4 /*---------------------------------------------------------------------------*/
6 #define MODE_CHALLENGE 1
7 #define MODE_TRAINING 2
9 const char *level_shot(int);
10 const char *level_coin_n(int, int);
11 const char *level_time_n(int, int);
12 int level_coin_c(int, int);
13 int level_time_c(int, int);
14 int level_coin_t(int, int);
15 int level_time_t(int, int);
17 void level_init(const char *, const char *, const char *);
18 void level_free(void);
20 int level_exists(int);
21 int level_opened(int);
22 int level_locked(int);
24 int curr_times_total(void);
25 int curr_coins_total(void);
33 int level_replay(const char *);
34 int level_play(const char *, int, int);
39 int level_exit(const char *, int);
40 int level_sort(int *, int *);
41 int level_done(int *, int *);
43 int level_count(void);
45 void level_name(int, const char *, int, int);
47 void level_song(void);
51 /*---------------------------------------------------------------------------*/