6 /*---------------------------------------------------------------------------*/
8 const struct level_game *curr_lg(void);
10 int level_replay(const char *);
11 int level_play(const struct level *, int);
12 void level_next(void);
14 void level_stop(int, int, int);
16 int count_extra_balls(int, int);
18 void level_update_player_name(void);
20 /*---------------------------------------------------------------------------*/