, _("Options"), GUI_SML, GUI_ALL, 0, 0);
231 /* Add mode selectors only for existing modes. */
233 if ((kd = gui_harray(jd)))
235 gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
236 gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
241 sprintf(msg, "%d x %d", config_get_d(CONFIG_WIDTH),
242 config_get_d(CONFIG_HEIGHT));
243 gui_state(jd, msg, GUI_SML, CONF_RESOL, 0);
246 if ((kd = gui_harray(jd)))
248 gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
249 gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
251 if ((kd = gui_harray(jd)))
253 gui_state(kd, _("Low"), GUI_SML, CONF_GEOLO, (g == 0));
254 gui_state(kd, _("High"), GUI_SML, CONF_GEOHI, (g == 1));
256 if ((kd = gui_harray(jd)))
258 gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
259 gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
261 if ((kd = gui_harray(jd)))
263 gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
264 gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
266 if ((kd = gui_harray(jd)))
268 gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
269 gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
271 if ((kd = gui_harray(jd)))
273 int lo = (a == 22050);
274 int hi = (a == 44100);
276 audlo_id = gui_state(kd, _("Low"), GUI_SML, CONF_AUDLO, lo);
277 audhi_id = gui_state(kd, _("High"), GUI_SML, CONF_AUDHI, hi);
279 if ((kd = gui_harray(jd)))
281 /* A series of empty buttons forms the sound volume control. */
283 sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
284 sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
285 sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
286 sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
287 sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
288 sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
289 sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
290 sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
291 sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
292 sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
293 sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
295 if ((kd = gui_harray(jd)))
297 /* A series of empty buttons forms the music volume control. */
299 music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
300 music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
301 music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
302 music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
303 music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
304 music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
305 music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
306 music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
307 music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
308 music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
309 music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
311 gui_state(jd, _(language_get_name(language_from_code(config_simple_get_s(CONFIG_LANG)))), GUI_SML, CONF_LANG, 0);
312 gui_state(jd, config_simple_get_s(CONFIG_PLAYER), GUI_SML,
315 if ((jd = gui_vstack(id)))
317 if ((kd = gui_harray(jd)))
320 gui_start(kd, _("Back"), GUI_SML, CONF_BACK, 0);
323 gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
324 gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
326 gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
327 gui_label(jd, _("Geometry"), GUI_SML, GUI_ALL, 0, 0);
328 gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
329 gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
330 gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
331 gui_label(jd, _("Audio"), GUI_SML, GUI_ALL, 0, 0);
332 gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
333 gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
334 gui_label(jd, _("Language"), GUI_SML, GUI_ALL, 0, 0);
335 gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
337 gui_layout(id, 0, 0);
340 audio_music_fade_to(0.5f, "bgm/inter.ogg");
345 static void conf_leave(int id)
351 static void conf_paint(int id, float st)
353 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
361 static int conf_buttn(int b, int d)
365 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
366 return conf_action(gui_token(gui_click()));
367 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
368 return conf_action(CONF_BACK);
373 /*---------------------------------------------------------------------------*/
375 static int null_enter(void)
390 static void null_leave(int id)
392 int g = config_get_d(CONFIG_GEOMETRY);
394 part_init(GOAL_HEIGHT);
405 /*---------------------------------------------------------------------------*/
407 struct state st_conf = {
420 struct state st_null = {