4 /*---------------------------------------------------------------------------*/
6 #define MODE_CHALLENGE 1
8 #define MODE_PRACTICE 3
10 const char *mode_to_str(int);
12 const char *level_shot(int);
13 const char *level_coin_n(int, int);
14 const char *level_time_n(int, int);
15 int level_coin_c(int, int);
16 int level_time_c(int, int);
17 int level_coin_t(int, int);
18 int level_time_t(int, int);
20 void level_init(const char *, const char *, const char *);
21 void level_free(void);
23 int level_exists(int);
24 int level_opened(int);
25 int level_locked(int);
26 int level_extra_bonus(int i);
27 int level_extra_bonus_opened(void);
28 int level_set_completed(void);
29 const char * level_number_name(int);
31 int curr_times_total(void);
32 int curr_coins_total(void);
38 int level_replay(const char *);
39 void level_play(int, int);
40 int level_play_go(void);
41 void level_next(void);
46 int level_sort(int *, int *);
47 int level_done(int *, int *);
48 int count_extra_balls(int, int);
51 void level_name(int, const char *, int, int);
53 void level_song(void);
57 void level_cheat(void);
59 /*---------------------------------------------------------------------------*/