2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
15 /*---------------------------------------------------------------------------*/
39 #define TITLE "Neverball"
41 /*---------------------------------------------------------------------------*/
43 static void shot(void)
45 static char filename[MAXSTR];
48 sprintf(filename, "screen%02d.png", num++);
53 /*---------------------------------------------------------------------------*/
55 static void toggle_wire(void)
61 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
62 glEnable(GL_TEXTURE_2D);
63 glEnable(GL_LIGHTING);
68 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
69 glDisable(GL_TEXTURE_2D);
70 glDisable(GL_LIGHTING);
75 /*---------------------------------------------------------------------------*/
83 while (d && SDL_PollEvent(&e))
92 -e.motion.y + config_get_d(CONFIG_HEIGHT),
94 config_get_d(CONFIG_MOUSE_INVERT)
95 ? +e.motion.yrel : -e.motion.yrel);
98 case SDL_MOUSEBUTTONDOWN:
99 d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
102 case SDL_MOUSEBUTTONUP:
103 d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
108 c = e.key.keysym.sym;
110 if (config_tst_d(CONFIG_KEY_FORWARD, c))
111 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
113 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
114 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
116 else if (config_tst_d(CONFIG_KEY_LEFT, c))
117 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
119 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
120 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
124 case SDLK_F10: shot(); break;
125 case SDLK_F9: config_tgl_d(CONFIG_FPS); break;
126 case SDLK_F8: config_tgl_d(CONFIG_NICE); break;
134 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
137 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
141 if (SDL_EnableUNICODE(-1))
142 d = st_keybd(e.key.keysym.unicode, 1);
144 d = st_keybd(e.key.keysym.sym, 1);
151 c = e.key.keysym.sym;
153 if (config_tst_d(CONFIG_KEY_FORWARD, c))
154 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
156 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
157 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
159 else if (config_tst_d(CONFIG_KEY_LEFT, c))
160 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
162 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
163 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
168 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
171 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
175 d = st_keybd(e.key.keysym.sym, 0);
178 case SDL_ACTIVEEVENT:
179 if (e.active.state == SDL_APPINPUTFOCUS)
180 if (e.active.gain == 0 && config_get_grab())
184 case SDL_JOYAXISMOTION:
185 st_stick(e.jaxis.axis, e.jaxis.value);
188 case SDL_JOYBUTTONDOWN:
189 d = st_buttn(e.jbutton.button, 1);
192 case SDL_JOYBUTTONUP:
193 d = st_buttn(e.jbutton.button, 0);
200 /*---------------------------------------------------------------------------*/
202 static char *data_path = NULL;
203 static char *demo_path = NULL;
205 static unsigned int display_info = 0;
206 static unsigned int replay_demo = 0;
210 "Usage: %s [options ...]\n" \
212 " -h, --help show this usage message.\n" \
213 " -v, --version show version.\n" \
214 " -d, --data <dir> use 'dir' as game data directory.\n" \
215 " -r, --replay <file> play the replay 'file'.\n" \
216 " -i, --info display info about a replay.\n" \
219 #define argument_error(option) { \
220 fprintf(stderr, L_("Option '%s' requires an argument.\n"), option); \
223 static void parse_args(int argc, char **argv)
227 /* Scan argument list. */
229 for (i = 1; i < argc; i++)
231 if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
233 printf(usage, argv[0]);
237 if (strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "--version") == 0)
239 printf("%s\n", VERSION);
243 if (strcmp(argv[i], "-d") == 0 || strcmp(argv[i], "--data") == 0)
247 argument_error(argv[i]);
250 data_path = argv[++i];
254 if (strcmp(argv[i], "-r") == 0 || strcmp(argv[i], "--replay") == 0)
258 argument_error(argv[i]);
261 demo_path = argv[++i];
265 if (strcmp(argv[i], "-i") == 0 || strcmp(argv[i], "--info") == 0)
272 /* Resolve conflicts. */
275 replay_demo = display_info ? 0 : 1;
279 /* FIXME, I'm a required option. */
280 fputs(L_("Option '--info' requires '--replay'.\n"), stderr);
286 #undef argument_error
288 /*---------------------------------------------------------------------------*/
290 int main(int argc, char *argv[])
292 SDL_Joystick *joy = NULL;
297 lang_init("neverball", CONFIG_LOCALE);
301 parse_args(argc, argv);
303 if (!config_data_path(data_path, SET_FILE))
305 fputs(L_("Failure to establish game data directory\n"), stderr);
309 if (!config_user_path(NULL))
311 fputs(L_("Failure to establish config directory\n"), stderr);
315 /* Initialize SDL system and subsystems */
317 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == -1)
319 fprintf(stderr, "%s\n", SDL_GetError());
323 /* Intitialize the configuration */
328 /* Dump replay information and exit. */
332 if (!level_replay(demo_path))
334 fprintf(stderr, L_("Replay file '%s': %s\n"), demo_path,
335 errno ? strerror(errno) : L_("Not a replay file"));
338 demo_replay_dump_info();
342 /* Initialize the joystick. */
344 if (SDL_NumJoysticks() > 0)
346 joy = SDL_JoystickOpen(config_get_d(CONFIG_JOYSTICK_DEVICE));
348 SDL_JoystickEventState(SDL_ENABLE);
351 /* Initialize the audio. */
355 /* Require 16-bit double buffer with 16-bit depth buffer. */
357 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
358 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
359 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
360 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
361 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
364 if ((icon = load_surface("icon/neverball.png")))
366 SDL_WM_SetIcon(icon, NULL);
368 SDL_FreeSurface(icon);
370 #endif /* __APPLE__ */
372 /* Initialize the video. */
374 if (!config_mode(config_get_d(CONFIG_FULLSCREEN),
375 config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT)))
377 fprintf(stderr, "%s\n", SDL_GetError());
381 SDL_WM_SetCaption(TITLE, TITLE);
383 init_state(&st_null);
385 /* Initialise demo playback. */
389 level_replay(demo_path);
391 goto_state(&st_demo_play);
394 goto_state(&st_title);
396 /* Run the main game loop. */
400 if ((t1 = SDL_GetTicks()) > t0)
402 st_timer((t1 - t0) / 1000.f);
404 SDL_GL_SwapBuffers();
408 if (config_get_d(CONFIG_NICE))
412 /* Gracefully close the game */
414 if (SDL_JoystickOpened(0))
415 SDL_JoystickClose(joy);
426 /*---------------------------------------------------------------------------*/