4 /*---------------------------------------------------------------------------*/
6 #define MODE_CHALLENGE 1
8 #define MODE_PRACTICE 3
10 const char *level_shot(int);
11 const char *level_coin_n(int, int);
12 const char *level_time_n(int, int);
13 int level_coin_c(int, int);
14 int level_time_c(int, int);
15 int level_coin_t(int, int);
16 int level_time_t(int, int);
18 void level_init(const char *, const char *, const char *);
19 void level_free(void);
21 int level_exists(int);
22 int level_opened(int);
23 int level_locked(int);
24 int level_extra_bonus(int i);
25 int level_extra_bonus_opened(void);
27 int curr_times_total(void);
28 int curr_coins_total(void);
36 int level_replay(const char *);
37 void level_play(int, int);
38 int level_play_go(void);
39 void level_next(void);
44 int level_sort(int *, int *);
45 int level_done(int *, int *);
47 int level_count(void);
49 void level_name(int, const char *, int, int);
51 void level_song(void);
55 void level_cheat(void);
57 /*---------------------------------------------------------------------------*/