4 /*---------------------------------------------------------------------------*/
9 const char *demo_pick(void);
10 const char *demo_name(int);
11 const char *demo_shot(int);
16 const char *demo_player(int);
17 void demo_str_date(int, char *, int);
19 int demo_exists(char *);
20 void demo_unique(char *);
22 /*---------------------------------------------------------------------------*/
24 int demo_play_init(const char *, const char *, const char *,
25 const char *, const char *, const char *,
26 int, int, int, int, int, int);
27 void demo_play_step(float);
28 void demo_play_stop(int, int, int);
29 int demo_play_saved(void);
30 void demo_play_save(const char *);
32 /*---------------------------------------------------------------------------*/
34 int demo_replay_init(const char *, int *, int *, int *, int *);
35 int demo_replay_step(float *);
36 void demo_replay_stop(int);
38 /*---------------------------------------------------------------------------*/