7 SDL http://www.libsdl.org/download-1.2.php
8 SDL_image http://www.libsdl.org/projects/SDL_image/
9 SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
10 SDL_ttf http://www.libsdl.org/projects/SDL_ttf/
13 Under Unix, Linux, and OSX, simply run
17 Under Windows, build using the provided Visual Studio solution.
19 The executables will be copied to the base directory. By default, an
20 uninstalled build may be executed in place.
25 The game searches for game assets in the following three places, in
26 this order. If the game is to be installed globally, at least one of
29 1) The directory specified on the command line.
31 2) The directory given by the NEVERBALL_DATA environment variable.
33 3) The directory given by the CONFIG_DATA variable defined in config.h
35 A normal Linux installation would probably copy the data directory to
36 "/usr/local/games/neverball/" and change the CONFIG_DATA variable to
39 A normal Windows installation would simply copy the entire game
40 directory to "C:\Program Files\Neverball" and leave the CONFIG_DATA
41 variable to its default value "./data".
46 The dist directory contains some miscelanous files:
51 Contact: <robert.kooima@gmail.com>