6 /*---------------------------------------------------------------------------*/
8 const struct level_game *curr_lg(void);
10 int level_replay(const char *);
11 void level_play_single(const char *);
12 void level_play(const struct level *, int);
13 int level_play_go(void);
14 void level_next(void);
16 void level_stop(int, int, int, int);
18 int count_extra_balls(int, int);
20 void level_update_player_name(void);
22 /*---------------------------------------------------------------------------*/