6 /*---------------------------------------------------------------------------*/
8 const struct level_game * curr_lg(void);
10 int level_replay(const char *);
11 void level_play_single(const char *);
12 void level_play(int, int);
13 int level_play_go(void);
14 void level_next(void);
16 void level_stop(int, int, int);
19 int count_extra_balls(int, int);
21 int level_sort(int *, int *);
22 int level_done(int *, int *);
24 void level_update_player_name(void);
26 /*---------------------------------------------------------------------------*/