2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
26 #include "game_common.h"
27 #include "game_client.h"
29 /*---------------------------------------------------------------------------*/
42 static float view_timer;
44 static void hud_fps(void)
46 gui_set_count(fps_id, config_perf());
54 if ((Rhud_id = gui_hstack(0)))
56 if ((id = gui_vstack(Rhud_id)))
58 gui_label(id, _("Coins"), GUI_SML, 0, gui_wht, gui_wht);
59 gui_label(id, _("Goal"), GUI_SML, 0, gui_wht, gui_wht);
61 if ((id = gui_vstack(Rhud_id)))
63 coin_id = gui_count(id, 100, GUI_SML, GUI_NW);
64 goal_id = gui_count(id, 10, GUI_SML, 0);
66 gui_layout(Rhud_id, +1, -1);
69 if ((Lhud_id = gui_hstack(0)))
71 if ((id = gui_vstack(Lhud_id)))
73 ball_id = gui_count(id, 10, GUI_SML, GUI_NE);
74 scor_id = gui_count(id, 1000, GUI_SML, 0);
76 if ((id = gui_vstack(Lhud_id)))
78 gui_label(id, _("Balls"), GUI_SML, 0, gui_wht, gui_wht);
79 gui_label(id, _("Score"), GUI_SML, 0, gui_wht, gui_wht);
81 gui_layout(Lhud_id, -1, -1);
84 if ((time_id = gui_clock(0, 59999, GUI_MED, GUI_TOP)))
85 gui_layout(time_id, 0, -1);
87 str_view = strlen(STR_VIEW0) > strlen(STR_VIEW1) ? STR_VIEW0 : STR_VIEW1;
88 if (strlen(str_view) < strlen(STR_VIEW2))
90 if ((view_id = gui_label(0, str_view, GUI_SML, GUI_SW, gui_wht, gui_wht)))
91 gui_layout(view_id, 1, 1);
93 if ((fps_id = gui_count(0, 1000, GUI_SML, GUI_SE)))
94 gui_layout(fps_id, -1, 1);
108 if (curr_mode() == MODE_CHALLENGE)
114 if (config_get_d(CONFIG_FPS))
117 if (view_timer > 0.0f)
121 void hud_update(int pulse)
123 int clock = curr_clock();
124 int coins = curr_coins();
125 int goal = curr_goal();
126 int balls = curr_balls();
127 int score = curr_score();
136 gui_pulse(ball_id, 0.f);
137 gui_pulse(time_id, 0.f);
138 gui_pulse(coin_id, 0.f);
141 /* time and tick-tock */
143 if (clock != (last = gui_value(time_id)))
145 gui_set_clock(time_id, clock);
147 if (last > clock && pulse)
149 if (clock <= 1000 && (last / 100) > (clock / 100))
151 audio_play(AUD_TICK, 1.f);
152 gui_pulse(time_id, 1.50);
154 else if (clock < 500 && (last / 50) > (clock / 50))
156 audio_play(AUD_TOCK, 1.f);
157 gui_pulse(time_id, 1.25);
162 /* balls and score + select coin widget */
167 if (gui_value(ball_id) != balls) gui_set_count(ball_id, balls);
168 if (gui_value(scor_id) != score) gui_set_count(scor_id, score);
179 /* coins and pulse */
181 if (coins != (last = gui_value(c_id)))
185 gui_set_count(c_id, coins);
187 if (pulse && last > 0)
189 if (last >= 10) gui_pulse(coin_id, 2.00f);
190 else if (last >= 5) gui_pulse(coin_id, 1.50f);
191 else gui_pulse(coin_id, 1.25f);
195 if (last >= 10) gui_pulse(goal_id, 2.00f);
196 else if (last >= 5) gui_pulse(goal_id, 1.50f);
197 else gui_pulse(goal_id, 1.25f);
204 if (goal != (last = gui_value(goal_id)))
206 gui_set_count(goal_id, goal);
208 if (pulse && goal == 0 && last > 0)
209 gui_pulse(goal_id, 2.00f);
212 if (config_get_d(CONFIG_FPS))
216 void hud_timer(float dt)
223 gui_timer(Rhud_id, dt);
224 gui_timer(Lhud_id, dt);
225 gui_timer(time_id, dt);
226 gui_timer(view_id, dt);
229 void hud_view_pulse(int c)
233 case 0: gui_set_label(view_id, STR_VIEW0); break;
234 case 1: gui_set_label(view_id, STR_VIEW1); break;
235 case 2: gui_set_label(view_id, STR_VIEW2); break;
238 gui_pulse(view_id, 1.2f);
242 /*---------------------------------------------------------------------------*/